Best Warzone Loadouts
Bas-B
Long Range
Sniper Support
Long Range
All Nerfs & Buffs to the Bas-B in Warzone
Date: 4/3/2024
Nerf
Decreased rate of fire to 600rpm, down from 667rpm.
Decreased recoil center speed by 6%.
JAK Outlaw-277
Max Damage decreased to 90, down from 100.
Near-Mid Damage Range decreased to 25.4 meters, down from 27.94.
Head Modifier decreased to 1.4x, down from 1.6x.
Upper Torso and Arms Modifiers decreased to 1.1x, down from 1.3x.
Decreased sprint to fire time to 226ms, down from 252ms.
Decreased aim down sight time to 240ms, down from 300ms.
Decreased aim down sight rate of fire penalty to 135%, down from 150%.
Decreased recoil center speed by 6%.
JAK Outlaw-277
Max Damage decreased to 90, down from 100.
Near-Mid Damage Range decreased to 25.4 meters, down from 27.94.
Head Modifier decreased to 1.4x, down from 1.6x.
Upper Torso and Arms Modifiers decreased to 1.1x, down from 1.3x.
Decreased sprint to fire time to 226ms, down from 252ms.
Decreased aim down sight time to 240ms, down from 300ms.
Decreased aim down sight rate of fire penalty to 135%, down from 150%.
Date: 3/22/2024
Buff
JAK Outlaw-277 Kit
Increased rate of fire to 241rpm, up from 193rpm.
Decreased aim down sight rate of fire penalty to 150%, down from 300%.
Decreased rechamber time to 264ms, down from 330ms.
Removed 50% bullet velocity benefit.
Increased target flinch to 1 Newtons, up from 0.9N (+11%).
Increased incoming flinch to 0.23 Newtons, up from 0.17N (+35%).
Sawed Off Mod
Increased incoming flinch to 0.54 Newtons, up from 0.21N (+157%).
Increased rate of fire to 241rpm, up from 193rpm.
Decreased aim down sight rate of fire penalty to 150%, down from 300%.
Decreased rechamber time to 264ms, down from 330ms.
Removed 50% bullet velocity benefit.
Increased target flinch to 1 Newtons, up from 0.9N (+11%).
Increased incoming flinch to 0.23 Newtons, up from 0.17N (+35%).
Sawed Off Mod
Increased incoming flinch to 0.54 Newtons, up from 0.21N (+157%).
Date: 3/6/2024
Nerf
JAK Outlaw-277 Kit
Increased gun pushback ADS scale to 3.2, up from 2.
Increased camera pushback scale to 5, up from 1.4
Increased gun pushback ADS scale to 3.2, up from 2.
Increased camera pushback scale to 5, up from 1.4
Date: 2/7/2024
Nerf
Max Damage reduced to 30, down from 35.
Increased sprint to fire time to 252ms, up from 231ms.
Increased aim down sight time to 270ms, up from 260ms.
Increased hipfire spread minimum to 2.9deg/s, up from 2.3deg/s.
Increased sprint to fire time to 252ms, up from 231ms.
Increased aim down sight time to 270ms, up from 260ms.
Increased hipfire spread minimum to 2.9deg/s, up from 2.3deg/s.
Date: 12/14/2023
Nerf
Max Damage reduced to 35, down from 39.
Min Damage reduced to 25, down from 27.
Min Damage reduced to 25, down from 27.
Other loadouts that might interest you
All attachments that you can unlock with the Bas-B
Optimized Loadout for Bas-B in MWIII Multiplayer
Discover the peak configurations for the Bas-B with our curated setups suitable for Versatile, Small Map, Versatile playstyles – rigorously vetted for peak performance in MWIII Multiplayer.
Meta Bas-B build | MWIII Multiplayer Versatile Guide:
- Barrel: Crippling Malice Light
- Stock: Ravage-20 Heavy
- Underbarrel: Chewk Angled Grip
- Magazine: 45 Round Mag
- Rear Grip: STT88 Grip
Meta Bas-B build | MWIII Multiplayer Small Map Guide:
- Muzzle: JAK BFB
- Barrel: Light 9" Bruen Wyvern Short
- Stock: No Stock
- Underbarrel: DR-6 Handstop
- Magazine: 45 Round Mag
Meta Bas-B build | MWIII Multiplayer Versatile Guide:
- Barrel: Crippling Malice Light
- Optic: MK. 3 Reflector
- Underbarrel: Bruen Heavy Support Grip
- Ammunition: .277 Low Grain
- Conversion Kit: JAK Outlaw-277 Kit
All Bas-B Camo Challenges
Multiplayer
Sunset Blur
Get 50 Kills
Phantom Glitch
Get 50 Kills While Fully Auto
Orange Sands
Get 10 Kills While Using A Magnification Scope Attachment
White Satin
Get 15 Headshot Kills
Gilded
Get 3 Operator Kills With 1 Magazine 10 Times
Forged
Get 10 Multikills
Priceless
Get 25 Suppressed Clean Kills
Zombies
Forest Sands
Get 250 Kills With Frost Damage
Black Satin
Get 20 Consecutive Kills 10 Times Without Taking Damage
Reality Blur
Get 250 Kills
Spirit Glitch
Get 250 Kills In The Medium Or High Threat Zone
Golden Enigma
Get 100 kills and successfully extract in a single deployment
Zircon Scale
get 300 kills while it's pack-a-punched
Serpentinite
get 10 special or elite zombie kills