Warzone · Season 6 - Oct 9, 2025
Warzone Season 6 - Oct 9, 2025 Nerfs & Buffs
Discover every weapon adjustment for Warzone Season 6. There are 12 changes affecting the meta this season.
Seasons
202616
2025Season 6
- Season 1Dec 16
- Season 1Dec 12
- Season 6Oct 21
- Season 6Oct 9
- Season 5 ReloadedSep 3
- Season 5Aug 6
- Season 4 ReloadedJul 17
- Season 4 ReloadedJul 8
- Season 4 ReloadedJul 1
- Season 4May 28
- Season 3 ReloadedMay 7
- Season 3 ReloadedMay 1
- Season 3Apr 3
- Season 2 ReloadedMar 11
- Season 2 ReloadedFeb 19
- Season 2Feb 4
- Season 2Jan 31
- Season 2Jan 27
202435
- Season 1 ReloadedDec 10
- Season 1 ReloadedDec 5
- Season 1Nov 14
- Season 6Oct 21
- Season 6Oct 1
- Season 6Sep 24
- Season 6Sep 19
- Season 6Sep 18
- Season 5 ReloadedAug 21
- Season 5Aug 6
- Season 5Jul 30
- Season 5Jul 24
- Season 4 ReloadedJul 2
- Season 4 ReloadedJun 26
- Season 4Jun 11
- Jun 3Jun 3
- Season 4May 29
- Season 3 ReloadedMay 15
- Season 3 ReloadedMay 14
- Season 3 ReloadedMay 9
- Season 3 ReloadedMay 3
- Season 3 ReloadedMay 1
- Season 3 - Week 3Apr 16
- Season 3 - Week 1Apr 10
- Season 3Apr 3
- Season 2 ReloadedMar 22
- Season 2 ReloadedMar 19
- Season 2 ReloadedMar 6
- Season 2Feb 22
- Season 2Feb 16
- Season 2Feb 13
- Season 2Feb 7
- Season 1 ReloadedJan 19
- Season 1 ReloadedJan 17
- Season 1Jan 11
20231
Balancing changes
Maximum Damage Range increased to 70m, up from 55.8m.
Minimum Damage Range increased to >70m, up from >55.8m.
Lower Torso and Leg multipliers increased from 0.7x to 0.88x.
Bullet Velocity increased from 890m/s to 920m/s.
Aim Down Sight Speed improved from 565ms to 480ms.
Conversion kit:
Max Damage Range increased from 12.7m to 13.2m.
Aim Down Sight Speed improved from 230ms to 200ms.
Lower Torso and Leg multipliers increased from 1x to 1.08x.
Recoil Springs: Recoil benefit improved from 12% to 20%.
Medium Damage Range 1 increased to 7.6m, up from 7.1m.
Medium Damage Range 2 adjusted to 7.6–8.9m.
Flinch Resistance improved by 25%.
Aim Down Sight Speed improved from 320ms to 290ms.
Medium Damage Range 1 increased to 8.1m, up from 6.3m.
Medium Damage Range 2 adjusted to 8.1–10.4m.
Head multiplier increased from 1x to 1.2x.
Lower Torso and Legs multipliers increased from 0.8x to 1x.
Aim Down Sight Speed improved from 305ms to 260ms.
Inflicted Flinch increased by 15%.
Maximum Damage Range increased to 13.2m, up from 12.7m.
Medium Damage reduced to 25, down from 29.
Medium Range shifted to 13.2–21m.
Minimum Damage increased to 28, up from 22.
Minimum Range shifted to >21m.
Maximum Damage Range increased to 13.5m, up from 12.7m.
Medium Damage Range 1 shifted to 13.5–21.1m.
Minimum Damage increased to 28, up from 19.
Aim Down Sight Movement Speed improved from 3.6m/s to 3.8m/s.
Aim Down Sight Speed improved from 185ms to 175ms.
Jog Movement Speed improved from 4.8m/s to 5.2m/s.
Aim Down Sight Speed Movement Speed improved from 3.5m/s to 3.7m/s.
Maximum Damage Range increased to 45m, up from 38.1m.
Medium Damage Range increased to 60m, up from 50.8m.
Lower Torso multiplier increased from 0.8x to 0.86x.
Bullet Velocity increased from 870m/s to 890m/s.
Medium Damage Range increased to 70m, up from 64.7m.
Minimum Damage Range increased to >70m, up from >64.7m.
Bullet Velocity increased from 880m/s to 900m/s.
Recoil reduced by 10%.
Rapid Fire:
Max Damage Range increased from 35.56m to 40m.
Medium Damage Range 1 increased from 45.7m to 55m.


