Warzone · Season 6 - 2025년 10월 9일
Warzone Season 6 - 2025년 10월 9일 너프 및 버프
Warzone Season 6의 모든 무기 조정을 확인하세요. 이번 시즌 메타에 영향을 미치는 12가지 변경 사항이 있습니다.
Seasons
202616
2025Season 6
- Season 112월 16일
- Season 112월 12일
- Season 610월 21일
- Season 610월 9일
- Season 5 Reloaded9월 3일
- Season 58월 6일
- Season 4 Reloaded7월 17일
- Season 4 Reloaded7월 8일
- Season 4 Reloaded7월 1일
- Season 45월 28일
- Season 3 Reloaded5월 7일
- Season 3 Reloaded5월 1일
- Season 34월 3일
- Season 2 Reloaded3월 11일
- Season 2 Reloaded2월 19일
- Season 22월 4일
- Season 21월 31일
- Season 21월 27일
202435
- Season 1 Reloaded12월 10일
- Season 1 Reloaded12월 5일
- Season 111월 14일
- Season 610월 21일
- Season 610월 1일
- Season 69월 24일
- Season 69월 19일
- Season 69월 18일
- Season 5 Reloaded8월 21일
- Season 58월 6일
- Season 57월 30일
- Season 57월 24일
- Season 4 Reloaded7월 2일
- Season 4 Reloaded6월 26일
- Season 46월 11일
- 6월 3일6월 3일
- Season 45월 29일
- Season 3 Reloaded5월 15일
- Season 3 Reloaded5월 14일
- Season 3 Reloaded5월 9일
- Season 3 Reloaded5월 3일
- Season 3 Reloaded5월 1일
- Season 3 - Week 34월 16일
- Season 3 - Week 14월 10일
- Season 34월 3일
- Season 2 Reloaded3월 22일
- Season 2 Reloaded3월 19일
- Season 2 Reloaded3월 6일
- Season 22월 22일
- Season 22월 16일
- Season 22월 13일
- Season 22월 7일
- Season 1 Reloaded1월 19일
- Season 1 Reloaded1월 17일
- Season 11월 11일
20231
밸런스 변경
Maximum Damage Range increased to 70m, up from 55.8m.
Minimum Damage Range increased to >70m, up from >55.8m.
Lower Torso and Leg multipliers increased from 0.7x to 0.88x.
Bullet Velocity increased from 890m/s to 920m/s.
Aim Down Sight Speed improved from 565ms to 480ms.
Conversion kit:
Max Damage Range increased from 12.7m to 13.2m.
Aim Down Sight Speed improved from 230ms to 200ms.
Lower Torso and Leg multipliers increased from 1x to 1.08x.
Recoil Springs: Recoil benefit improved from 12% to 20%.
Medium Damage Range 1 increased to 7.6m, up from 7.1m.
Medium Damage Range 2 adjusted to 7.6–8.9m.
Flinch Resistance improved by 25%.
Aim Down Sight Speed improved from 320ms to 290ms.
Medium Damage Range 1 increased to 8.1m, up from 6.3m.
Medium Damage Range 2 adjusted to 8.1–10.4m.
Head multiplier increased from 1x to 1.2x.
Lower Torso and Legs multipliers increased from 0.8x to 1x.
Aim Down Sight Speed improved from 305ms to 260ms.
Inflicted Flinch increased by 15%.
Maximum Damage Range increased to 13.2m, up from 12.7m.
Medium Damage reduced to 25, down from 29.
Medium Range shifted to 13.2–21m.
Minimum Damage increased to 28, up from 22.
Minimum Range shifted to >21m.
Maximum Damage Range increased to 13.5m, up from 12.7m.
Medium Damage Range 1 shifted to 13.5–21.1m.
Minimum Damage increased to 28, up from 19.
Aim Down Sight Movement Speed improved from 3.6m/s to 3.8m/s.
Aim Down Sight Speed improved from 185ms to 175ms.
Jog Movement Speed improved from 4.8m/s to 5.2m/s.
Aim Down Sight Speed Movement Speed improved from 3.5m/s to 3.7m/s.
Maximum Damage Range increased to 45m, up from 38.1m.
Medium Damage Range increased to 60m, up from 50.8m.
Lower Torso multiplier increased from 0.8x to 0.86x.
Bullet Velocity increased from 870m/s to 890m/s.
Medium Damage Range increased to 70m, up from 64.7m.
Minimum Damage Range increased to >70m, up from >64.7m.
Bullet Velocity increased from 880m/s to 900m/s.
Recoil reduced by 10%.
Rapid Fire:
Max Damage Range increased from 35.56m to 40m.
Medium Damage Range 1 increased from 45.7m to 55m.


