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Nerfs & Buffs in warzone

The developers of Warzone are regularly trying to balance weapons with nerfs and buffs. Those can be hard to track, but not anymore!

Find below the list of all the recent updates made to weapons in Warzone!

Important to note that the history and nerfs for each gun will be managed also directly from the weapon’s dedicated page.

04.05.2022

ASSAULT RIFLES

CW AK47:

  • Maximum Damage decreased to 34, down from 36
  • Minimum Damage decreased to 30, down from 32

XM4 

  • Headshot Damage Multiplier increased to 1.54, up from 1.5
  • Maximum Damage decreased to 29, down from 30

STG.

  • Headshot Damage Multiplier increased to 1.58, up from 1.5
  • Neck Damage Multiplier decreased to 1.19, down from 1.5
  • Maximum Damage increased to 33, up from 30
  • Minimum Damage increased to 30, up from 26
  • 7.62 Gorenko 50 Round Mags: Fire Rate Multiplier decreased to 6%, down from 6.54%
  • Krausnick 220mm Rapid
    • Sprint to Fire Speed increased by 6%, up from -15%
    • Movement Speed now increased by 1.3%
    • Initial Recoil penalty now begins at bullet 3, up from 2
    • Horizontal Recoil Control penalty decreased to 40%, down from 50%
    • Fire Rate Multiplier decreased to 15%, down from 20%
    • Maximum Damage Range now decreased by 8.6%
    • Damage now decreased by 10%
  • Recoil Booster: Fire Rate Multiplier decreased to 1.5%, down from 5%

VOLK

  • Minimum Damage increased to 22, up from 20

ITRA BURST

  • Maximum Damage increased to 31, up from 29
  • Minimum Damage increased to 26, up from 22

AS44

  • Initial Recoil decreased
  • Maximum Damage Range increased to 29.8 meters, up from 28.4 meters
  • Kovalevskaya 615mm: Maximum Damage Range increased by 20%, up from 15%

BAR

  • Maximum Damage increased to 41, up from 40
  • Minimum Damage increased to 36, up from 30
  • CGC 27″ 2B Barrel: Maximum Damage Range increased by 20%, up from 15%
  • Chariot 18″ Rapid Barrel: Damage now decreased by 10%

AUTOMATON

  • Minimum Damage increased to 20, up from 19

NZ-41

  • Maximum Damage Range increased to 35.5 meters, up from 30.9 meters
  • Minimum Damage increased to 32, up from 30
  • 6.5mm Sakura 50: Damage penalty decreased to 15%, down from 30%
  • Orbweaver Custom Barrel
    • Damage Range penalty removed
    • Horizontal Recoil Control penalty decreased to 30%, down from 50%

COOPER CARBINE

  • Maximum Damage Range increased to 29.2 meters, up from 27.9 meters
  • 22″ Cooper Custom
    • Damage Range now increased by 20%
    • Minimum Damage increased to 20, up from 19

EM2

  • Headshot Damage Multiplier decreased to 1.3, down from 1.5
  • Maximum Damage decreased to 40, down from 41
  • Minimum Damage decreased to 35, down from 37

KG M40

  • Maximum Damage Range increased to 33 meters, up from 31.1 meters
  • Krausnick 700mm 01V
    • Damage Range now increased by 20%
    • Minimum Damage increased to 24, up from 22

NIKITA AVT

  • Magazine Capacity increased to 40, up from 35
  • Minimum Damage increased to 21, up from 19
  • .30-06 40: Capacity increased to 40, up from 35
  • 6.5 Sakura 60: Capacity increased to 60, up from 55
  • 7.62x54mmR 50: capacity increased to 50, up from 45
  • 7.62x54mmR 40: Capacity increased to 40, up from 35

SMG

ARMAGUERRA

  • Headshot Damage Multiplier increased to 1.58, up from 1.3
  • Minimum Damage increased to 19, up from 15
  • Neck Damage Multiplier increased to 1.32, up from 1.01
  • Botti 315mm CII: Bullet Velocity now increased by 20%
  • Botti 570mm Precisione: Bullet Velocity now increased by 40%
  • Imerito 550mm 03P: Bullet Velocity now increased by 30%

TYPE 100

  • Minimum Damage increased to 20, up from 18
  • Sakura 196mm Light: Bullet Velocity penalty decreased to 10%, up from 12%
  • Shiraishi Precision: Bullet Velocity increased to 40%, up from 20%
  • Warubachi 134mm Rapid: Bullet Velocity now increased by 10%

OWEN GUN

  • Min Damage increased to to 24, up from 22

MP40

  • Minimum Damage increased to 22, up from 21
  • Krausnick 317mm 04B: Bullet Velocity increased to 30%, up from 20%
  • VDD 189mm Short: Bullet Velocity now increased by 20%

M1912

  • Mid Damage increased to 22, up from 20
  • Minimum Damage increased to 20, up from 18
  • CGC 12″ Cooling Barrel: Bullet Velocity increased to 30%, up from 20%
  • Chariot 5.5″ Barrel: Bullet Velocity now increased by 30%

WELGUN

  • Min Damage increased to 24, up from 23
  • 120mm Gawain Short: Bullet Velocity penalty removed
  • 240mm Hockenson 43: Now increases Bullet Velocity by 40%

PPSH-41 (v)

  • Minimum Damage increased to 19, up from 17
  • Empress 140mm: Bullet Velocity now increased by 20%
  • ZAC 300mm: Bullet Velocity increased to 30%, up from 10%

STEN

  • Mid Damage increased to 24, up from 22
  • Min Damage increased to 21, up from 18
  • Gawain 140mm Short: Bullet Velocity increased to 25%, up from 11%
  • Hockenson 174mm B11S: Bullet Velocity now increased by 20%

Season 3 – 27.04.2022

SNIPERS

AX-50

  • Can one-shot to the head at any range
  • Max Damage Range increased to 3400, up from 3072
  • Head Damage Multiplier increased to 3.2

DRAGUNOV

  • Cannot one shot
  • Max Damage Range decreased to 1375, down from 2500
  • Min Damage increased to 60, up from 50
  • Max Damage increased to 80, up from 70

HDR

  • Can one-shot to the head at any range
  • Max Damage Range decreased to 3400, down from 4000
  • Head Damage Multiplier increased to 3.2

KAR98K

  • Can one-shot to the head within max damage range
  • Max Damage Range decreased to 1425, down from 2400
  • Head Damage Multiplier increased to 3.2
  • Min Damage increased to 75, up from 50
  • Max Damage increased to 95, up from 86

SP-R 208

  • Can one-shot to the head within max damage range
  • Max Damage Range increased to 1300, up from 900
  • Head Damage Multiplier increased to 3.2
  • Max Damage increased to 94, up from 93

Swiss K31

  • Can one-shot to the head within max damage range
  • Max Damage Range increased to 1650, up from 900
  • Head Damage Multiplier increased to 2.31
  • Max Damage increased to 130, up from 95

ZRG 20mm

  • Can one-shot to the head at any range
  • Max Damage Range increased to 4000, up from 3072
  • Head Damage Multiplier increased to 3.2

M82

  • Cannot one shot
  • Max Damage Range increased to 2675, up from 2600
  • Min Damage decreased to 96, down from 99

Pelington 703

  • Can one-shot to the head within max damage range
  • Max Damage Range decreased to 1900, down from 2000
  • Head Damage Multiplier increased to 2.4
  • Min Damage decreased to 95, up from 99
  • Max Damage increased to 125, up from 102

LW3 – Tundra

  • Can one-shot to the head within max damage range
  • Max Damage Range decreased to 1675, down from 4000
  • Head Damage Multiplier increased to 2.5
  • Max Damage increased to 120, up from 102

Rytec AMR 

  • Cannot one shot
  • Max Damage Range decreased to 2650, down from 2800
  • Min Damage decreased to 96, down from 99
  • Head Damage Multiplier increased to 2.1

Type 99

  • Can one-shot to the head within max damage range
  • Max Damage Range decreased to 1350, down from 4092
  • Head Damage Multiplier increased to 2.4
  • ADS Transition In Speed decreased to 0.45, down from 0.48
  • ADS Transition Out Speed decreased to 0.42, down from 0.5

Kar98k (VG)

  • Can one-shot to the head within max damage range
  • Max Damage Range decreased to 1850, down from 3800
  • Max Damage increased to 100, up from 92
  • ADS Transition In Speed decreased to 0.43, down from 0.455
  • ADS Transition Out Speed decreased to 0.4, down from 0.476

3-Line Rifle (VG)

  • Can one-shot to the head at any range
  • Max Damage Range decreased to 3225, down from 4092
  • Head Damage Multiplier increased to 3.15
  • Max Damage increased to 115, up from 95
  • Min Damage increased to 96, up from 79
  • ADS Transition In Speed increased to 0.532, up from 0.517
  • ADS Transition Out Speed increased to 0.54, up from 0.52
  • Movement speed scaler decreased to 0.80, down from 0.83

Gorenko Anti-Tank Rifle (VG)

  • Can one-shot to the head at any range
  • Max Damage Range decreased to 3700, down from 4092
  • Head Damage Multiplier increased to 3.0
  • Upper Torso Multiplier increased to 1.2
  • Upper Torso Multiplier increased to 1.1
  • ADS Transition Out Speed decreased to 0.5, down from 0.66
  • Now Has Access to Lengthened, Armor Piercing, Subsonic, Frangible and Hollow Point Ammunition.

ASSAULT RIFLES

Vargo 52:

  • 17.1” VDV Reinforced Barrel
    • Horizontal Recoil Control decreased to 2.5%, down from 4%
    • Vertical Recoil Control decreased to 2.5%, down from 4%
  • 17.9” Takedown Barrel
    • Horizontal Recoil Control decreased to 7%, down from 8%
  • 18.6” Task Force Barrel
    • Horizontal Recoil Control decreased to 5%, down from 8%
    • Vertical Recoil Control decreased to 5%, down from 8%
  • 19.8” Liberator Barrel
    • Vertical Recoil Control decreased to 7%, down from 8%
    • Vertical Recoil Control decreased to 7%, down from 8%
  • Foregrip
    • Horizontal Recoil Control decreased to 5%, down from 10%
  • Spetsnaz Grip
    • Horizontal Recoil Control decreased to 5%, down from 20%
    • Vertical Recoil Control decreased to 5%, down from 6%

XM4 

  • Minimum Damage decreased to 26, down from 27
  • Maximum Damage Range increased to 880, up from 850

STG

  • .30 Russian Short 45 Round Mags
    • Damage Range decreased to 10%, down from 20%
    • Horizontal Recoil Control penalty decreased to -23%, down from -25%
    • Vertical Recoil Control penalty decreased to -18%, down from 20%
    • Visual Recoil decreased
  • 7.62 Gorenko 50 Round Mags
    • Damage Range penalty removed
    • Bullet Velocity penalty removed
  • Krausnick 620mm Precision
    • Bullet Velocity increased to 40%, up from 30%
    • Now increases Damage Range by 20%
  • VDD 320mm 02B
    • Bullet Velocity increased to 30%, up from -12%
    • Damage Range increased to 10%, up from -10%
    • Horizontal Recoil Control penalty decreased to -18%, down from -25%
    • Initial Firing Recoil penalty decreased to -10%, down from -20%
  • VDD 760mm 05B
    • Damage Range increased to 35%, up from 15%
    • Bullet Velocity increased to 50%, up from 40%

VOLK

  • 7.62 Gorenko 30 Round Mags
    • Bullet Velocity penalty removed
    • Damage Range penalty removed
  • 7.62 Gorenko 40 Round Mags
    • Bullet Velocity penalty removed
    • Damage Range penalty removed
  • Krausnick 428mm 05V
    • Bullet Velocity increased to 50%, up from 40%
  • Reisdorf 407mm Custom
    • Now increases Bullet Velocity by 30%
    • Now increases Damage Range by 26%
  • VDD 287mm
    • Bullet Velocity increased to -10%, up from -12%
    • Horizontal Recoil Control penalty decreased to -21%, down from -25%
    • Vertical Recoil Control penalty decreased to -12%, down from -50%

ITRA BURST

  • .303 British Round Mags
    • Capacity increased to 36, up from 32
  • 6.5 Sakura Round Mags
    • Capacity increased to 28, up from 24
  • 8mm Klauser Round Fast Mags
    • Capacity increased to 24, up from 20
  • 8mm Klauser 38 Round Drum Mags
    • Capacity increased to 42, up from 38

SMG

ARMAGUERRA

  • 8mm Kurz 72 Round Mags
    • Fire Rate decreased to 10%, down from 15%
    • Now increases Damage by 5%
  • Imerito 180mm Short Barrel
    • Bullet Velocity penalty decreased to -10%, down from -12%
    • Recoil Control penalty decreased to -10%, down from -15%
    • Visual Recoil decreased.

TYPE 100

  • Visual Recoil decreased
  • 8mm Kurz 48 Round Drums
    • Damage Multiplier decreased to 6.5%, down from 14%
    • Movement Speed decreased to -4%, down from -3%

OWEN GUN

  • 7.62 Gorenko 33 Round Mags
    • Neck Damage Multiplier decreased to 1.17, down from 1.3
  • 7.62 Gorenko 72 Round Drums
    • Head Damage Multiplier decreased to 1.47, down from 1.5
    • Neck Damage Multiplier decreased to 1.17, down from 1.3
  • Hockenson 142mm Rapid
    • Fire Rate decreased to 16%, down from 19%

MP40

  • VDD 189mm Short Barrel
    • Min Damage decreased to 23, down from 24
    • Upper and Lower Torso Damage Multiplier decreased to 1.04, down from 1.1

LMG

BREN

  • Max Damage decreased to 32, down from 34
    • Min Damage decreased to 28, down from 30
  • 6.5 Sakura 40 Round Mags
    • Horizontal Recoil Control decreased to 14%, down from 20%
    • Vertical Recoil Control decreased to 14%, down from 18%
  • Queen’s 775m Scepter
    • Horizontal Recoil Control decreased to 23%, down from 40%
    • Vertical Recoil Control decreased to 20%, down from 40%
  • Queen’s 705mm Royal
    • Horizontal Recoil Control decreased to 31%, down from 38%
  • Tight Grip
    • Recoil Control greatly decreased

WHITLEY

  • Min Damage increased to 31, up from 30
    • ADS Speed decreased to 0.460, down from 0.475
  • .303 British 45 Round Mags
    • Fire Rate increased to 18%, up from 15%
  • 28″ Gracy MK. 9 Barrel
    • ADS Speed penalty decreased to -11%, down from -18%

Mid Season

NERFS

Vargo 52:

  • Maximum Damage decreased from 28 to 27
  • Minimum Damage decreased from 24 to 23
  • Neck Damage Multiplier increased from 1.2 to 1.3

WELGUN

  • Fire Rate decreased by 2.2%
  • Recoil increased slightly
  • 320mm SA Shrouded9:
    • Recoil Control decreased from 36% to 15%
  • .45 48 Round Mags:
    • Visual Recoil decreased
  • 7.62 Gorenko 40 Round Mags
    • Fire Rate increased from 11% to 12%
    • Maximum Damage decreased from 30 to 29
    • Mid Damage decreased from 26 to 25
    • Min Damage decreased from 21 to 20
    • Recoil Control decreased from 22% to 16%

HOLLOW POINT

  • Damage Range now decreased by 20%

BUFFS

Type 100

  • Warubachi 134mm Rapid
    • Visual Recoil decreased

STEN: 

  • 7.62 Gorenko Capacity increased from 32 to 36
  • .45 ACP Round Fast Mags Capacity increased from 28 to 32
  • 9mm Mags Capacity increased from 20 to 28

EINHORN: 

  • Magazine Capacity increased from 5 to 6
  • 16 Gauge 12 Round Cylinder
    • Magazine Capacity increased from 7 to 12
    • Reload Speed increased slightly
  • Birdshot 6 Round Cylinder
    • Reload Speed increased slightly

G43: 

  • Bullet Velocity increased by 13.8%

M1 GARAND: 

  • Bullet Velocity increased by 14.3%
  • ADS Movement Speed increased from .86 to 1
  • ADS Interrupt Time increased from 300ms to 250ms

SVT-40

  • Bullet Velocity increased by 16%

Season 2 Launch weapon balancing

02.03.2022 - BREN & XM4 NERFS

XM4:

  • Neck Damage Multiplier decreased to 1.33, down from 1.5

BREN: 

  • Fixed an issue causing the Light Machine Gun Charlie (VG) Queen’s 705mm Royal Barrel to bypass its intended Damage Falloff.

MP40: 

  • Fixed an issue causing the Submachine Gun Charlie (VG) VDD 189mm Short Barrel to incorrectly affect Locational Multipliers.

 

    24.02.2022 - PPSH-41 NERF

    PPSH-41 (vanguard):

    • Neck Damage Multiplier increased to 1.3, up from 1.1
    • Fixed an issue causing higher-than-intended Max/Mid/Min damage values.

      15.12.2021: Automaton & Bren nerfs

      Automaton (Assault Rifle Hotel)

      • Recoil increased
      • 6.5mm Sakura 75 Round Drums
        • Move Speed decreased by 2%
        • ADS Move Speed decreased by 3%
      • 8mm Klauser Rifle 50 Round Mags
        • Move Speed increased by 2%
        • ADS Move Speed increased by 2%

      Bren (LMG Charlie)

      • Neck Damage Multiplier decreased to 1.4, down from 1.5

        14.02.2022 - Season 2 Launch - Assault Rifles

        STG 44 (Alpha):

        • ADS Speed decreased to .26, down from .255
        • Krausnick 620mm Precision
          • Initial Recoil Control increased by 40%, down from 80%
          • Now increases Bullet Velocity by 30%
          • Now decreases ADS Speed by 6%
        • VDD 760mm 05B
          • ADS Movement Speed decreased by 2%, up from 6.5%
          • Now decreases ADS Speed by 12%
          • Now decreases Movement Speed by 2%
          • Now increases Bullet Velocity by 40%
        • Carver Foregrip
          • Vertical Recoil Control increased by 4.4%, down from 5%

         

        C58 (BOCW)

        • Recoil Deviation increased
        • Recoil Magnitude increased

        Volkssturmgewehr (VG)

        • ADS Speed decreased to .265, down from .26
        • 7.62 Gorenko 30 Round Fast Mags
          • ADS Speed increased by 6.3%, up from 5.5%
        • 7.62 Gorenko 40 Round Mags
          • ADS Speed increased by 4%, up from 3%

        AS44 (VG)

        • Kovalevskaya 615mm
          • ADS Movement Speed decreased by 2%, up from 8%
          • ADS Speed decreased by 12%, up from 20%
          • Now decreases Hip Fire Accuracy by 15%
          • Now decreases Movement Speed by 1.6%
          • Now increases Bullet Velocity by 40%
        • ZAC 650mm Precision
          • Now decreases ADS Speed by 6%
          • Now increases Bullet Velocity by 30%

        ITRA BURST

        • Botti 270mm CXIII-P
          • Now decreases ADS Speed by 6%
          • Now increases Bullet Velocity by 30%
        • Imeritto 180mm 02BI
          • Muzzle Velocity decreased by 8%, up from 10%

        BAR

        • CGC 27” 2B
          • ADS Movement Speed decreased by 2%, up from 8%
          • Now decreases ADS Speed by 12%
          • Now decreases Hip Fire Accuracy by 15%
          • Now decreases Movement Speed by 1.5%
          • Now increases Bullet Velocity by 40%
        • CGC 30” XL
          • ADS Movement Speed decreased by 6%, up from 12%
          • Movement Speed decreased by 3%, up from 8%
          • Now increases Bullet Velocity by 45%
        • Cooper 21” Scythe
          • Now decreases ADS Speed by 6%
          • Now increases Bullet Velocity by 30%

        Automaton

        • Empress 620mm Precision
          • Now decreases ADS Speed by 6%
          • Now increases Bullet Velocity by 30%

        Cooper Carbine (VG)

          • 14” Gracey Rapid
            • Horizontal Recoil Control decreased by 40%, down from 36%
            • Vertical Recoil Control decreased by 11%, down from 5.9%
          • 18” Ragdoll G45
            • Bullet Velocity increased by 30%, down from 40%
            • Now decreases ADS Speed by 10%
            • Now decreases Movement Speed by 1.3%
          • 22” Cooper Custom
            • Now decreases ADS Movement Speed by 2%
            • Now decreases ADS Speed by 12%
            • Now decreases Hip Fire Accuracy by 15%
            • Now decreases Movement Speed by 2%
            • Now increases Bullet Velocity by 40%

            14.02.2022 - Season 2 Launch - LMG

            BREN (Charlie)

            • Left Upper Arm Multiplier decreased to 1, down from 1.1
            • Lower Torso Multiplier decreased to 1, down from 1.1
            • Right Upper Arm Multiplier decreased to 1, down from 1.1
            • Oak & Shield 590mm Model 2B
              • Sustained Recoil decreased by 25%, up from 30%
            • Queen’s 615mm Crown
              • Now decreases ADS Speed by 6%
              • Now increases Bullet Velocity by 30%
            • Queen’s 705mm Royal
              • ADS Speed decreased by 12%, down from 10%
              • Now decreases ADS Movement Speed by 2%
              • Now decreases Hip Fire Accuracy by 15%
              • Now decreases Movement Speed by 1.5%
              • Now increases Bullet Velocity by 40%
            • Queen’s 775m Scepter
              • ADS Movement Speed decreased by 6%, up from 12%
              • Movement Speed decreased by 3%, up from 8%
              • Now increases Bullet Velocity by 45%

            DP27 (VG)

            • Lower Torso Multiplier decreased to 1, down from 1.1
            • Kovalevskaya 604mm
              • Damage Range increased by 50%, down from 60%
              • Now decreases ADS Speed by 6%
              • Now decreases Movement Speed by 1%
              • Now decreases Sprint to Fire Speed by 5%
              • Now increases Bullet Velocity by 30%
            • Kovalevskaya 680mm B02D
              • Now decreases ADS Movement Speed by 2%
              • Now decreases ADS Speed by 12%
              • Now decreases Hip Fire Accuracy by 15%
              • Now decreases Movement Speed by 1.5%
              • Now increases Bullet Velocity by 40%

            MG42 (VG)

            • VDD 680mm 31M
              • Now decreases ADS Movement Speed by 2.5%
              • Now decreases ADS Speed by 12%
              • Now decreases Hip Fire Accuracy by 15%
              • Now decreases Movement Speed by 2.5%
              • Now increases Bullet Velocity by 40%
            • VDD 890mm 32M Luftschutz
              • ADS Speed decreased by 18%, down from 16%
              • Horizontal Recoil Control increased by 35%, down from 40%
              • Now increases Bullet Velocity by 45%
              • Vertical Recoil Control increased by 35%, down from 40%
            • 13mm Anti-Materiel 125 Round Drums
              • ADS Speed decreased by 5%, down from 4%
              • Movement Speed decreased by 3%, down from 2%
            • 6.5 Sakura 125 Round Drums
              • Vertical Recoil Control increased by 15%, down from 20%

            14.02.2022 - Season 2 Launch - Snipers

            Kar98k (VG)

            • ADS Speed decreased to .455, down from .29
            • VDD 660mm 05HE
              • Movement Speed decreased by 5%, down from 4%
              • Now decreases ADS Movement Speed by 5%
              • Now increases Bullet Velocity by 50%
            • VDD RE02K
              • ADS Speed decreased by 7%, up from 8%
              • Bullet Velocity increased by 30%, down from 40%

            Gorenko Anti-Tank Rifle (VG)

            • 420mm Empress
              • Now decreases ADS Speed by 10%
              • Now decreases ADS Movement Speed by 3%
              • Now decreases Movement Speed by 2.5%
              • Now increases Bullet Velocity by 10%
            • 440mm Anastasia Custom
              • ADS Movement Speed decreased by 6%, up from 12%
              • Movement Speed decreased by 3%, up from 8%
              • Now increases Bullet Velocity by 20%

            Type 99 (VG)

            • Shiraishi 712mm Sniper
              • ADS Movement Speed decreased by 6%, up from 12%
              • Movement Speed decreased by 3%, up from 8%
              • Now increases Bullet Velocity by 40%
            • 6.5mm Sakura 5 Round Fast Mags
              • Magazine Capacity increased to 5, up from 3
              • The name will be updated to reflect the new Magazine Capacity in a future patch.
              • Now decreases ADS Speed by 2%
            • 8mm Klauser 5 Round Mags
              • ADS Speed decreased by 2%, up from 4%
              • Bullet Velocity increased by 10%, down from 20%

            3-Line Rifle

            • .30-06 20 Round Mags
              • Bullet Velocity decreased by 10%, up from 20%

            14.02.2022 - Season 2 Launch - SMG

            MP40 Charlie (VG)

              • Maximum Damage Range decreased to 422, down from 473
              • Mid Damage Range decreased to 600, down from 612
              • Krausnick 317mm 04B
                • Now decreases ADS Movement Speed by 2%
                • Now decreases ADS Speed by 12%
                • Now decreases Hip Fire Accuracy by 15%
                • Now decreases Movement Speed by 1.5%
                • Now increases Bullet Velocity by 20%
              • 7.62 Gorenko 45 Round Mags
                • Fire Rate increased by 17.8%, down from 20%
                • Vertical Recoil Control increased by 22%, down from 25%

            Welgun

            • 120mm Gawain Short
              • Now decreases Bullet Velocity by 3.8%
              • Now decreases Damage Range by 6%
              • Now decreases Vertical Recoil Control by 4%
              • Fire Rate increased by 9.3%, down from 12.5%
            • 320mm SA Shrouded
              • ADS Movement Speed decreased by 6%, up from 7%
              • ADS Speed decreased by 18%, up from 20%
              • Movement Speed decreased by 3%, up from 6%
              • Now increases Bullet Velocity by 30%
            • 7.62 Gorenko 40 Round Mags
              • Horizontal Recoil Control increased by 22%, down from 25%
              • Vertical Recoil Control increased by 22%, down from 25%
            • 9mm 64 Round Mags
              • Movement Speed decreased by 2.5%, down from 2%

            Owen Gun (VG)

            • Hockenson 305mm Precision
              • Now decreases ADS Move Speed by 1.7%
              • Now decreases ADS Speed by 5%
              • Now increases Bullet Velocity by 30%
            • Gawain H4 Folding
              • ADS Speed decreased by 6.7%, up from 7.5%
              • Movement Speed decreased by 4%, up from 6%
              • Sprint to Fire Speed decreased by 8%, up from 10%
            • Removed Stock
              • Gun Kick increased slightly

            PPSh-41 (VG)

            • ZAC 300mm
              • Now decreases ADS Speed by 6%
              • Now increases Bullet Velocity by 10%

            Sten (VG)

            • Hockenson 348mm B13S
              • Neck Damage Multiplier increased to 1, up from .95
              • Now increases Bullet Velocity by 30%
            • SA 65mm Rapid
              • Horizontal Recoil Control decreased by 30%, up from 35%

            Type 100 (VG)

            • Shiraishi 374mm
              • ADS Speed decreased by 16%, up from 20%
              • Now increases Bullet Velocity by 30%
              • Vertical Recoil Control increased by 38%, down from 40%
            • Shiraishi Precision
              • Neck Damage Multiplier increased to 1.05, up from .95
              • Now increases Bullet Velocity by 20%
              • Now decreases ADS Speed by 6%
            • .30 Russian Short 36 Round Mags
              • Movement Speed decreased by 2%, up from 4%
              • ADS Speed decreased by 9%, up from 12%
            • 8mm Kurz 48 Round Drums
              • Movement Speed decreased by 3%, down from 1%

             

            14.02.2022 - Season 2 Launch - Others

            Incendiary (VG)

            • Base Burn Damage decreased to 6, down from 9
            • No longer decreases Damage Range by 5%
            • Now decreases Damage by 10% (3% for Sniper Rifles)

            Lengthened (VG)

            • Bullet Velocity increased by 10%, down from 30%

            Einhorn Revolving (VG)

            • Klauser 560mm Rapid
              • Damage Range decreased by 25%, up from 30%
            • Klauser 610mm Light
              • Damage Range decreased by 8%, up from 10%
              • Muzzle Velocity decreased by 12%, up from 20%
            • Klauser 710mm 02B
              • ADS Speed decreased by 12%, down from 10%
              • ADS Spread (bloom) decreased by 30%, up from 25%
              • Now decreases ADS Movement Speed by 2%
              • Now decreases Movement Speed by 2%
              • Now increases Bullet Velocity by 40%
            • 16 Gauge 5 Round Fast Mags
              • Magazine Capacity increased to 5, up from 3

             

            G43 (VG)

            • ZP 770mm Precision
              • Now decreases ADS Speed by 6%
              • Now increases Bullet Velocity by 30%

            M1 Garand (VG)

            • Chariot 26” Precision
              • Now decreases ADS Speed by 6%
              • Now increases Bullet Velocity by 30%
              • Recoil behavior adjusted
            • CGC Ironsides
              • ADS Movement Speed decreased by 6%, up from 12%
              • Movement Speed decreased by 3%, up from 8%
              • Now increases Bullet Velocity by 50%
            • 6.5 Sakura 20 Round Drums
              • Horizontal Recoil Control increased by 29%, down from 30%
              • Vertical Recoil Control increased by 29%, down from 30%

            RATT (VG)

            • Empress 129mm B03TT
              • Max Damage increased to 32, up from 30
              • Min Damage increased to 26, up from 24
            • .45 ACP 12 Round Mags
              • Magazine Capacity increased to 12, up from 9
            • 7.62 Gorenko 14 Rounds Mags
              • Magazine Capacity increased to 14, up from 9
              • The name will be updated to reflect the new Magazine Capacity in a future patch.
            • 9mm 16 Round Mags
              • ADS Speed decreased by 9%, down from 6%
              • Magazine Capacity increased to 16, up from 13
              • Now decreases ADS Movement Speed by .5%
              • Now decreases Movement Speed by 1.2%
            • 9mm 20 Round Mags
              • ADS Speed decreased by 12%, down from 8%
              • Magazine Capacity increased to 20, up from 18
              • Now decreases ADS Movement Speed by 1%
              • Now decreases Movement Speed by 2%

            SVT-40 (VG)

            • Kovalevskaya 800mm B03
              • ADS Movement Speed decreased by 6%, up from 12%
              • Movement Speed decreased by 3%, up from 8%
              • Now increases Bullet Velocity by 50%
            • ZAC 730mm Precision
              • ADS Speed decreased by 7%, up from 10%
              • Now increases Bullet Velocity by 30%
            • 303 British 15 Round Mags
              • Horizontal Recoil Control increased by 32%, down from 35%
              • Vertical Recoil Control increased by 32%, down from 35%
              • Now decreases Movement Speed by 1%
            • 6.5 Sakura 20 Round Mags
              • ADS Speed increased by 2%, down from 4%
              • Magazine Capacity increased to 20, up from 15
              • Now decreases Movement Speed by 1.5%
            • 7.62x54mmR 15 Round Fast Mags
              • ADS Speed decreased by 1%, up from 3%
              • Magazine Capacity increased to 15, up from 10
            • 7.62x54mmR 20 Round Mags
              • Magazine Capacity increased to 20, up from 15
              • Now decreases Movement Speed by 2%

            Top Break (VG)

            • Wilkie W-7
              • Now increases Bullet Velocity by 6%
              • Now increases Neck Damage by 10%

            Previous weapon balancing

            13 Jan 2022 - Mid Season Update

            STG 44 (Alpha):

            Visual Recoil decreased

            • VDD 760mm 05B
            • 7.62 Gorenko 50 Round Mags
            • Krausnick S11S Folding
            • Carver Foregrip
            • M1941 Hand Stop

            Mercury Silencer

            • Vertical Recoil Control increased by 1.07, up from 1.048
            • Horizontal Recoil Control increased by 1.03, up from 1.013

            MX Silencer

            • Horizontal Recoil Control increased by 1.049, up from 1.036
            • Visual Recoil decreased slightly

            Pine Tar Grip

            • ADS Speed decreased by 4.9%, up from 4%
            • Vertical Recoil Control increased by 1.11, up from 1.1

            Rubber Grip

            • Now decreases Idle Sway Control by 5%
            • Vertical Recoil Control increased by 1.06, up from 1.047

            BAR (Charlie)

            Carver Foregrip

            • Vertical Recoil Control increased by 1.11, up from 1.093
            • Visual Recoil decreased slightly

            M1930 Strife Angled

            • Now increases Vertical Recoil Control by 1.012

            Automaton (Hotel)

            Recoil decreased

            Recoil Deviation decreased

            Mercury Silencer

            • Vertical Recoil Control increased by 1.05, up from 1.035
            • Horizontal Recoil Control increased by 1.02, up from 1.01
            • Visual Recoil decreased slightly

            MX Silencer

            • ADS Speed decreased by 5.1%, up from 4%
            • Horizontal Recoil Control increased by 1.065, up from 1.03

            Polymer Grip

            • Visual Recoil decreased slightly

            Carver Foregrip

            • ADS Speed decreased by 5%, up from 4%
            • Hip Spread Accuracy increased to 1.03, down from 1.04
            • Horizontal Recoil Control increased by 1.025, up from 1.016
            • Vertical Recoil Control increased by 1.072, up from 1.065
            • Visual Recoil decreased slightly

            M1941 Hand Stop

            • Horizontal Recoil Control increased by 1.06, up from 1.049
            • Idle Sway Control now decreased by 10%
            • Vertical Recoil Control increased by 1.06, up from 1.048
            • Visual Recoil decreased slightly

            Cooper Carbine:

            • Compressed Rounds
              • Horizontal Recoil Control decreased by 1.04, down from 1.05
              • Visual Recoil decreased slightly
            • .30 Carbine 45 Round Mags
              • Move Speed increased by 4%
              • ADS Speed increased by 1%
              • Horizontal Recoil Control decreased by 1.28, down from 1.3
              • Vertical Recoil Control decreased by 1.28, down from 1.3

            AS44 (VG)

            • Initial Recoil decreased
            • Recoil Deviation decreased

            NZ-41 (VG)

            • Recoil Deviation decreased slightly
            • Recoil ramp-up now occurs one bullet later

            13 Jan 2022 - Mid Season Update

            LMG Charlie Bren

            Queen’s 705mm Royal

            • No longer removes Damage Falloff
            • Now multiplies Damage Range by 1.5, up from 1
            • Horizontal Recoil Control increased by 1.36, down from 1.37

            6.5 Sakura 40 Round Mags

            • Vertical Recoil Control increased by 1.17, down from 1.2
            • Horizontal Recoil Control increased by 1.19, down from 1.21

            MP-40 (Charlie)

            Lower Extremities Multipliers decreased to .9, down from 1

            Max Damage Range decreased to 473, down from 500

            Mid Damage Range decreased to 612, down from 650

            Krausnick 317mm 04B

            • Now decreases Hip Fire Accuracy by 6.4%

            Cooper Carbine:

            22″ Cooper Custom:

            • Sprint to Fire Speed decreased by 1.2, down from 1.3

            Removed Stock

            • Horizontal Recoil Control decreased by 1.11, down from 1.3
            • Vertical Recoil Control decreased by 1.09, down from 1.1
            • Visual Recoil decreased

            Double Barrel (VG)

            • Akimbo
              • Hip Spread Accuracy decreased by 40%, down from 32%

            Einhorn Revolving (VG)

            • Hip Spread increased slightly
            • M97 Full Choke
              • ADS Spread (Bloom) Multiplier decreased to .9, up from .85
            • Removed Stock
              • Hip Fire Accuracy increased by 6.4%, down from 7.6%
            • VDD Hunter
              • Hip Fire Accuracy increased by 5.6%, down from 7.6%

            07.01.2022

            No buffs

            07.01.2022: DOUBLE BARREL

            Double Barrel (VG)

            • Sawed-Off
              • Move Speed decreased to 1.03, down from 1.04
            • Akimbo
              • Damage Multiplier decreased to .55, down from 1
              • Damage Range Multiplier increased to 1, up from .6
              • Move Speed decreased to .985, down from 1
              • Hip Spread increased to 1.32, up from 1.28

            19.12.2021

            No buffs

              19.12.2021 - Nerf Cooper & Bar

              Cooper Carbine (VG)

              • Maximum Damage decreased to 24, down from 25
              • Minimum Damage decreased to 19, down from 20
              • ADS Speed decreased by 5.3%
              • 14” Gracey Rapid
                • Now multiplies Damage by .9
                • Now multiplies Headshot Damage by 1.07
                • Now multiplies Upper Torso Damage by .99
                • Now increases Vertical Recoil by 5%
              • 9mm 60 Round Drums
                • Damage Multiplier increased to .96, up from .89
                • Move Speed decreased by 2%

              BAR (VG)

              • CGC 27” 2B
                • Horizontal Recoil Control decreased by 5%
                • Vertical Recoil Control decreased by 5%
              • CGC 30” XL
                • Horizontal Recoil Control decreased by 5%
                • Vertical Recoil Control decreased by 5%
              • 8mm Klauser 30 Round Mags
                • Horizontal Recoil Control decreased by 4%
                • Vertical Recoil Control decreased by 4%
              • .50 BMG 30 Round Mags
                • Horizontal Recoil Control decreased by 4%
                • Vertical Recoil Control decreased by 4%

              15.12.2021

              Kar98k (VG)

              • Flinch Resistance increased by 19%

              Swiss K31 (BOCW)

              • Flinch Resistance increased by 19%

              3-Line Rifle (VG)

              • Maximum Damage increased to 95, up from 92
              • Minimum Damage increased to 78, up from 75
              • Neck Damage Multiplier decreased to 1.5, down from 2
              • Lower Torso Damage Multiplier decreased to 1.06, down from 1.1
              • Upper Extremities Damage Multipliers decreased to 1, down from 1.1
              • ADS Speed increased by 16.6%

              Type 99 (VG)

              • Maximum Damage increased to 96, up from 92
              • Minimum Damage increased to 82, up from 75
              • Neck Damage Multiplier decreased to 1.7, down from 2

              Gorenko Anti-Tank Rifle (VG)

              • Minimum Damage decreased to 102, down from 108
              • Minimum Damage Range increased to 4096 units, up from 2048
              • Neck Damage Multiplier decreased to 1.8, down from 2
              • Bullet Velocity increased by 22%

              Einhorn Revolving (VG)

              • Maximum Damage Range increased to 160 units, up from 140
              • Second Damage Range decreased to 220 units, down from 230

              15.12.2021

              Cooper Carbine (VG)

              • Maximum Damage Range decreased to 1200, down from 1350
              • Neck Damage Multiplier decreased to 1.2, down from 1.3
              • Lower Torso Damage Multiplier decreased to 1, down from 1.1
              • Recoil increased slightly

              BAR (VG)

              • Recoil increased

              Automaton (VG)

              • Recoil greatly increased

              Volkssturmgewehr (VG)

              • Neck Damage Multiplier decreased to 1.2, down from 1.5
              • Lower Torso Multiplier decreased to 1, down from 1.1
              • ADS Speed decreased by 19%

              Klauser (VG)

              • Neck Damage Multiplier decreased to 1.2, down from 1.5

              Machine Pistol (VG)

              • Maximum Damage Range decreased to 215 units, down from 225
              • Second Damage Range decreased to 450 units, down from 600

              RATT (VG)

              • Neck Damage Multiplier decreased to 1.2, down from 1.5

              Top Break (VG)

              • Neck Damage Multiplier decreased to 1.2, down from 1.5
              • M15 Shot Shell
                • Maximum Damage decreased to 18, down from 25
                • Second Damage amount decreased to 14, down from 15
                • Maximum Damage Range decreased to 180, down from 197
                • Second Damage Range decreased to 278, down from 315

              MG 82 (BOCW)

              • Recoil Deviation increased

              MG42 (BOCW)

              • ADS Speed decreased by 9%
              • Recoil increased

              Combat Shotgun (VG)

              • Maximum Damage Range decreased to 140 units, down from 150
              • Second Damage Range decreased to 220 units, down from 240

              Gracey Auto (VG)

              • Second Damage amount decreased to 20, down from 22
              • Third Damage amount decreased to 14, down from 18
              • Maximum Damage Range decreased to 140 units, down from 160
              • Second Damage Range decreased to 300 units, down from 325

              Steady

              • Firing Move Speed Multiplier decreased to 4%, down from 5.5%
              • ADS Firing Move Speed Multiplier decreased to 3.5%, down from 4%

              15.12.2021: Automaton & Bren nerfs

              Automaton (Assault Rifle Hotel)

              • Recoil increased
              • 6.5mm Sakura 75 Round Drums
                • Move Speed decreased by 2%
                • ADS Move Speed decreased by 3%
              • 8mm Klauser Rifle 50 Round Mags
                • Move Speed increased by 2%
                • ADS Move Speed increased by 2%

              Bren (LMG Charlie)

              • Neck Damage Multiplier decreased to 1.4, down from 1.5

                10.12.2021: VANGUARD WEAPON BALANCING

                • NZ-41 (VG)
                  • Neck Damage Multiplier decreased to 1.3, down from 1.5
                  • Recoil increased
                • Swiss K31 (BOCW)
                  • Second Damage Range added
                  • Minimum Damage decreased to 80, down from 95
                  • Neck Damage Multiplier decreased to 1.8, down from 1.9
                  • Upper Torso Multiplier decreased to 1.7, down from 1.8
                • M1912 (VG)
                  • Neck Damage Multiplier decreased to 1.3, down from 1.5
                  • Maximum Damage Range decreased to 460 units, down from 600
                • Owen Gun (VG)
                  • Maximum Damage increased to 39, up from 34
                  • Maximum Damage Range decreased to 675 units, down from 850
                  • Mid Damage Range decreased to 850, down from 1500
                  • Headshot Damage Multiplier increased to 1.6, up from 1.45
                  • Neck Damage Multiplier decreased to 1.2, down from 1.45
                  • Upper Torso Multiplier decreased to 1.1, down from 1.45
                  • Lower Torso Multiplier increased to 1.1, up from 1
                  • Left Upper Arm Multiplier decreased to 1, down from 1.45
                  • Right Upper Arms Multiplier decreased to 1, down from 1.45
                • PPSh-41 (VG)
                  • Maximum Damage decreased to 23, down from 27
                  • Mid Damage decreased to 20, down from 22
                  • Min Damage decreased to 17, down from 18
                  • Maximum Damage Range decreased to 400, down from 500
                  • Mid Damage Range decreased to 540, down from 900
                  • Neck Damage Multiplier decreased to 1.1, down from 1.5
                  • Upper Torso Multiplier decreased to 1.05, down from 1.1
                  • Lower Torso Multiplier decreased to 1, down from 1.1
                  • Lower Extremities Multipliers decreased to .9, down from 1
                • Sten (VG)
                  • Neck Damage Multiplier decreased to 1.3, down from 1.5
                  • Upper Torso Damage Multiplier decreased to 1.06, down from 1.1
                  • Lower Torso Damage Multiplier decreased to 1.05, down from 1.1
                • Type 100 (VG)
                  • Maximum Damage increased to 28, up from 22
                  • Mid Damage increased to 22, up from 17
                  • Min Damage increased to 18, up from 15
                  • Neck Damage Multiplier decreased to 1.4, down from 1.6

                Attachment Adjustments

                • M1912 (VG)

                  • Chariot 5.5”
                    • Horizontal and Vertical recoil decreased by 2%
                • MG42 (VG)

                  • Krausnick 450mm B42MG
                    • Horizontal Recoil Control decreased by 3%  
                  • VDD 680mm 31M
                    • Horizontal Recoil Control decreased by 6%
                • Sten (VG)

                  • SA 65mm Rapid
                    • Fire Rate Multiplier decreased by 23%
                • MG42 (VG)

                  • Carver Foregrip
                    • Vertical Recoil Control decreased by 2% 
                • Owen Gun (VG)

                  • 9mm 25 Round Mags
                    • Magazine Capacity increased to 25, up from 20 
                • PPSh-41 (VG)
                  • 7.62mm Gorenko 30 Round Mags
                    • Magazine Capacity increased to 30, up from 25
                    • Move Speed increased by 1%
                    • ADS Speed increased by 1.7% 
                • Sten (VG)
                  • .45 ACP 28 Round Fast Mags
                    • Magazine Capacity increased to 28, up from 20 
                • Type 100 (VG)
                  • .30 Russian Short 36 Round Mags
                    • Magazine Capacity increased to 36, up from 30 
                  • 8mm Kurz 48 Round Drums
                    • Magazine Capacity increased to 48, up from 40 
                  • 8mm Nambu 20 Round Mags
                    • Magazine Capacity increased to 30, up from 20
                    • Note: UI text may not reflect the above change.

                10.12.2021: FIRST CALDERA WEAPON BALANCING

                    • AK-47 (BOCW)
                      • Initial Recoil Deviation increased
                    • EM2 (BOCW)
                      • Neck Damage Multiplier decreased to 1.1, down from 1.2
                      • Recoil Magnitude increased
                      • Recoil Deviation increased
                    • Crossbow (MW)
                      • Neck Damage increased to 250, up from 200
                      • Upper Torso Damage increased to 240, up from 200
                      • Lower Torso Damage increased to 220, up from 200
                    • Kar98k
                      • Flinch Resistance decreased by 62%
                    • R1 Shadowhunter (BOCW)
                      • Neck Damage increased to 250, up from 200
                      • Upper Torso Damage increased to 240, up from 200
                      • Lower Torso Damage increased to 220, up from 200
                    • Ballistic Knife (BOCW)
                      • Upper Torso Damage increased to 248, up from 246
                      • Lower Torso Damage increased to 225, up from 195
                      • Upper Arm Damage increased to 200, up from 180
                      • Lower Arm Damage increased to 190, up from 180
                      • Upper Leg Damage increased to 200, up from 160
                      • Lower Leg Damage increased to 190, up from 160
                    • Baseball Bat (BOCW)
                      • Lunge Distance decreased by 47%
                    • Battle Axe (BOCW)
                      • Lunge Distance decreased by 38%
                    • Cane (BOCW)
                      • Lunge Distance decreased by 46%
                    • Mace (BOCW)
                      • Lunge Distance decreased by 42%
                    • Gallo SA12
                      • Movement Speed decreased by 1.2%
                      • ADS Movement Speed decreased by 8.6%
                    • Swiss K31 (BOCW)
                      • Flinch Resistance decreased by 62%
                    • OTs 9 (BOCW)
                      • Maximum Damage decreased to 30, down from 31
                      • Headshot Damage Multiplier decreased to 1.33, down from 1.52
                    • CW MP5
                      • Maximum Damage decreased to 20, down from 31
                      • Headshot Damage Multiplier decreased to 1.41, down from 1.45
                    • MW MP5
                      • Fire Rate decreased to .08, down from .075
                      • Sprint to Fire Speed decreased by 2.6%
                      • Note: These changes only affect Warzone.

                  08.12.2021: CALDERA UPDATE

                  • The Stopping Power Field Upgrade has been removed from loot.
                  • The Gulag will now allow the victor to redeploy with the Weapon(s) and equipment that remain at the end of the duel.
                  • Buy Station
                    • UAVs now cost $6,000, up from $4,000 when available.
                  • Loadout Drop Markers
                    • These can only be purchased at Buy Stations after the first free Loadout Drop Public Event has taken place.
                    • This change only affects Vanguard Royale and Battle Royale.
                  • Dead Silence
                    • This Field Upgrade will now refresh on the first kill only, with reduced drop rates found in loot.
                  • Melee Damage
                    • Melee and non-Melee Weapons will now require at least three hits to achieve Melee Finisher damage.
                  • Lethal Equipment
                    • Claymore
                      • Damage increased to 200, up from 150
                    • Frag Grenade
                      • Damage increased to 112/225, up from 70/140
                    • Molotov Cocktail
                      • Damage per tick increased to 21|36|43, up from 15|25|30
                      • Duration increased to ~12.5 seconds, up from ~6.5 seconds
                    • Proximity Mine
                      • Damage increased to 225, up from 200
                    • Semtex
                      • Damage increased to 74/150, up from 70/140
                    • Throwing Knife
                      • Damage increased to 250, up from 200, on hits to Upper Torso and Headshots
                  • Tactical Equipment
                    • Decoy Grenade
                      • Will now fire rubber bullets with a chance to hit nearby enemies dealing 1 point of damage
                    • Heartbeat Sensor
                      • Pulse time increased to 6 seconds, up from 3 seconds
                    • Snapshot Grenade
                      • Detection radius increased to 28 meters, up from 14 meters
                    • Stim
                      • Will additionally apply a 3 second boost that increases movement, slide, and sprint speed
                    • Stun Grenade
                      • Stun duration decreased to 2.5/4.5 seconds, down from 4.7/5.5 seconds

                  18.10.2021: Grav buff

                  BUFF:

                  Grav:

                  • Recoil Decreased

                  07.10.2021: Season 6 update!

                  NERFS:

                  C58:

                  • Recoil Increased

                  EM2:

                  • Recoil Increased

                  MG82:

                  • Gun Kick increased
                  • Recoil increased
                  • Reload interrupt time increased
                  • Raise interrupt time increased

                  STONER:

                  • Gun Kick increased
                  • Recoil increased

                  Attachments

                  Tiger Team Spotlight

                  • Movement Speed multiplier decreased from 3.2% to 3%
                  • ADS Movement Speed multiplier decreased from 3.2% to 3%

                  OTs 9 (BOCW)

                  • Spetsnaz 40 Rnd
                    • ADS Speed multiplier decreased from .85 to .835
                    • Reload Time decreased from 2.6 to 2.7 seconds
                    • Reload Empty Time decreased from 3 to 3.1 seconds
                  • VDV 40 Rnd Fast Mag
                    • ADS Speed multiplier decreased from .8 to .78
                    • Reload Time decreased from 1.93 to 2.11 seconds
                    • Reload Empty Time decreased from 2.23 to 2.32 seconds

                  More details about the update here. Full Patchnotes.

                    23.09.2021: Bullfrog & Gallo Nerfs!

                    NERFS:

                    Bullfrog:

                    • ADS Speed decreased by 9%
                    • Movement Speed decreased by 1%
                    • ADS Movement Speed decreased by 2%

                    Gallo SA12:

                    • Maxium Damage Rand decreased for 4.5 to 3.5m
                    • Second Damage Rande decreased from 8.1 to 5.5 meters
                    • Third Damage Rande decreased from 13.2 to 9.9 meters

                    Attachments

                    Krig 6 (BOCW)

                    • 19.7” Takedown: Horizontal Recoil Control increased from 8% to 9%
                    • 19.7” Ranger: Vertical Recoil Control increased from 8% to 9%
                    • 15.5″ Contour
                      • Horizontal Recoil Control increased from 4% to 5%
                      • Vertical Recoil Control increased from 4% to 5%
                    • 15” CMV Mil-Spec
                      • Horizontal Recoil Control increased from 8% to 9%
                      • Vertical Recoil Control increased from 8% to 9%

                      AK-47 (BOCW)

                      • 18.2” Takedown: Horizontal Recoil Control decreased from 11.1% to 10%
                      • 20” Liberator: Vertical Recoil Control decreased from 11.1% to 10%
                      • 18.2” VDV Reinforced:
                        • Horizontal Recoil Control decreased from 5.5% to 4%
                        • Vertical Recoil Control decreased from 5.5% to 4%
                      • 20” Spetsnaz RPK Barrel
                        • Horizontal Recoil Control decreased from 9% to 8%
                        • Vertical Recoil Control decreased from 9% to 8.5%

                      XM4 (BOCW)

                      • 13.7” Takedown: Horizontal Recoil Control decreased from 11.3% to 10%
                      • 13.7” Ranger: Vertical Recoil Control decreased from 11.3% to 10%
                      • 13.5” Reinforced Heavy: Horizontal Recoil Recoil Control decreased from 5.5 to 4%
                      • 13.5” Task Force
                        • Horizontal Recoil Control decreased from 9% to 8%
                        • Vertical Recoil Control decreased from 9% to 8%

                    15.09.2021: krig nerf & other weapon balancing

                    NERFS

                    Krig 6

                    • Recoil increased
                    • Neck Multiplier decreased from 1.3 to 1.1

                    DMR 14 (BOCW)

                    • Neck Multiplier decreased from 1.1 to 1
                    • Upper Torso Multiplier decreased from 1.1 to 1

                    Fara 83

                    • Maximum Damage decreased from 29 to 25
                    • Minimum Damage decreased from 25 to 23
                    • Head Multiplier increased from 1.35 to 1.56
                    • Neck Multiplier increased from 1 to 1.2
                    • Upper Torso Multiplier increased from 1 to 1.1

                    QBZ

                    • Recoil increased slightly
                    • Recoil Dampening enabled

                    OTS

                    • Recoil increased slightly
                    • Maximum Damage decreased from 34 to 31
                    • Minimum Damage increased from 20 to 21
                    • Headshot Multiplier increased from 1.35 to 1.52
                    • Neck Multiplier decreased from 1.35 to 1

                    TEC-9

                    • Maximum Damage decreased from 26 to 24
                    • Minimum Damage decreased from 24 to 22
                    • Neck Multiplier increased from 1 to 1.1

                    STONER

                    • Recoil adjusted
                    • Gun Kick adjusted
                    • Raise Interrupt Time increased from .8 to 1 second

                    Adjustments

                    M16

                    • Recoil decreased slightly

                    CW AK47

                    • Gun Kick adjusted

                    09.09.2021: krig nerf & other weapon balancing

                    NERFS

                    • Krig 6

                    Maximum Damage decreased from 30 to 29

                    Mid Damage now 25

                    Minimum Damage decreased from 25 to 23

                    Weapon Kick adjusted

                    • OTs 9

                    Maximum Damage Range decreased by 6.2%

                    • C58:

                    Recoil Adjusted

                    • EM2

                    Base Optic eye position retracted

                    • FAL

                    Upper Torso Multiplier decreased from 1.1 to 1

                    • Groza

                    Sprint to Fire Speed increased by 15%

                    Serpent Grip: ADS Speed increase reduced from 9% to 7%

                    • Stoner 63

                    Recoil increased slightly

                    • Type 63 (BOCW)

                    Headshot Multiplier decreased from 2.1 to 1.58

                    Neck Multiplier increased from 1.2 to 1.58

                    Upper Torso Multiplier decreased from 1.2 to 1

                    Lower Torso Multiplier decreased from 1.1 to 1

                    Weapon Kick decreased

                    Submachine Guns

                    Submachine Gun Charlie (MW) with 10mm Auto 30-Round Mags

                    Maximum Damage decreased from 34 to 31

                    BUFFS

                    • AUG MW

                    Recoil decreased

                    • DMR 14 (BOCW)

                    Recoil adjusted

                    ATTACHMENTS ASSAULT RIFLES

                    • Ranger/Liberator/GRU Composite:

                    Vertical Recoil Control decreased from 10% to 8%

                    • Reinforced Heavy/VDV

                    Reinforced/Contour: Horizontal Recoil Control decreased from 5% to 4%

                    Vertical Recoil Control decreased from 5% to 4%

                    • TakEdown/Contour M2

                    Horizontal Recoil Control decreased from 10% to 8%

                    • Task Force/Spetsnaz RPK/CMV Mil-Spec

                    Horizontal Recoil Control decreased from 10% to 8%

                    Vertical Recoil Control decreased from 10% to 8%

                    ATTACHMENTS LMG

                    • Match Grade

                    Horizontal Recoil Control decreased from 5% to 4%

                    Vertical Recoil Control decreased from 5% to 4%

                    • Task Force

                    Horizontal Recoil Control decreased from 10% to 8%

                    Vertical Recoil Control decreased from 10% to 8%

                     

                    DMR 14 (BOCW)

                    • 16.3” Titanium

                    Damage Range decrease reduced from 25% to 20%

                    Rate of Fire increase reduced from 16.7% to 15%

                     

                    NEW WEAPON

                    • Sai: Melee (BOCW)

                    During The Numbers Limited-Time Event starting Sept. 21, those who complete all nine challenges within Warzone or Black Ops Cold War will receive this new functional melee Weapon.

                     

                    Source: https://www.ravensoftware.com/community/2021/09/call-of-duty-bocw-warzone-season-five-reloaded-patch-notes

                     

                    Expect in the coming days a lot of changes on the builds due to this weapon balancing!

                    20.08.2021: C58, Krig & EM2 nerfs

                    NERFS

                    • C58:

                    Recoil increased

                    Max Damage Range decreased by 7.4%

                    ADS Speed decreased by 3.4%

                    Bullet Velocity decreased by 8.1%

                    • Krig 6:

                    Minimum Damage decreased from 26 to 25

                    Maximum Damage Range decreased by 7.2%

                     

                    ADJUSTMENTS

                    • EM2:

                    Reduced Base Optic ADS Speed penalty by 21%

                    Upper Torso Multiplier decreased from 1.1 to 1

                    16.08.2021: Weapon balancing

                    NERFS

                    • AS VAL:

                    Maximum Damage decreased from 30 to 27

                    • Modern Warfare MP5:

                    Maximum Damage decreased from 34 to 31

                    Maximum Damage Range decreased by 5.4%

                    Upper Torso Damage Multiplier increased from 1 to 1.1

                    • AMP 63:

                    Maximum Damage decreased from 33 to 31

                    Mid Damage now 28

                    Minimum Damage decreased from 28 to 23

                    • M19:

                    This change only applies while using Akimbo

                    Maximum Damage decreased from 33 to 29

                    Mid Damage decreased from 28 to 25

                    Minimum Damage decreased from 23 to 20

                    • Sykov:

                    This change only applies while using the Sorokin 140mm Auto

                    Maximum Damage decreased from 27 to 24

                    Mid Damage decreased from 23 to 20

                    Minimum Damage decreased from 19 to 17

                    BUFFS

                    • Fennec:

                    Bullet Velocity increased by 13.4%

                    • OTs 9:

                    ADS Weapon Sway decreased

                     

                    12.08.2021: Weapon balancing

                    NEW WEAPONS: 

                    • EM2
                    • TEC-9

                    NERFS

                    • AMP63:

                    20 Rnd: Ammo Capacity increased from 20 to 25

                    STANAG 25 Rnd: Ammo Capacity increased from 25 to 30

                    20 Rnd Speed Mag: Ammo Capacity increased from 20 to 25

                    Salvo 23 Rnd Fast Mag: Ammo Capacity increased from 23 to 30

                    ADDED PERKS: 

                    • Combat Scout
                    • Tempered