Warzone · Season 6 - 9 ott 2025
Warzone Season 6 - 9 ott 2025 Nerf e Buff
Scopri ogni regolazione delle armi per Warzone Season 6. Ci sono 12 cambiamenti che influenzano il meta in questa stagione.
Seasons
202616
2025Season 6
- Season 116 dic
- Season 112 dic
- Season 621 ott
- Season 69 ott
- Season 5 Reloaded3 set
- Season 56 ago
- Season 4 Reloaded17 lug
- Season 4 Reloaded8 lug
- Season 4 Reloaded1 lug
- Season 428 mag
- Season 3 Reloaded7 mag
- Season 3 Reloaded1 mag
- Season 33 apr
- Season 2 Reloaded11 mar
- Season 2 Reloaded19 feb
- Season 24 feb
- Season 231 gen
- Season 227 gen
202435
- Season 1 Reloaded10 dic
- Season 1 Reloaded5 dic
- Season 114 nov
- Season 621 ott
- Season 61 ott
- Season 624 set
- Season 619 set
- Season 618 set
- Season 5 Reloaded21 ago
- Season 56 ago
- Season 530 lug
- Season 524 lug
- Season 4 Reloaded2 lug
- Season 4 Reloaded26 giu
- Season 411 giu
- 3 giu3 giu
- Season 429 mag
- Season 3 Reloaded15 mag
- Season 3 Reloaded14 mag
- Season 3 Reloaded9 mag
- Season 3 Reloaded3 mag
- Season 3 Reloaded1 mag
- Season 3 - Week 316 apr
- Season 3 - Week 110 apr
- Season 33 apr
- Season 2 Reloaded22 mar
- Season 2 Reloaded19 mar
- Season 2 Reloaded6 mar
- Season 222 feb
- Season 216 feb
- Season 213 feb
- Season 27 feb
- Season 1 Reloaded19 gen
- Season 1 Reloaded17 gen
- Season 111 gen
20231
Modifiche di bilanciamento
Maximum Damage Range increased to 70m, up from 55.8m.
Minimum Damage Range increased to >70m, up from >55.8m.
Lower Torso and Leg multipliers increased from 0.7x to 0.88x.
Bullet Velocity increased from 890m/s to 920m/s.
Aim Down Sight Speed improved from 565ms to 480ms.
Kit di conversione:
Max Damage Range increased from 12.7m to 13.2m.
Aim Down Sight Speed improved from 230ms to 200ms.
Lower Torso and Leg multipliers increased from 1x to 1.08x.
Molle antirinculo: Recoil benefit improved from 12% to 20%.
Medium Damage Range 1 increased to 7.6m, up from 7.1m.
Medium Damage Range 2 adjusted to 7.6–8.9m.
Flinch Resistance improved by 25%.
Aim Down Sight Speed improved from 320ms to 290ms.
Medium Damage Range 1 increased to 8.1m, up from 6.3m.
Medium Damage Range 2 adjusted to 8.1–10.4m.
Head multiplier increased from 1x to 1.2x.
Lower Torso and Legs multipliers increased from 0.8x to 1x.
Aim Down Sight Speed improved from 305ms to 260ms.
Inflicted Flinch increased by 15%.
Maximum Damage Range increased to 13.2m, up from 12.7m.
Medium Damage reduced to 25, down from 29.
Medium Range shifted to 13.2–21m.
Minimum Damage increased to 28, up from 22.
Minimum Range shifted to >21m.
Maximum Damage Range increased to 13.5m, up from 12.7m.
Medium Damage Range 1 shifted to 13.5–21.1m.
Minimum Damage increased to 28, up from 19.
Aim Down Sight Movement Speed improved from 3.6m/s to 3.8m/s.
Aim Down Sight Speed improved from 185ms to 175ms.
Jog Movement Speed improved from 4.8m/s to 5.2m/s.
Aim Down Sight Speed Movement Speed improved from 3.5m/s to 3.7m/s.
Maximum Damage Range increased to 45m, up from 38.1m.
Medium Damage Range increased to 60m, up from 50.8m.
Lower Torso multiplier increased from 0.8x to 0.86x.
Bullet Velocity increased from 870m/s to 890m/s.
Medium Damage Range increased to 70m, up from 64.7m.
Minimum Damage Range increased to >70m, up from >64.7m.
Bullet Velocity increased from 880m/s to 900m/s.
Recoil reduced by 10%.
Fuoco rapido:
Max Damage Range increased from 35.56m to 40m.
Medium Damage Range 1 increased from 45.7m to 55m.


