Warzone · Season 2 Reloaded - 2025년 2월 19일
Warzone Season 2 Reloaded - 2025년 2월 19일 너프 및 버프
Warzone Season 2 Reloaded의 모든 무기 조정을 확인하세요. 이번 시즌 메타에 영향을 미치는 15가지 변경 사항이 있습니다.
Seasons
202616
2025Season 2 Reloaded
- Season 112월 16일
- Season 112월 12일
- Season 610월 21일
- Season 610월 9일
- Season 5 Reloaded9월 3일
- Season 58월 6일
- Season 4 Reloaded7월 17일
- Season 4 Reloaded7월 8일
- Season 4 Reloaded7월 1일
- Season 45월 28일
- Season 3 Reloaded5월 7일
- Season 3 Reloaded5월 1일
- Season 34월 3일
- Season 2 Reloaded3월 11일
- Season 2 Reloaded2월 19일
- Season 22월 4일
- Season 21월 31일
- Season 21월 27일
202435
- Season 1 Reloaded12월 10일
- Season 1 Reloaded12월 5일
- Season 111월 14일
- Season 610월 21일
- Season 610월 1일
- Season 69월 24일
- Season 69월 19일
- Season 69월 18일
- Season 5 Reloaded8월 21일
- Season 58월 6일
- Season 57월 30일
- Season 57월 24일
- Season 4 Reloaded7월 2일
- Season 4 Reloaded6월 26일
- Season 46월 11일
- 6월 3일6월 3일
- Season 45월 29일
- Season 3 Reloaded5월 15일
- Season 3 Reloaded5월 14일
- Season 3 Reloaded5월 9일
- Season 3 Reloaded5월 3일
- Season 3 Reloaded5월 1일
- Season 3 - Week 34월 16일
- Season 3 - Week 14월 10일
- Season 34월 3일
- Season 2 Reloaded3월 22일
- Season 2 Reloaded3월 19일
- Season 2 Reloaded3월 6일
- Season 22월 22일
- Season 22월 16일
- Season 22월 13일
- Season 22월 7일
- Season 1 Reloaded1월 19일
- Season 1 Reloaded1월 17일
- Season 11월 11일
20231
밸런스 변경
Medium Damage Range increased to 58.4 - 86.3m, up from 58.4 - 76.2m.
Minimum Damage increased to 29, up from 28.
Minimum Damage Range increased to >86.3m, up from >76.2m.
Maximum Damage Range increased to 50.8m, up from 47m.
Medium Damage Range increased to 50.8 - 71.1m, up from 47 - 63.5m.
Minimum Damage increased to 35, up from 33.
Minimum Damage Range increased to >71.1m, up from >63.5m.
Leg Multiplier increased to 0.9x, up from 0.84x.
Maximum Damage Range increased to 50.8m, up from 47m.
Medium Damage Range increased to 50.8 - 71.1m, up from 47 - 63.5m.
Minimum Damage Range increased to >71.1m, up from >63.5m.
Leg Multiplier increased to 1x, up from 0.9x.
Maximum Damage decreased to 35, down from 36.
Maximum Damage Range decreased to 47m, down from 62.2m.
Minimum Damage increased to 31, up from 30.
Minimum Damage Range decreased to >47m, down from >62.2m.
Lower Torso and Leg Multipliers decreased to 0.85x, down from 1x.
Bullet Velocity decreased to 800m/s, down from 820m/s.
Damage Adjustments:
Minimum Damage decreased to 20, down from 22.
Upper Torso Multiplier decreased to 0.96x, down from 1x.
Lower Torso and Arm Multipliers decreased to 0.89x, down from 1x.
Attachment Adjustments:
Extended Mag III (100 Round):
ADS Speed Penalty increased to 42%, up from 30%.
Buffer Stock:
Sprint to Fire Time Penalty increased to 20%, up from 15%.
ADS Speed Penalty increased to 38%, up from 31%.
Burst Fire Attachment:
Maximum Damage decreased to 34, down from 40.
Maximum Damage Range decreased to 38.1m, down from 45.7m.
Minimum Damage decreased to 30, down from 34.
CHF Barrel:
Vertical Recoil Penalty reduced to 40%, down from 55%.
Horizontal Recoil Penalty reduced to 20%, down from 25%.
Rapid Fire:
Horizontal Recoil Penalty increased to 30%, up from 25%.
Maximum Damage Range decreased to 12.1m, down from 13m.
Medium Damage Range 1 decreased to 12.1 - 22.8m, down from 13 - 24.1m.
Medium Damage Range 2 removed.
Minimum Damage Range decreased to >22.8m, down from >30.9m.
Bullet Velocity decreased to 540m/s, down from 570m/s.
Maximum Damage Range increased to 13.2m, up from 10.5m.
Medium Damage Range 1 increased to 13.2 - 20.3m, up from 10.5 - 20.3m.
Aim Down Sight Speed improved to 200ms, down from 210ms.
Upper Torso and Arm Multipliers increased to 1.1x, up from 1.07x.
Maximum Damage Range decreased to 11.9m, down from 12.7m.
Medium Damage 1 decreased to 32, down from 34.
Medium Damage Range 1 decreased to 11.9 - 21.3m, down from 12.7 - 21.3m.
Medium Damage 2 decreased to 28, down from 30.
Minimum Damage decreased to 26, down from 28.
Damage Adjustments:
Maximum Damage decreased to 24, down from 27.
Maximum Damage Range increased to 50.8m, up from 40.6m.
Medium Damage Range 1 removed.
Minimum Damage increased to 21, up from 20.
Minimum Damage Range decreased to >50.8m, down from >55.9m.
Additional Adjustments:
Lower Torso and Leg Multipliers increased to 1x, up from 0.82x.
Aim Down Sight Speed improved to 445ms, down from 460ms
Pre-Fire Delay improved to 25ms, down from 55ms.
Slide to Fire Speed improved to 380ms, down from 410ms.
Dive to Fire Speed improved to 460ms, down from 490ms.
Aim Down Sight Speed improved to 370ms, down from 400ms.
Movement Speed improved to 4.7m/s, up from 4.6m/s.
Crouch Movement Speed improved to 4.3m/s, up from 2.1m/s.
Sprinting Movement Speed improved to 6.3m/s, up from 6.1m/s.
ADS Movement Speed improved to 2.7m/s, up from 2.5m/s
Damage Adjustments:
Maximum Damage increased to 26, up from 25.
Maximum Damage Range increased to 48.2m, up from 35.5m.
Medium Damage Range 1 increased to 48.2 - 60.9m, up from 35.5 - 50.8m.
Minimum Damage Range increased to >60.9m, up from >50.8m.
Additional Adjustments:
5.45 Extended Mag I capacity increased to 50, up from 45.
Burst Delay reduced to 220ms, down from 250ms.
Rapid Fire Attachment Adjustments:
Burst Delay reduced to 170ms, down from 200ms.
Small improvement to shot queuing to prevent accidental follow-up shots when spamming the trigger.
Damage Adjustments:
Minimum Damage increased to 100, up from 90.
Additional Adjustments:
Upper Torso Multiplier increased to 0.88x, up from 0.7x.
Leg Multiplier increased to 0.7x, up from 0.5x.
Bullet Velocity increased to 890m/s, up from 875m/s.


