Warzone · Season 3 Reloaded - 1 maj 2024
Warzone Season 3 Reloaded - 1 maj 2024 Nerfy i Buffy
Odkryj każdą modyfikację broni dla Warzone Season 3 Reloaded. W tym sezonie jest 30 zmian wpływających na meta.
Seasons
202616
202518
- Season 116 gru
- Season 112 gru
- Season 621 paź
- Season 69 paź
- Season 5 Reloaded3 wrz
- Season 56 sie
- Season 4 Reloaded17 lip
- Season 4 Reloaded8 lip
- Season 4 Reloaded1 lip
- Season 428 maj
- Season 3 Reloaded7 maj
- Season 3 Reloaded1 maj
- Season 33 kwi
- Season 2 Reloaded11 mar
- Season 2 Reloaded19 lut
- Season 24 lut
- Season 231 sty
- Season 227 sty
2024Season 3 Reloaded
- Season 1 Reloaded10 gru
- Season 1 Reloaded5 gru
- Season 114 lis
- Season 621 paź
- Season 61 paź
- Season 624 wrz
- Season 619 wrz
- Season 618 wrz
- Season 5 Reloaded21 sie
- Season 56 sie
- Season 530 lip
- Season 524 lip
- Season 4 Reloaded2 lip
- Season 4 Reloaded26 cze
- Season 411 cze
- 3 cze3 cze
- Season 429 maj
- Season 3 Reloaded15 maj
- Season 3 Reloaded14 maj
- Season 3 Reloaded9 maj
- Season 3 Reloaded3 maj
- Season 3 Reloaded1 maj
- Season 3 - Week 316 kwi
- Season 3 - Week 110 kwi
- Season 33 kwi
- Season 2 Reloaded22 mar
- Season 2 Reloaded19 mar
- Season 2 Reloaded6 mar
- Season 222 lut
- Season 216 lut
- Season 213 lut
- Season 27 lut
- Season 1 Reloaded19 sty
- Season 1 Reloaded17 sty
- Season 111 sty
20231
Zmiany balansu
Max Damage decreased to 28, down from 32.
Near-Mid Damage decreased to 26, down from 28.
Near-Mid Damage Range decreased to 39.37 meters, down from 43.18.
Mid Damage Range decreased to 49.53 meters, down from 53.34.
Increased hipfire spread minimum to 3deg/s, up from 2.6deg/s.
Mid Damage increased to 24, up from 23.
Min Damage increased to 20, up from 18.
Max Damage Range increased to 30.48 meters, up from 26.67.
Increased hipfire spread minimum to 3.2deg/s, up from 2.6deg/s.
Increased moving hipfire spread maximum to 5.6deg/s, up from 5.3deg/s.
Increased aim down sight movement speed to 2.9m/s, up from 2.7m/s.
Increased bullet velocity to 720m/s, up from 680m/s.
Upper Torso and Upper Arm Modifier increased to 1.1x, up from 1x.
600mm FR Longbore Barrel
Removed hipfire spread minimum benefit.
Decreased hipfire spread penalty by 8%.
Decreased aim down sight speed penalty by 20%.
Replaced aiming idle sway penalty with benefit.
435mm FR 435 Barrel
Removed movement speed penalties.
Removed hipfire spread penalties and benefits.
Increased recoil control benefit by 5%.
Added firing aim stability benefit.
Removed bullet velocity benefit.
Removed damage range penalty.
Decreased aim down sight speed penalty by 2%.
Decreased aim down sight movement speed penalty by 3%.
Removed aiming idle sway penalty.
395 FR Minibore Barrel
Replaced hipfire spread minimum penalty with benefit.
Added sprint to fire speed benefit.
Removed aiming idle sway penalty.
FR Sprinter Stock
Removed tactical sprint speed benefit.
Added aim down sight speed benefit.
Decreased aiming idle sway penalty.
Added flinch resistance benefit.
Recon Stock Pad
Removed crouch movement speed benefit.
Added movement speed benefit.
Replaced hipfire spread penalty with benefit.
Added sprint to fire speed benefit.
Removed aim down sight speed benefit.
FR Anchor Comb
Removed tactical sprint speed penalty.
Decreased sprint to fire speed penalty by 3%.
Added aiming idle sway benefit.
FR TON-618 Comb
Decreased aim down sight speed penalty by 18%.
Removed aiming idle sway benefit.
Added firing aim stability benefit.
FR Giga Comb
Increased aim down sight speed benefit by 2%.
Removed aim down sight movement speed penalty.
Added flinch resistance penalty.
RMT Rear Grip
Increased aim down sight speed benefit by 2%.
45 Round Magazine
Decreased movement speed penalties.
Decreased aim down sight speed penalty by 4%.
60 Round Magazine
Decreased movement speed penalties.
Decreased aim down sight speed penalty by 7%.
Max Damage increased to 24, up from 23.
Headshot Modifier decreased to 1.4x, down from 1.5x.
Upper Torso Modifier increased to 1.2x, up from 1.1x.
Arm and Hand Modifiers increased to 1.2x, up from 1x.
Near-Mid Damage increased to 26, up from 22.
Min Damage increased to 22, up from 18.
Near-Mid Damage increased to 22, up from 20.
Mid Damage increased to 20, up from 17.
Min Damage increased to 18, up from 16.
Min Damage decreased to 25, down from 28.
Max Damage Range decreased to 20.57 meters, down from 22.86.
Decreased aim down sight time to 260ms, down from 280ms.
JAK Thunder LMG Kit
Decreased aim down sight time benefit by 20ms.
Fire Type: Full-Auto
Decreased sprint to fire time to 261ms, down from 307ms.
Decreased aim down sight time to 270ms, down from 290ms.
Max Damage decreased to 28, down from 31.
Near-Mid Damage decreased to 24, down from 28.
Mid Damage decreased to 22, down from 24.
Max Damage Range decreased to 10.41 meters, down from 11.3.
Increased horizontal recoil to 17.6deg/s, up from 16.9deg/s..
Increased vertical recoil to 44.4deg/s, up from 42.9deg/s.
Max Damage increased to 26, up from 25.
Max Damage Range decreased to 12.19 meters, down from 13.97.
Lower Arm and Hand Modifiers increased to 1.1x, up from 1x.
Lower Torso Modifier increased to 1.1x, up from 1x.
Decreased sprint to fire time to 66ms, down from 110ms.
Min Damage increased to 28, up from 23.
Mid Damage Range increased to 35.56 meters, up from 30.48.
JAK Jawbreaker
Removed aim down sight spread.
Decreased aim down sight spread by 10%.
.410 Gauge Ball Ammunition
Increased aim down sight spread by 10%.
Upper Torso Modifier increased to 1.1x, up from 1x.
Arms and Hands Modifiers increased to 1.1x, up from 1x.
Lower Torso Modifier increased to 1.1x, up from 1x.
Max Damage decreased to 26, down from 28.
Leg Modifiers decreased to 1x, down from 1.05x.
Lower Torso Modifier decreased to 1x, down from 1.1x.
Decreased sprint to fire time to 189ms, down from 252ms.
Decreased aim down sight time to 330ms, down from 340ms.
Decreased bullet velocity to 790m/s, down from 860m/s.
Decreased bullet velocity to 620m/s, down from 660m/s.
Increased aim down sight time to 580ms, up from 560ms.
Decreased bullet velocity to 900m/s, down from 960m/s.
HVP Anti-Material Slug Ammunition
Increased bullet velocity penalty to 20%, up from 15%.
Increased movement speed to 5.4m/s, up from 5.2m/s.
Increased movement speed to 5.4m/s, up from 5.2m/s.
Increased movement speed to 5.3m/s, up from 5.1m/s.
Upper Torso Modifier increased to 1.1x, up from 1x.
Increased movement speed to 5.9m/s, up from 5.7m/s.
Increased movement speed to 5.3m/s, up from 5.2m/s.
Increased sprint speed to 5.8m/s, up from 5.7m/s.
Increased movement speed to 5.4m/s, up from 5.2m/s.
Increased sprint speed to 6.1m/s, up from 6m/s.
Increased movement speed to 5.4m/s, up from 5.2m/s.
Akimbo 9mm Daemon Rear Grip
Max Damage increased to 24, up from 22.
Near-Mid Damage increased to 22, up from 21.
Mid Damage increased to 20, up from 18.
Min Damage increased to 18, up from 16.
Max Damage Range increased to 10.36 meters, up from 5.64.
Near-Mid Damage Range increased to 18.28 meters, up from 12.34.
Mid Damage Range increased to 33.52 meters, up from 18.58.
Removed 10% movement speed penalty.
Decreased hipfire spread minimum to 1.7deg/s, down from 2.4deg/s.
Decreased hipfire spread maximum to 5deg/s, down from 5.5deg/s.


