Nerf & Buff in warzone

The developers of Warzone are regularly trying to balance weapons with nerfs and buffs. Those can be hard to track, but not anymore!

Find below the list of all the recent updates made to weapons in Warzone! Detailed patch notes are available on Raven Software website.

18.10.2021: Grav buff

BUFF:

Grav:

  • Recoil Decreased

07.10.2021: Season 6 update!

NERFS:

C58:

  • Recoil Increased

EM2:

  • Recoil Increased

MG82:

  • Gun Kick increased
  • Recoil increased
  • Reload interrupt time increased
  • Raise interrupt time increased

STONER:

  • Gun Kick increased
  • Recoil increased

Attachments

Tiger Team Spotlight

  • Movement Speed multiplier decreased from 3.2% to 3%
  • ADS Movement Speed multiplier decreased from 3.2% to 3%

OTs 9 (BOCW)

  • Spetsnaz 40 Rnd
    • ADS Speed multiplier decreased from .85 to .835
    • Reload Time decreased from 2.6 to 2.7 seconds
    • Reload Empty Time decreased from 3 to 3.1 seconds
  • VDV 40 Rnd Fast Mag
    • ADS Speed multiplier decreased from .8 to .78
    • Reload Time decreased from 1.93 to 2.11 seconds
    • Reload Empty Time decreased from 2.23 to 2.32 seconds

More details about the update here. Full Patchnotes.

    23.09.2021: Bullfrog & Gallo Nerfs!

    NERFS:

    Bullfrog:

    • ADS Speed decreased by 9%
    • Movement Speed decreased by 1%
    • ADS Movement Speed decreased by 2%

    Gallo SA12:

    • Maxium Damage Rand decreased for 4.5 to 3.5m
    • Second Damage Rande decreased from 8.1 to 5.5 meters
    • Third Damage Rande decreased from 13.2 to 9.9 meters

    Attachments

    Krig 6 (BOCW)

    • 19.7” Takedown: Horizontal Recoil Control increased from 8% to 9%
    • 19.7” Ranger: Vertical Recoil Control increased from 8% to 9%
    • 15.5″ Contour
      • Horizontal Recoil Control increased from 4% to 5%
      • Vertical Recoil Control increased from 4% to 5%
    • 15” CMV Mil-Spec
      • Horizontal Recoil Control increased from 8% to 9%
      • Vertical Recoil Control increased from 8% to 9%

      AK-47 (BOCW)

      • 18.2” Takedown: Horizontal Recoil Control decreased from 11.1% to 10%
      • 20” Liberator: Vertical Recoil Control decreased from 11.1% to 10%
      • 18.2” VDV Reinforced:
        • Horizontal Recoil Control decreased from 5.5% to 4%
        • Vertical Recoil Control decreased from 5.5% to 4%
      • 20” Spetsnaz RPK Barrel
        • Horizontal Recoil Control decreased from 9% to 8%
        • Vertical Recoil Control decreased from 9% to 8.5%

      XM4 (BOCW)

      • 13.7” Takedown: Horizontal Recoil Control decreased from 11.3% to 10%
      • 13.7” Ranger: Vertical Recoil Control decreased from 11.3% to 10%
      • 13.5” Reinforced Heavy: Horizontal Recoil Recoil Control decreased from 5.5 to 4%
      • 13.5” Task Force
        • Horizontal Recoil Control decreased from 9% to 8%
        • Vertical Recoil Control decreased from 9% to 8%

    15.09.2021: krig nerf & other weapon balancing

    NERFS

    Krig 6

    • Recoil increased
    • Neck Multiplier decreased from 1.3 to 1.1

    DMR 14 (BOCW)

    • Neck Multiplier decreased from 1.1 to 1
    • Upper Torso Multiplier decreased from 1.1 to 1

    Fara 83

    • Maximum Damage decreased from 29 to 25
    • Minimum Damage decreased from 25 to 23
    • Head Multiplier increased from 1.35 to 1.56
    • Neck Multiplier increased from 1 to 1.2
    • Upper Torso Multiplier increased from 1 to 1.1

    QBZ

    • Recoil increased slightly
    • Recoil Dampening enabled

    OTS

    • Recoil increased slightly
    • Maximum Damage decreased from 34 to 31
    • Minimum Damage increased from 20 to 21
    • Headshot Multiplier increased from 1.35 to 1.52
    • Neck Multiplier decreased from 1.35 to 1

    TEC-9

    • Maximum Damage decreased from 26 to 24
    • Minimum Damage decreased from 24 to 22
    • Neck Multiplier increased from 1 to 1.1

    STONER

    • Recoil adjusted
    • Gun Kick adjusted
    • Raise Interrupt Time increased from .8 to 1 second

    Adjustments

    M16

    • Recoil decreased slightly

    CW AK47

    • Gun Kick adjusted

    09.09.2021: krig nerf & other weapon balancing

    NERFS

    • Krig 6

    Maximum Damage decreased from 30 to 29

    Mid Damage now 25

    Minimum Damage decreased from 25 to 23

    Weapon Kick adjusted

    • OTs 9

    Maximum Damage Range decreased by 6.2%

    • C58:

    Recoil Adjusted

    • EM2

    Base Optic eye position retracted

    • FAL

    Upper Torso Multiplier decreased from 1.1 to 1

    • Groza

    Sprint to Fire Speed increased by 15%

    Serpent Grip: ADS Speed increase reduced from 9% to 7%

    • Stoner 63

    Recoil increased slightly

    • Type 63 (BOCW)

    Headshot Multiplier decreased from 2.1 to 1.58

    Neck Multiplier increased from 1.2 to 1.58

    Upper Torso Multiplier decreased from 1.2 to 1

    Lower Torso Multiplier decreased from 1.1 to 1

    Weapon Kick decreased

    Submachine Guns

    Submachine Gun Charlie (MW) with 10mm Auto 30-Round Mags

    Maximum Damage decreased from 34 to 31

    BUFFS

    • AUG MW

    Recoil decreased

    • DMR 14 (BOCW)

    Recoil adjusted

    ATTACHMENTS ASSAULT RIFLES

    • Ranger/Liberator/GRU Composite:

    Vertical Recoil Control decreased from 10% to 8%

    • Reinforced Heavy/VDV

    Reinforced/Contour: Horizontal Recoil Control decreased from 5% to 4%

    Vertical Recoil Control decreased from 5% to 4%

    • TakEdown/Contour M2

    Horizontal Recoil Control decreased from 10% to 8%

    • Task Force/Spetsnaz RPK/CMV Mil-Spec

    Horizontal Recoil Control decreased from 10% to 8%

    Vertical Recoil Control decreased from 10% to 8%

    ATTACHMENTS LMG

    • Match Grade

    Horizontal Recoil Control decreased from 5% to 4%

    Vertical Recoil Control decreased from 5% to 4%

    • Task Force

    Horizontal Recoil Control decreased from 10% to 8%

    Vertical Recoil Control decreased from 10% to 8%

     

    DMR 14 (BOCW)

    • 16.3” Titanium

    Damage Range decrease reduced from 25% to 20%

    Rate of Fire increase reduced from 16.7% to 15%

     

    NEW WEAPON

    • Sai: Melee (BOCW)

    During The Numbers Limited-Time Event starting Sept. 21, those who complete all nine challenges within Warzone or Black Ops Cold War will receive this new functional melee Weapon.

     

    Source: https://www.ravensoftware.com/community/2021/09/call-of-duty-bocw-warzone-season-five-reloaded-patch-notes

     

    Expect in the coming days a lot of changes on the builds due to this weapon balancing!

    20.08.2021: C58, Krig & EM2 nerfs

    NERFS

    • C58:

    Recoil increased

    Max Damage Range decreased by 7.4%

    ADS Speed decreased by 3.4%

    Bullet Velocity decreased by 8.1%

    • Krig 6:

    Minimum Damage decreased from 26 to 25

    Maximum Damage Range decreased by 7.2%

     

    ADJUSTMENTS

    • EM2:

    Reduced Base Optic ADS Speed penalty by 21%

    Upper Torso Multiplier decreased from 1.1 to 1

    16.08.2021: Weapon balancing

    NERFS

    • AS VAL:

    Maximum Damage decreased from 30 to 27

    • Modern Warfare MP5:

    Maximum Damage decreased from 34 to 31

    Maximum Damage Range decreased by 5.4%

    Upper Torso Damage Multiplier increased from 1 to 1.1

    • AMP 63:

    Maximum Damage decreased from 33 to 31

    Mid Damage now 28

    Minimum Damage decreased from 28 to 23

    • M19:

    This change only applies while using Akimbo

    Maximum Damage decreased from 33 to 29

    Mid Damage decreased from 28 to 25

    Minimum Damage decreased from 23 to 20

    • Sykov:

    This change only applies while using the Sorokin 140mm Auto

    Maximum Damage decreased from 27 to 24

    Mid Damage decreased from 23 to 20

    Minimum Damage decreased from 19 to 17

    BUFFS

    • Fennec:

    Bullet Velocity increased by 13.4%

    • OTs 9:

    ADS Weapon Sway decreased

     

    12.08.2021: Weapon balancing

    NEW WEAPONS: 

    • EM2
    • TEC-9

    NERFS

    • AMP63:

    20 Rnd: Ammo Capacity increased from 20 to 25

    STANAG 25 Rnd: Ammo Capacity increased from 25 to 30

    20 Rnd Speed Mag: Ammo Capacity increased from 20 to 25

    Salvo 23 Rnd Fast Mag: Ammo Capacity increased from 23 to 30

    ADDED PERKS: 

    • Combat Scout
    • Tempered

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