Warzone · Season 2 - 2024년 2월 7일
Warzone Season 2 - 2024년 2월 7일 너프 및 버프
Warzone Season 2의 모든 무기 조정을 확인하세요. 이번 시즌 메타에 영향을 미치는 35가지 변경 사항이 있습니다.
Seasons
202616
202518
- Season 112월 16일
- Season 112월 12일
- Season 610월 21일
- Season 610월 9일
- Season 5 Reloaded9월 3일
- Season 58월 6일
- Season 4 Reloaded7월 17일
- Season 4 Reloaded7월 8일
- Season 4 Reloaded7월 1일
- Season 45월 28일
- Season 3 Reloaded5월 7일
- Season 3 Reloaded5월 1일
- Season 34월 3일
- Season 2 Reloaded3월 11일
- Season 2 Reloaded2월 19일
- Season 22월 4일
- Season 21월 31일
- Season 21월 27일
2024Season 2
- Season 1 Reloaded12월 10일
- Season 1 Reloaded12월 5일
- Season 111월 14일
- Season 610월 21일
- Season 610월 1일
- Season 69월 24일
- Season 69월 19일
- Season 69월 18일
- Season 5 Reloaded8월 21일
- Season 58월 6일
- Season 57월 30일
- Season 57월 24일
- Season 4 Reloaded7월 2일
- Season 4 Reloaded6월 26일
- Season 46월 11일
- 6월 3일6월 3일
- Season 45월 29일
- Season 3 Reloaded5월 15일
- Season 3 Reloaded5월 14일
- Season 3 Reloaded5월 9일
- Season 3 Reloaded5월 3일
- Season 3 Reloaded5월 1일
- Season 3 - Week 34월 16일
- Season 3 - Week 14월 10일
- Season 34월 3일
- Season 2 Reloaded3월 22일
- Season 2 Reloaded3월 19일
- Season 2 Reloaded3월 6일
- Season 22월 22일
- Season 22월 16일
- Season 22월 13일
- Season 22월 7일
- Season 1 Reloaded1월 19일
- Season 1 Reloaded1월 17일
- Season 11월 11일
20231
밸런스 변경
Lower Torso Damage Modifier increased to 1.2x, up from 1.0x.
Max Damage increased to 78, up from 72.
Max Damage increased to 24, up from 20.
Near-Mid Damage increased to 22, up from 16.
Min Damage increased to 20, up from 14.
JAK Ferocity Carbine Kit
Reduced movement speed penalties by 50%.
Increased aim down sight time to 545ms, up from 521ms.
Near-Mid Damage Range reduced to 62.3m, down from 67.4m.
Min Damage reduced to 73, down from 75.
Decreased aim down sight time to 520ms, down from 550ms.
Now one-shot downs to the head within its Max Damage Range
Max damage range increased to 50.8 meters.
Neck Damage Multiplier increased to 3x, up from 1.2x.
Lower limb Damage Multipliers increased to 1x, up from 0.9x.
Reduced intensity of aim down sight idle sway.
Decreased aim down sight time to 245ms, down from 271ms.
Decreased hipfire spread minimum to 4.1deg/s, down from 5deg/s.
Decreased hipfire spread maximum to 10deg/s, down from 12.1deg/s.
Decreased bullet velocity to 930m/s, down from 1,016m/s.
Increased sprint to fire time to 262ms, up from 252ms.
Increased aim down sight time to 280ms, up from 265ms.
Decreased neck multiplier to 1.0x, down from 1.62x.
Decreased headshot multiplier to 1.4x, down from 1.8x.
Decreased aim down sight time to 380ms, down from 410ms.
Decreased sprint to fire time to 199ms, down from 216ms.
Decreased aim down sight time to 330ms, down from 390ms.
Decreased sprint to fire time to 235ms, down from 250ms.
Increased sprint to fire time to 252ms, up from 210ms.
Increased sprint to fire time to 340ms, up from 330ms.
Max Damage increased to 34, up from 26.
Max Damage Range reduced to 30.5m, down from 45.8m.
Near-Mid Damage 29. New Variable
Near-Mid Damage Range 45.8m. New Variable
Min Damage increased to 26, up from 20.
Near-Mid Damage set to 32. New Variable
Near-Mid Damage Range set to 38.1m. New Variable
Min Damage reduced to 30, down from 34.
12 Gauge Dragon's Breath
Max Damage Range decreased to 2.9m, down from 3.5m.
Near-Mid Damage Range decreased to 4.8m, down from 5.5m.
12 Gauge Dragon's Breath
Max Damage Range decreased to 2.6m , down from 3.3m.
Near-Mid Damage Range decreased to 5.3m, down from 7.1m.
Decreased sprint to fire time to 189ms, down from 210ms.
Decreased aim down sight time to 240ms, down from 330ms.
Mid Damage Range reduced to 10.4m, down from 13.2m.
Near-Mid Mid Damage Range reduced to 5.5m, down from 6.3m.
.410 Gauge Incendiary
Max Damage Range decreased to 2.5, down from 3.0m.
Near-Mid Damage Range decreased to 3.3, down from 3.8m.
12 Gauge Dragon's Breath
Max Damage Range decreased to 2.9m, down from 3.5m.
Near-Mid Damage Range decreased to 4.1m, down from 4.8m.
Mid Damage reduced to 30, down from 44.
Defender Heavy Long Barrel
Increased sprint to fire time penalty to 30%, up from 8%.
Max Damage Range increased to 18m, up from 16.5m.
Near-Mid Damage Range increased to 26.7m, up from 22.9m.
Decreased aim down sight time 220ms, down from 240ms.
Broodmother .45 Kit
Decreased aim down sight time to 241ms, down from 270ms.
Decreased movement speed penalties by 50%.
Max Damage Range reduced to 12.9m, down from 16.5m.
Increased bullet velocity to 600m/s, up from 540m/s.
Decreased recoil and gun kick significantly.
JAK Thunder LMG Kit
Increased delay before accelerated rate of fire begins to decay to 500ms, up from 200ms.
Decreased accelerated rate of fire decay rate to 240rpm/s, down from 300rpm/s.
Increased gun kick control and recoil control by 35%.
Semi-Auto damage override has been removed.
The weapon now does the same damage in semi-auto as it does in automatic.
Max Damage reduced to 30, down from 35.
Increased sprint to fire time to 252ms, up from 231ms.
Increased aim down sight time to 270ms, up from 260ms.
Increased hipfire spread minimum to 2.9deg/s, up from 2.3deg/s.
Headshot Damage Modifier reduced to 1.25x, down from 1.3x.
Upper Torso Damage Modifier increased to 1.15x, up from 1.05x.
Arm and Hand Damage Modifier increased to 1.15x, up from 0.96x.
Increased aim down sight time to 270ms, up from 260ms.
Increased aim down sight time to 265ms, up from 240ms.
Increased sprint to fire time to 252ms, up from 241ms.
Mid Damage reduced to 24, down from 28.
Min Damage reduced to 22, down from 25.


