Suprise Weapon Balancing in MW3: all Nerfs and Buffs!

MW3's new update: Striker buffed, DG-58 & FR 5.56 nerfed - Optimize your gameplay with Warzone loadout CODMunity app insights!
Nerfs and buffs MW3

The dynamic battlefield of MW3 has undergone significant changes with the recent weapon balancing update. In this article, we delve into the details of the nerfs and buffs applied to various weapons, highlighting how these changes will impact gameplay strategies and loadout choices.

Nerfs and buffs MW3
Nerfs and buffs MW3

Holger 556: Nerf

Details

The Holger 556, a versatile weapon in MW3, has been nerfed in several key aspects:

  • The headshot damage multiplier has been decreased from 1.4x to 1.3x.
  • The damage multipliers for the neck, upper-torso, arm, and hand have been reduced from 1.1x to 1x.
  • The sprint to fire time has been increased from 210ms to 231ms, resulting in a 10% slower response time in combat situations.

DG-58: Nerf

Details

The DG-58 has experienced a considerable nerf:

  • Maximum damage reduced from 44 to 40, a 9% decrease.
  • Medium damage decreased from 35 to 33, a 6% reduction.
  • Neck damage multiplier has been lowered from 1.4x to 1.1x.
  • The burst delay has been increased by 20%, from 100ms to 120ms, affecting the weapon’s firing rate.

FR 5.56: Nerf

Details

The FR 5.56 has undergone multiple adjustments:

  • Maximum damage decreased by 2%, from 44 to 43.
  • Near-medium damage reduced by 10%, from 40 to 36.
  • Minimum damage has seen an 8% reduction, from 36 to 33.
  • The headshot damage multiplier is down from 1.5x to 1.4x.
  • Leg and foot damage multipliers have been reduced from 1x to 0.9x.
  • Aim down sights time increased by 8%, from 240ms to 260ms.
  • Sprint to fire time has also increased by 10%, from 210ms to 231ms.

Striker: Buff

Details

The Striker has received significant buffs:

  • Maximum damage range has been dramatically increased by 114%, from 9m to 19m.
  • Near-medium damage boosted by 9%, from 33 to 36.
  • Far-medium damage increased by 22%, from 27 to 33.
  • Aim down sights time has been decreased by 4%, from 240ms to 230ms.

AMR9: Buff

Details

The AMR9 has seen improvements:

  • Lower-torso, lower-arm, and hand damage multipliers have been increased from 1x to 1.1x.
  • The sprint to fire time has been decreased significantly by 30%, from 294ms to 206ms.

Striker 9: Nerf

Details

The Striker 9 has undergone a nerf:

  • Maximum damage reduced by 16%, from 32 to 27.
  • The aim down sights time has been improved by 18%, from 275ms to 225ms.

In conclusion, these adjustments in MW3’s weapon balancing will undoubtedly shift the meta, influencing players to reconsider their preferred loadouts. The nerfs to weapons like the DG-58 and FR 5.56 will require more strategy and precision, while the buff to the Striker could position it as a new favorite in close to mid-range combat.

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