Base de données

Warzone · Season 5 - 6 août 2025

Warzone Season 5 - 6 août 2025 Nerfs & Buffs

Découvrez tous les ajustements d'armes pour Warzone Season 5. Il y a 24 changements affectant la méta cette saison.

22Buff
2Nerf
Dernière mise à jour

Changements d'équilibrage

  • Max Damage Range increased from 58.4m to 66m.

    Min Damage Range threshold increased from >58.4m to >66m.

    Bullet Velocity increased from 880m/s to 910m/s.

    Aim Down Sight speed slowed from 600ms to 630ms.

  • Max Damage Range increased from 68.6m to 76.2m.

    Min Damage Range threshold increased from >68.6m to >76.2m.

  • Aim Down Sight speed slowed from 600ms to 630ms.

    Bullet Velocity decreased from 700m/s to 660m/s.

  • Aim Down Sight speed improved from 625ms to 610ms.

    Bullet Velocity increased from 780m/s to 810m/s.

  • Maximum Damage Range decreased from 43.18m to 38.10m.

    Medium Damage Range 1 decreased from 53.34m to 49.53m.

    Bullet Velocity decreased from 1065m/s to 1020m/s.

  • Full Auto Mod

    Headshot multiplier increased from 1.25x to 1.38x.

    Upper Torso and Arm multipliers increased from 1x to 1.1x.

  • Lower Torso multiplier increased from 1x to 1.1x.

    Bullet Velocity increased from 790m/s to 810m/s.

  • Headshot multiplier increased from 1.1x to 1.22x.

    Upper Torso and Arm multipliers increased from 1x to 1.08x.

    Bullet Velocity increased from 800m/s to 820m/s.

  • Headshot multiplier increased from 1.1x to 1.17x.

    Upper Torso and Arm multipliers increased from 1x to 1.05x.

    Bullet Velocity increased from 800m/s to 815m/s.

  • Sprint to Fire time improved from 200ms to 160ms.

  • Lower Torso and Leg multipliers increased from 0.8x to 0.84x.

  • Lower Torso and Leg multipliers increased from 0.85x to 0.89x.

    ADS Speed improved from 200ms to 190ms.

  • Headshot multiplier increased from 1.18x to 1.28x.

    ADS Speed improved from 190ms to 185ms.

  • Max Damage Range decreased from 11.9m to 10.9m.

    Medium Damage Range 1 decreased from 22.3m to 20.8m.

    Headshot multiplier decreased from 1.15x to 1.12x.

    Arm multipliers decreased from 1x to 0.8x.

    Lower Torso and Leg multipliers decreased from 0.85x to 0.8x.

    ADS Speed slowed from 195ms to 210ms.

  • Max Damage Range increased from 11.9m to 12.95m.

    Medium Damage Range 1 now starts at 12.95m.

    Headshot multiplier increased from 1.15x to 1.22x.

    ADS Speed improved from 195ms to 190ms.

  • Headshot multiplier increased from 1.07x to 1.2x.

  • ADS Speed improved from 190ms to 180ms.

  • Max Damage Range increased from 11.9m to 13.2m.

    Medium Damage Range 1 extended to 21.34m.

    Min Damage Range starts after 21.34m.

    ADS Speed improved from 200ms to 195ms.

  • Max Damage Range increased from 13.2m to 13.97m.

    Medium Damage Range 1 starts earlier: now 13.97m.

  • Max Damage Range increased from 33m to 38.1m.

    Medium Damage Range 1 extended from 43.2m to 50.8m.

    Bullet Velocity increased from 850m/s to 870m/s.

  • Max Damage Range increased from 46.9m to 50.8m.

    Medium Damage Range 1 extended from 58.4m to 64.7m.

    Bullet Velocity increased from 860m/s to 880m/s.

    Flinch inflicted increased by 15%.

  • Max Damage Range increased from 38.1m to 43.2m.

    Medium Damage Range 1 extended from 50.8m to 55.8m.

    Headshot multiplier increased from 1.15x to 1.2x.

    Lower Torso and Leg multipliers increased from 0.85x to 0.9x.

    Bullet Velocity increased from 860m/s to 890m/s.

    Recoil Springs Attachment:

    Vertical Recoil benefit increased from 23% to 30%.

    Horizontal Recoil benefit increased from 13% to 20%.

  • Max Damage Range increased from 35.5m to 39.37m.

    Medium Damage Range 1 extended from 45.7m to 50.8m.

  • Medium Damage Range 1 extended from 43.1m to 63.5m.

    Min Damage Range extended from >55.9m to >63.5m.

    Bullet Velocity increased from 890m/s to 905m/s.

    Flinch inflicted increased by 15%.