Warzone · Season 2 Reloaded - 19 de fev. de 2025
Warzone Season 2 Reloaded - 19 de fev. de 2025 Nerfs & Buffs
Descubra cada ajuste de arma para Warzone Season 2 Reloaded. Há 15 mudanças afetando o meta nesta temporada.
Seasons
202616
- Season 5 Reloaded19 de ago.
- Season 522 de jul.
- Season 4 reloaded24 de jun.
- Season 43 de jun.
- Season 3 Reloaded14 de mai.
- Season 3 Reloaded30 de abr.
- Season 321 de abr.
- Season 32 de abr.
- Season 2 Reloaded24 de mar.
- Season 2 Reloaded11 de mar.
- Season 2 - 25th25 de fev.
- Season 213 de fev.
- Season 25 de fev.
- Jan 22nd22 de jan.
- Jan 13th13 de jan.
- Season 1 Reloaded8 de jan.
2025Season 2 Reloaded
- Season 116 de dez.
- Season 112 de dez.
- Season 621 de out.
- Season 69 de out.
- Season 5 Reloaded3 de set.
- Season 56 de ago.
- Season 4 Reloaded17 de jul.
- Season 4 Reloaded8 de jul.
- Season 4 Reloaded1 de jul.
- Season 428 de mai.
- Season 3 Reloaded7 de mai.
- Season 3 Reloaded1 de mai.
- Season 33 de abr.
- Season 2 Reloaded11 de mar.
- Season 2 Reloaded19 de fev.
- Season 24 de fev.
- Season 231 de jan.
- Season 227 de jan.
202435
- Season 1 Reloaded10 de dez.
- Season 1 Reloaded5 de dez.
- Season 114 de nov.
- Season 621 de out.
- Season 61 de out.
- Season 624 de set.
- Season 619 de set.
- Season 618 de set.
- Season 5 Reloaded21 de ago.
- Season 56 de ago.
- Season 530 de jul.
- Season 524 de jul.
- Season 4 Reloaded2 de jul.
- Season 4 Reloaded26 de jun.
- Season 411 de jun.
- 3 de jun.3 de jun.
- Season 429 de mai.
- Season 3 Reloaded15 de mai.
- Season 3 Reloaded14 de mai.
- Season 3 Reloaded9 de mai.
- Season 3 Reloaded3 de mai.
- Season 3 Reloaded1 de mai.
- Season 3 - Week 316 de abr.
- Season 3 - Week 110 de abr.
- Season 33 de abr.
- Season 2 Reloaded22 de mar.
- Season 2 Reloaded19 de mar.
- Season 2 Reloaded6 de mar.
- Season 222 de fev.
- Season 216 de fev.
- Season 213 de fev.
- Season 27 de fev.
- Season 1 Reloaded19 de jan.
- Season 1 Reloaded17 de jan.
- Season 111 de jan.
20231
Alterações de balanceamento
Medium Damage Range increased to 58.4 - 86.3m, up from 58.4 - 76.2m.
Minimum Damage increased to 29, up from 28.
Minimum Damage Range increased to >86.3m, up from >76.2m.
Maximum Damage Range increased to 50.8m, up from 47m.
Medium Damage Range increased to 50.8 - 71.1m, up from 47 - 63.5m.
Minimum Damage increased to 35, up from 33.
Minimum Damage Range increased to >71.1m, up from >63.5m.
Leg Multiplier increased to 0.9x, up from 0.84x.
Maximum Damage Range increased to 50.8m, up from 47m.
Medium Damage Range increased to 50.8 - 71.1m, up from 47 - 63.5m.
Minimum Damage Range increased to >71.1m, up from >63.5m.
Leg Multiplier increased to 1x, up from 0.9x.
Maximum Damage decreased to 35, down from 36.
Maximum Damage Range decreased to 47m, down from 62.2m.
Minimum Damage increased to 31, up from 30.
Minimum Damage Range decreased to >47m, down from >62.2m.
Lower Torso and Leg Multipliers decreased to 0.85x, down from 1x.
Bullet Velocity decreased to 800m/s, down from 820m/s.
Damage Adjustments:
Minimum Damage decreased to 20, down from 22.
Upper Torso Multiplier decreased to 0.96x, down from 1x.
Lower Torso and Arm Multipliers decreased to 0.89x, down from 1x.
Attachment Adjustments:
Extended Mag III (100 Round):
ADS Speed Penalty increased to 42%, up from 30%.
Buffer Stock:
Sprint to Fire Time Penalty increased to 20%, up from 15%.
ADS Speed Penalty increased to 38%, up from 31%.
Burst Fire Attachment:
Maximum Damage decreased to 34, down from 40.
Maximum Damage Range decreased to 38.1m, down from 45.7m.
Minimum Damage decreased to 30, down from 34.
Cano CHF:
Vertical Recoil Penalty reduced to 40%, down from 55%.
Horizontal Recoil Penalty reduced to 20%, down from 25%.
alta cadência:
Horizontal Recoil Penalty increased to 30%, up from 25%.
Maximum Damage Range decreased to 12.1m, down from 13m.
Medium Damage Range 1 decreased to 12.1 - 22.8m, down from 13 - 24.1m.
Medium Damage Range 2 removed.
Minimum Damage Range decreased to >22.8m, down from >30.9m.
Bullet Velocity decreased to 540m/s, down from 570m/s.
Maximum Damage Range increased to 13.2m, up from 10.5m.
Medium Damage Range 1 increased to 13.2 - 20.3m, up from 10.5 - 20.3m.
Aim Down Sight Speed improved to 200ms, down from 210ms.
Upper Torso and Arm Multipliers increased to 1.1x, up from 1.07x.
Maximum Damage Range decreased to 11.9m, down from 12.7m.
Medium Damage 1 decreased to 32, down from 34.
Medium Damage Range 1 decreased to 11.9 - 21.3m, down from 12.7 - 21.3m.
Medium Damage 2 decreased to 28, down from 30.
Minimum Damage decreased to 26, down from 28.
Damage Adjustments:
Maximum Damage decreased to 24, down from 27.
Maximum Damage Range increased to 50.8m, up from 40.6m.
Medium Damage Range 1 removed.
Minimum Damage increased to 21, up from 20.
Minimum Damage Range decreased to >50.8m, down from >55.9m.
Additional Adjustments:
Lower Torso and Leg Multipliers increased to 1x, up from 0.82x.
Aim Down Sight Speed improved to 445ms, down from 460ms
Pre-Fire Delay improved to 25ms, down from 55ms.
Slide to Fire Speed improved to 380ms, down from 410ms.
Dive to Fire Speed improved to 460ms, down from 490ms.
Aim Down Sight Speed improved to 370ms, down from 400ms.
Movement Speed improved to 4.7m/s, up from 4.6m/s.
Crouch Movement Speed improved to 4.3m/s, up from 2.1m/s.
Sprinting Movement Speed improved to 6.3m/s, up from 6.1m/s.
ADS Movement Speed improved to 2.7m/s, up from 2.5m/s
Damage Adjustments:
Maximum Damage increased to 26, up from 25.
Maximum Damage Range increased to 48.2m, up from 35.5m.
Medium Damage Range 1 increased to 48.2 - 60.9m, up from 35.5 - 50.8m.
Minimum Damage Range increased to >60.9m, up from >50.8m.
Additional Adjustments:
5.45 Extended Mag I capacity increased to 50, up from 45.
Burst Delay reduced to 220ms, down from 250ms.
Rapid Fire Attachment Adjustments:
Burst Delay reduced to 170ms, down from 200ms.
Small improvement to shot queuing to prevent accidental follow-up shots when spamming the trigger.
Damage Adjustments:
Minimum Damage increased to 100, up from 90.
Additional Adjustments:
Upper Torso Multiplier increased to 0.88x, up from 0.7x.
Leg Multiplier increased to 0.7x, up from 0.5x.
Bullet Velocity increased to 890m/s, up from 875m/s.


