Warzone · Season 2 - 7 feb 2024
Warzone Season 2 - 7 feb 2024 Nerfs & Buffs
Ontdek elke wapenaanpassing voor Warzone Season 2. Er zijn 35 wijzigingen die de meta dit seizoen beïnvloeden.
Seasons
202616
202518
- Season 116 dec
- Season 112 dec
- Season 621 okt
- Season 69 okt
- Season 5 Reloaded3 sep
- Season 56 aug
- Season 4 Reloaded17 jul
- Season 4 Reloaded8 jul
- Season 4 Reloaded1 jul
- Season 428 mei
- Season 3 Reloaded7 mei
- Season 3 Reloaded1 mei
- Season 33 apr
- Season 2 Reloaded11 mrt
- Season 2 Reloaded19 feb
- Season 24 feb
- Season 231 jan
- Season 227 jan
2024Season 2
- Season 1 Reloaded10 dec
- Season 1 Reloaded5 dec
- Season 114 nov
- Season 621 okt
- Season 61 okt
- Season 624 sep
- Season 619 sep
- Season 618 sep
- Season 5 Reloaded21 aug
- Season 56 aug
- Season 530 jul
- Season 524 jul
- Season 4 Reloaded2 jul
- Season 4 Reloaded26 jun
- Season 411 jun
- 3 jun3 jun
- Season 429 mei
- Season 3 Reloaded15 mei
- Season 3 Reloaded14 mei
- Season 3 Reloaded9 mei
- Season 3 Reloaded3 mei
- Season 3 Reloaded1 mei
- Season 3 - Week 316 apr
- Season 3 - Week 110 apr
- Season 33 apr
- Season 2 Reloaded22 mrt
- Season 2 Reloaded19 mrt
- Season 2 Reloaded6 mrt
- Season 222 feb
- Season 216 feb
- Season 213 feb
- Season 27 feb
- Season 1 Reloaded19 jan
- Season 1 Reloaded17 jan
- Season 111 jan
20231
Balanswijzigingen
Lower Torso Damage Modifier increased to 1.2x, up from 1.0x.
Max Damage increased to 78, up from 72.
Max Damage increased to 24, up from 20.
Near-Mid Damage increased to 22, up from 16.
Min Damage increased to 20, up from 14.
JAK Ferocity Carbine Kit
Reduced movement speed penalties by 50%.
Increased aim down sight time to 545ms, up from 521ms.
Near-Mid Damage Range reduced to 62.3m, down from 67.4m.
Min Damage reduced to 73, down from 75.
Decreased aim down sight time to 520ms, down from 550ms.
Now one-shot downs to the head within its Max Damage Range
Max damage range increased to 50.8 meters.
Neck Damage Multiplier increased to 3x, up from 1.2x.
Lower limb Damage Multipliers increased to 1x, up from 0.9x.
Reduced intensity of aim down sight idle sway.
Decreased aim down sight time to 245ms, down from 271ms.
Decreased hipfire spread minimum to 4.1deg/s, down from 5deg/s.
Decreased hipfire spread maximum to 10deg/s, down from 12.1deg/s.
Decreased bullet velocity to 930m/s, down from 1,016m/s.
Increased sprint to fire time to 262ms, up from 252ms.
Increased aim down sight time to 280ms, up from 265ms.
Decreased neck multiplier to 1.0x, down from 1.62x.
Decreased headshot multiplier to 1.4x, down from 1.8x.
Decreased aim down sight time to 380ms, down from 410ms.
Decreased sprint to fire time to 199ms, down from 216ms.
Decreased aim down sight time to 330ms, down from 390ms.
Decreased sprint to fire time to 235ms, down from 250ms.
Increased sprint to fire time to 252ms, up from 210ms.
Increased sprint to fire time to 340ms, up from 330ms.
Max Damage increased to 34, up from 26.
Max Damage Range reduced to 30.5m, down from 45.8m.
Near-Mid Damage 29. New Variable
Near-Mid Damage Range 45.8m. New Variable
Min Damage increased to 26, up from 20.
Near-Mid Damage set to 32. New Variable
Near-Mid Damage Range set to 38.1m. New Variable
Min Damage reduced to 30, down from 34.
12 Gauge Dragon's Breath
Max Damage Range decreased to 2.9m, down from 3.5m.
Near-Mid Damage Range decreased to 4.8m, down from 5.5m.
12 Gauge Dragon's Breath
Max Damage Range decreased to 2.6m , down from 3.3m.
Near-Mid Damage Range decreased to 5.3m, down from 7.1m.
Decreased sprint to fire time to 189ms, down from 210ms.
Decreased aim down sight time to 240ms, down from 330ms.
Mid Damage Range reduced to 10.4m, down from 13.2m.
Near-Mid Mid Damage Range reduced to 5.5m, down from 6.3m.
.410 Gauge Incendiary
Max Damage Range decreased to 2.5, down from 3.0m.
Near-Mid Damage Range decreased to 3.3, down from 3.8m.
12 Gauge Dragon's Breath
Max Damage Range decreased to 2.9m, down from 3.5m.
Near-Mid Damage Range decreased to 4.1m, down from 4.8m.
Mid Damage reduced to 30, down from 44.
Defender Heavy Long Barrel
Increased sprint to fire time penalty to 30%, up from 8%.
Max Damage Range increased to 18m, up from 16.5m.
Near-Mid Damage Range increased to 26.7m, up from 22.9m.
Decreased aim down sight time 220ms, down from 240ms.
Broodmother .45 Kit
Decreased aim down sight time to 241ms, down from 270ms.
Decreased movement speed penalties by 50%.
Max Damage Range reduced to 12.9m, down from 16.5m.
Increased bullet velocity to 600m/s, up from 540m/s.
Decreased recoil and gun kick significantly.
JAK Thunder LMG Kit
Increased delay before accelerated rate of fire begins to decay to 500ms, up from 200ms.
Decreased accelerated rate of fire decay rate to 240rpm/s, down from 300rpm/s.
Increased gun kick control and recoil control by 35%.
Semi-Auto damage override has been removed.
The weapon now does the same damage in semi-auto as it does in automatic.
Max Damage reduced to 30, down from 35.
Increased sprint to fire time to 252ms, up from 231ms.
Increased aim down sight time to 270ms, up from 260ms.
Increased hipfire spread minimum to 2.9deg/s, up from 2.3deg/s.
Headshot Damage Modifier reduced to 1.25x, down from 1.3x.
Upper Torso Damage Modifier increased to 1.15x, up from 1.05x.
Arm and Hand Damage Modifier increased to 1.15x, up from 0.96x.
Increased aim down sight time to 270ms, up from 260ms.
Increased aim down sight time to 265ms, up from 240ms.
Increased sprint to fire time to 252ms, up from 241ms.
Mid Damage reduced to 24, down from 28.
Min Damage reduced to 22, down from 25.


