Warzone · Season 2 - 2025년 1월 27일
Warzone Season 2 - 2025년 1월 27일 너프 및 버프
Warzone Season 2의 모든 무기 조정을 확인하세요. 이번 시즌 메타에 영향을 미치는 14가지 변경 사항이 있습니다.
Seasons
202616
2025Season 2
- Season 112월 16일
- Season 112월 12일
- Season 610월 21일
- Season 610월 9일
- Season 5 Reloaded9월 3일
- Season 58월 6일
- Season 4 Reloaded7월 17일
- Season 4 Reloaded7월 8일
- Season 4 Reloaded7월 1일
- Season 45월 28일
- Season 3 Reloaded5월 7일
- Season 3 Reloaded5월 1일
- Season 34월 3일
- Season 2 Reloaded3월 11일
- Season 2 Reloaded2월 19일
- Season 22월 4일
- Season 21월 31일
- Season 21월 27일
202435
- Season 1 Reloaded12월 10일
- Season 1 Reloaded12월 5일
- Season 111월 14일
- Season 610월 21일
- Season 610월 1일
- Season 69월 24일
- Season 69월 19일
- Season 69월 18일
- Season 5 Reloaded8월 21일
- Season 58월 6일
- Season 57월 30일
- Season 57월 24일
- Season 4 Reloaded7월 2일
- Season 4 Reloaded6월 26일
- Season 46월 11일
- 6월 3일6월 3일
- Season 45월 29일
- Season 3 Reloaded5월 15일
- Season 3 Reloaded5월 14일
- Season 3 Reloaded5월 9일
- Season 3 Reloaded5월 3일
- Season 3 Reloaded5월 1일
- Season 3 - Week 34월 16일
- Season 3 - Week 14월 10일
- Season 34월 3일
- Season 2 Reloaded3월 22일
- Season 2 Reloaded3월 19일
- Season 2 Reloaded3월 6일
- Season 22월 22일
- Season 22월 16일
- Season 22월 13일
- Season 22월 7일
- Season 1 Reloaded1월 19일
- Season 1 Reloaded1월 17일
- Season 11월 11일
20231
밸런스 변경
Maximum Damage Range increased to 8.8 meters, up from 6.3 meters.
Medium Damage Range increased to 8.8 - 16.5 meters, up from 6.3 - 15.2 meters.
Minimum Damage Range increased to >16.5 meters, up from >15.2 meters.
Headshot Multiplier increased to 1.3x, up from 1.2x.
Upper Torso and Arm Multipliers increased to 1.2x, up from 1x.
Extended Mag I capacity increased to 15, up from 12.
Extended Mag II capacity increased to 18, up from 15.
Buffer Stock Attachment:
Horizontal Recoil Control bonus decreased to 25%, down from 40%.
Vertical Recoil Control bonus decreased to 15%, down from 25%.
Gunkick bonus decreased to 15%, down from 25%.
Medium Damage Range 1 decreased to 12.7 - 21.3 meters, down from 12.7 - 22.8 meters.
Medium Damage Range 2 decreased to 21.3 - 30.7 meters, down from 22.8 - 30.7 meters.
Headshot Multiplier decreased to 1.04x, down from 1.07x.
Leg Multiplier decreased to 0.82x, down from 1x.
Maximum Damage Range increased to 13.9 meters, up from 12.9 meters.
Medium Damage Range 1 increased to 13.9 - 24.8 meters, up from 12.9 - 23.1 meters.
Medium Damage Range 2 increased to 24.8 - 35.5 meters, up from 23.1 - 35.5 meters.
Bullet Velocity increased to 550m/s, up from 510m/s.
Aim Down Sight Speed improved to 210ms, down from 220ms.
Sprint to Fire Time improved to 120ms, down from 130ms.
Aim Down Sight Speed improved to 210ms, down from 225ms.
Sprint to Fire Time improved to 130ms, down from 145ms.
Maximum Damage Range decreased to 10.1 meters, down from 11.4 meters.
Medium Damage Range 1 decreased to 10.1 - 18.2 meters, down from 11.4 - 20.3 meters.
Medium Damage Range 2 decreased to 18.2 - 27.9 meters, down from 20.3 - 27.9 meters.
Upper Torso and Arm Multiplier decreased to 0.93x, down from 1x.
Lower Torso Multiplier decreased to 0.83x, down from 0.9x.
Bullet Velocity decreased to 500m/s, down from 530m/s.
Maximum Damage Range increased to 13.0 meters, up from 12.1 meters.
Medium Damage Range 1 increased to 13.0 - 24.1 meters, up from 12.1 - 22.3 meters.
Medium Damage Range 2 increased to 24.1 - 31.0 meters, up from 22.3 - 31.0 meters.
Medium Damage increased to 31, up from 30.
Aim Down Sight Speed improved to 200ms, down from 210ms.
Sprint to Fire Time improved to 120ms, down from 130ms.
Bullet Velocity increased to 570m/s, up from 550m/s.
Leg Multiplier increased to 1x, up from 0.9x.
Maximum Damage Range decreased to 34.2 meters, down from 39.3 meters.
Medium Damage Range decreased to 34.2 - 48.2 meters, down from 39.3 - 53.3 meters.
Minimum Damage Range decreased to >48.2 meters, down from >53.3 meters.
Minimum Damage decreased to 22, down from 24.
Leg Multiplier decreased to 0.88x, down from 1x.
100 Round Magazine: ADS Speed Penalty increased to 30%, up from 15%.
Buffer Stock:
Horizontal Recoil Control bonus decreased to 45%, down from 60%.
Vertical Recoil Control bonus decreased to 18%, down from 30%.
Gunkick bonus decreased to 20%, down from 32%.
Maximum Damage Range increased to 62.2 meters, up from 55.8 meters.
Minimum Damage Range increased to >62.2 meters, up from >55.8 meters.
Leg Multiplier increased to 0.88x, up from 0.85x.
Maximum Damage Range decreased to 36.8 meters, down from 43.1 meters.
Medium Damage Range decreased to 36.8 - 50.8 meters, down from 43.1 - 58.4 meters.
Minimum Damage Range decreased to >50.8 meters, down from >58.4 meters.
Aim Down Sight Speed slowed to 240ms, up from 225ms.
Sprint to Fire Time slowed to 175ms, up from 160ms.
Leg Multiplier decreased to 0.84x, down from 0.9x.
Medium Damage Range increased to 45.7 - 71.1 meters, up from 45.7 - 60.9 meters.
Medium Damage increased to 48, up from 45.
Minimum Damage Range increased to >71.1 meters, up from >60.9 meters.
Bullet Velocity increased to 820m/s, up from 800m/s.
Default and Flip Magazine Size increased to 25, up from 20.
Lower, Arm, and Hand Multipliers increased to 1x, up from 0.8x.
Default Magazine Reload Speed improved by 5%.
Leg Multiplier increased to 0.95x, up from 0.9x.
Headshot Multiplier increased to 1.15x, up from 1.1x.
Maximum Damage Range increased to 58.4 meters, up from 53.3 meters.
Medium Damage Range increased to 58.4 - 76.2 meters, up from 53.3 - 71 meters.
Minimum Damage Range increased to >76.2 meters, up from >71 meters.
Aim Down Sight Speed improved to 270ms, down from 290ms.
Sprint to Fire Time improved to 190ms, down from 205ms.
Lower Torso Multiplier increased to 0.9x, up from 0.88x.


