データベース

Warzone · Season 2 Reloaded - 2025年2月19日

Warzone Season 2 Reloaded - 2025年2月19日 弱体化 & 強化

Warzone Season 2 Reloaded の全武器調整を確認。今シーズンは 15 の変更があります。

9強化
6弱体化
最終更新

バランス調整

  • Medium Damage Range increased to 58.4 - 86.3m, up from 58.4 - 76.2m.

    Minimum Damage increased to 29, up from 28.

    Minimum Damage Range increased to >86.3m, up from >76.2m.

  • Maximum Damage Range increased to 50.8m, up from 47m.

    Medium Damage Range increased to 50.8 - 71.1m, up from 47 - 63.5m.

    Minimum Damage increased to 35, up from 33.

    Minimum Damage Range increased to >71.1m, up from >63.5m.

    Leg Multiplier increased to 0.9x, up from 0.84x.

  • Maximum Damage Range increased to 50.8m, up from 47m.

    Medium Damage Range increased to 50.8 - 71.1m, up from 47 - 63.5m.

    Minimum Damage Range increased to >71.1m, up from >63.5m.

    Leg Multiplier increased to 1x, up from 0.9x.

  • Maximum Damage decreased to 35, down from 36.

    Maximum Damage Range decreased to 47m, down from 62.2m.

    Minimum Damage increased to 31, up from 30.

    Minimum Damage Range decreased to >47m, down from >62.2m.

    Lower Torso and Leg Multipliers decreased to 0.85x, down from 1x.

    Bullet Velocity decreased to 800m/s, down from 820m/s.

  • Damage Adjustments:

    Minimum Damage decreased to 20, down from 22.

    Upper Torso Multiplier decreased to 0.96x, down from 1x.

    Lower Torso and Arm Multipliers decreased to 0.89x, down from 1x.

    Attachment Adjustments:

    Extended Mag III (100 Round):

    ADS Speed Penalty increased to 42%, up from 30%.

    Buffer Stock:

    Sprint to Fire Time Penalty increased to 20%, up from 15%.

    ADS Speed Penalty increased to 38%, up from 31%.

    Burst Fire Attachment:

    Maximum Damage decreased to 34, down from 40.

    Maximum Damage Range decreased to 38.1m, down from 45.7m.

    Minimum Damage decreased to 30, down from 34.

  • CHF Barrel:

    Vertical Recoil Penalty reduced to 40%, down from 55%.

    Horizontal Recoil Penalty reduced to 20%, down from 25%.

    Rapid Fire:

    Horizontal Recoil Penalty increased to 30%, up from 25%.

  • Maximum Damage Range decreased to 12.1m, down from 13m.

    Medium Damage Range 1 decreased to 12.1 - 22.8m, down from 13 - 24.1m.

    Medium Damage Range 2 removed.

    Minimum Damage Range decreased to >22.8m, down from >30.9m.

    Bullet Velocity decreased to 540m/s, down from 570m/s.

  • Maximum Damage Range increased to 13.2m, up from 10.5m.

    Medium Damage Range 1 increased to 13.2 - 20.3m, up from 10.5 - 20.3m.

    Aim Down Sight Speed improved to 200ms, down from 210ms.

    Upper Torso and Arm Multipliers increased to 1.1x, up from 1.07x.

  • Maximum Damage Range decreased to 11.9m, down from 12.7m.

    Medium Damage 1 decreased to 32, down from 34.

    Medium Damage Range 1 decreased to 11.9 - 21.3m, down from 12.7 - 21.3m.

    Medium Damage 2 decreased to 28, down from 30.

    Minimum Damage decreased to 26, down from 28.

  • Damage Adjustments:

    Maximum Damage decreased to 24, down from 27.

    Maximum Damage Range increased to 50.8m, up from 40.6m.

    Medium Damage Range 1 removed.

    Minimum Damage increased to 21, up from 20.

    Minimum Damage Range decreased to >50.8m, down from >55.9m.

    Additional Adjustments:

    Lower Torso and Leg Multipliers increased to 1x, up from 0.82x.

    Aim Down Sight Speed improved to 445ms, down from 460ms

  • Pre-Fire Delay improved to 25ms, down from 55ms.

    Slide to Fire Speed improved to 380ms, down from 410ms.

    Dive to Fire Speed improved to 460ms, down from 490ms.

    Aim Down Sight Speed improved to 370ms, down from 400ms.

    Movement Speed improved to 4.7m/s, up from 4.6m/s.

    Crouch Movement Speed improved to 4.3m/s, up from 2.1m/s.

    Sprinting Movement Speed improved to 6.3m/s, up from 6.1m/s.

    ADS Movement Speed improved to 2.7m/s, up from 2.5m/s

  • Damage Adjustments:

    Maximum Damage increased to 26, up from 25.

    Maximum Damage Range increased to 48.2m, up from 35.5m.

    Medium Damage Range 1 increased to 48.2 - 60.9m, up from 35.5 - 50.8m.

    Minimum Damage Range increased to >60.9m, up from >50.8m.

    Additional Adjustments:

    5.45 Extended Mag I capacity increased to 50, up from 45.

  • Burst Delay reduced to 220ms, down from 250ms.

    Rapid Fire Attachment Adjustments:

    Burst Delay reduced to 170ms, down from 200ms.

  • Small improvement to shot queuing to prevent accidental follow-up shots when spamming the trigger.

  • Damage Adjustments:

    Minimum Damage increased to 100, up from 90.

    Additional Adjustments:

    Upper Torso Multiplier increased to 0.88x, up from 0.7x.

    Leg Multiplier increased to 0.7x, up from 0.5x.

    Bullet Velocity increased to 890m/s, up from 875m/s.