Warzone · Season 6 - 9 paź 2025
Warzone Season 6 - 9 paź 2025 Nerfy i Buffy
Odkryj każdą modyfikację broni dla Warzone Season 6. W tym sezonie jest 12 zmian wpływających na meta.
Seasons
202616
2025Season 6
- Season 116 gru
- Season 112 gru
- Season 621 paź
- Season 69 paź
- Season 5 Reloaded3 wrz
- Season 56 sie
- Season 4 Reloaded17 lip
- Season 4 Reloaded8 lip
- Season 4 Reloaded1 lip
- Season 428 maj
- Season 3 Reloaded7 maj
- Season 3 Reloaded1 maj
- Season 33 kwi
- Season 2 Reloaded11 mar
- Season 2 Reloaded19 lut
- Season 24 lut
- Season 231 sty
- Season 227 sty
202435
- Season 1 Reloaded10 gru
- Season 1 Reloaded5 gru
- Season 114 lis
- Season 621 paź
- Season 61 paź
- Season 624 wrz
- Season 619 wrz
- Season 618 wrz
- Season 5 Reloaded21 sie
- Season 56 sie
- Season 530 lip
- Season 524 lip
- Season 4 Reloaded2 lip
- Season 4 Reloaded26 cze
- Season 411 cze
- 3 cze3 cze
- Season 429 maj
- Season 3 Reloaded15 maj
- Season 3 Reloaded14 maj
- Season 3 Reloaded9 maj
- Season 3 Reloaded3 maj
- Season 3 Reloaded1 maj
- Season 3 - Week 316 kwi
- Season 3 - Week 110 kwi
- Season 33 kwi
- Season 2 Reloaded22 mar
- Season 2 Reloaded19 mar
- Season 2 Reloaded6 mar
- Season 222 lut
- Season 216 lut
- Season 213 lut
- Season 27 lut
- Season 1 Reloaded19 sty
- Season 1 Reloaded17 sty
- Season 111 sty
20231
Zmiany balansu
Maximum Damage Range increased to 70m, up from 55.8m.
Minimum Damage Range increased to >70m, up from >55.8m.
Lower Torso and Leg multipliers increased from 0.7x to 0.88x.
Bullet Velocity increased from 890m/s to 920m/s.
Aim Down Sight Speed improved from 565ms to 480ms.
Conversion kit:
Max Damage Range increased from 12.7m to 13.2m.
Aim Down Sight Speed improved from 230ms to 200ms.
Lower Torso and Leg multipliers increased from 1x to 1.08x.
Recoil Springs: Recoil benefit improved from 12% to 20%.
Medium Damage Range 1 increased to 7.6m, up from 7.1m.
Medium Damage Range 2 adjusted to 7.6–8.9m.
Flinch Resistance improved by 25%.
Aim Down Sight Speed improved from 320ms to 290ms.
Medium Damage Range 1 increased to 8.1m, up from 6.3m.
Medium Damage Range 2 adjusted to 8.1–10.4m.
Head multiplier increased from 1x to 1.2x.
Lower Torso and Legs multipliers increased from 0.8x to 1x.
Aim Down Sight Speed improved from 305ms to 260ms.
Inflicted Flinch increased by 15%.
Maximum Damage Range increased to 13.2m, up from 12.7m.
Medium Damage reduced to 25, down from 29.
Medium Range shifted to 13.2–21m.
Minimum Damage increased to 28, up from 22.
Minimum Range shifted to >21m.
Maximum Damage Range increased to 13.5m, up from 12.7m.
Medium Damage Range 1 shifted to 13.5–21.1m.
Minimum Damage increased to 28, up from 19.
Aim Down Sight Movement Speed improved from 3.6m/s to 3.8m/s.
Aim Down Sight Speed improved from 185ms to 175ms.
Jog Movement Speed improved from 4.8m/s to 5.2m/s.
Aim Down Sight Speed Movement Speed improved from 3.5m/s to 3.7m/s.
Maximum Damage Range increased to 45m, up from 38.1m.
Medium Damage Range increased to 60m, up from 50.8m.
Lower Torso multiplier increased from 0.8x to 0.86x.
Bullet Velocity increased from 870m/s to 890m/s.
Medium Damage Range increased to 70m, up from 64.7m.
Minimum Damage Range increased to >70m, up from >64.7m.
Bullet Velocity increased from 880m/s to 900m/s.
Recoil reduced by 10%.
Rapid Fire:
Max Damage Range increased from 35.56m to 40m.
Medium Damage Range 1 increased from 45.7m to 55m.


