Warzone · Season 6 - 9 okt 2025
Warzone Season 6 - 9 okt 2025 Nerfs & Buffs
Ontdek elke wapenaanpassing voor Warzone Season 6. Er zijn 12 wijzigingen die de meta dit seizoen beïnvloeden.
Seasons
202616
2025Season 6
- Season 116 dec
- Season 112 dec
- Season 621 okt
- Season 69 okt
- Season 5 Reloaded3 sep
- Season 56 aug
- Season 4 Reloaded17 jul
- Season 4 Reloaded8 jul
- Season 4 Reloaded1 jul
- Season 428 mei
- Season 3 Reloaded7 mei
- Season 3 Reloaded1 mei
- Season 33 apr
- Season 2 Reloaded11 mrt
- Season 2 Reloaded19 feb
- Season 24 feb
- Season 231 jan
- Season 227 jan
202435
- Season 1 Reloaded10 dec
- Season 1 Reloaded5 dec
- Season 114 nov
- Season 621 okt
- Season 61 okt
- Season 624 sep
- Season 619 sep
- Season 618 sep
- Season 5 Reloaded21 aug
- Season 56 aug
- Season 530 jul
- Season 524 jul
- Season 4 Reloaded2 jul
- Season 4 Reloaded26 jun
- Season 411 jun
- 3 jun3 jun
- Season 429 mei
- Season 3 Reloaded15 mei
- Season 3 Reloaded14 mei
- Season 3 Reloaded9 mei
- Season 3 Reloaded3 mei
- Season 3 Reloaded1 mei
- Season 3 - Week 316 apr
- Season 3 - Week 110 apr
- Season 33 apr
- Season 2 Reloaded22 mrt
- Season 2 Reloaded19 mrt
- Season 2 Reloaded6 mrt
- Season 222 feb
- Season 216 feb
- Season 213 feb
- Season 27 feb
- Season 1 Reloaded19 jan
- Season 1 Reloaded17 jan
- Season 111 jan
20231
Balanswijzigingen
Maximum Damage Range increased to 70m, up from 55.8m.
Minimum Damage Range increased to >70m, up from >55.8m.
Lower Torso and Leg multipliers increased from 0.7x to 0.88x.
Bullet Velocity increased from 890m/s to 920m/s.
Aim Down Sight Speed improved from 565ms to 480ms.
Conversion kit:
Max Damage Range increased from 12.7m to 13.2m.
Aim Down Sight Speed improved from 230ms to 200ms.
Lower Torso and Leg multipliers increased from 1x to 1.08x.
Recoil Springs: Recoil benefit improved from 12% to 20%.
Medium Damage Range 1 increased to 7.6m, up from 7.1m.
Medium Damage Range 2 adjusted to 7.6–8.9m.
Flinch Resistance improved by 25%.
Aim Down Sight Speed improved from 320ms to 290ms.
Medium Damage Range 1 increased to 8.1m, up from 6.3m.
Medium Damage Range 2 adjusted to 8.1–10.4m.
Head multiplier increased from 1x to 1.2x.
Lower Torso and Legs multipliers increased from 0.8x to 1x.
Aim Down Sight Speed improved from 305ms to 260ms.
Inflicted Flinch increased by 15%.
Maximum Damage Range increased to 13.2m, up from 12.7m.
Medium Damage reduced to 25, down from 29.
Medium Range shifted to 13.2–21m.
Minimum Damage increased to 28, up from 22.
Minimum Range shifted to >21m.
Maximum Damage Range increased to 13.5m, up from 12.7m.
Medium Damage Range 1 shifted to 13.5–21.1m.
Minimum Damage increased to 28, up from 19.
Aim Down Sight Movement Speed improved from 3.6m/s to 3.8m/s.
Aim Down Sight Speed improved from 185ms to 175ms.
Jog Movement Speed improved from 4.8m/s to 5.2m/s.
Aim Down Sight Speed Movement Speed improved from 3.5m/s to 3.7m/s.
Maximum Damage Range increased to 45m, up from 38.1m.
Medium Damage Range increased to 60m, up from 50.8m.
Lower Torso multiplier increased from 0.8x to 0.86x.
Bullet Velocity increased from 870m/s to 890m/s.
Medium Damage Range increased to 70m, up from 64.7m.
Minimum Damage Range increased to >70m, up from >64.7m.
Bullet Velocity increased from 880m/s to 900m/s.
Recoil reduced by 10%.
Rapid Fire:
Max Damage Range increased from 35.56m to 40m.
Medium Damage Range 1 increased from 45.7m to 55m.


