Warzone · Season 2 - 27 jan. 2025
Warzone Season 2 - 27 jan. 2025 Nerfs & Buffs
Upptäck alla vapenjusteringar för Warzone Season 2. Det finns 14 förändringar som påverkar metan denna säsong.
Seasons
202616
- Season 5 Reloaded19 aug.
- Season 522 juli
- Season 4 reloaded24 juni
- Season 43 juni
- Season 3 Reloaded14 maj
- Season 3 Reloaded30 apr.
- Season 321 apr.
- Season 32 apr.
- Season 2 Reloaded24 mars
- Season 2 Reloaded11 mars
- Season 2 - 25th25 feb.
- Season 213 feb.
- Season 25 feb.
- Jan 22nd22 jan.
- Jan 13th13 jan.
- Season 1 Reloaded8 jan.
2025Season 2
- Season 116 dec.
- Season 112 dec.
- Season 621 okt.
- Season 69 okt.
- Season 5 Reloaded3 sep.
- Season 56 aug.
- Season 4 Reloaded17 juli
- Season 4 Reloaded8 juli
- Season 4 Reloaded1 juli
- Season 428 maj
- Season 3 Reloaded7 maj
- Season 3 Reloaded1 maj
- Season 33 apr.
- Season 2 Reloaded11 mars
- Season 2 Reloaded19 feb.
- Season 24 feb.
- Season 231 jan.
- Season 227 jan.
202435
- Season 1 Reloaded10 dec.
- Season 1 Reloaded5 dec.
- Season 114 nov.
- Season 621 okt.
- Season 61 okt.
- Season 624 sep.
- Season 619 sep.
- Season 618 sep.
- Season 5 Reloaded21 aug.
- Season 56 aug.
- Season 530 juli
- Season 524 juli
- Season 4 Reloaded2 juli
- Season 4 Reloaded26 juni
- Season 411 juni
- 3 juni3 juni
- Season 429 maj
- Season 3 Reloaded15 maj
- Season 3 Reloaded14 maj
- Season 3 Reloaded9 maj
- Season 3 Reloaded3 maj
- Season 3 Reloaded1 maj
- Season 3 - Week 316 apr.
- Season 3 - Week 110 apr.
- Season 33 apr.
- Season 2 Reloaded22 mars
- Season 2 Reloaded19 mars
- Season 2 Reloaded6 mars
- Season 222 feb.
- Season 216 feb.
- Season 213 feb.
- Season 27 feb.
- Season 1 Reloaded19 jan.
- Season 1 Reloaded17 jan.
- Season 111 jan.
20231
Balansändringar
Maximum Damage Range increased to 8.8 meters, up from 6.3 meters.
Medium Damage Range increased to 8.8 - 16.5 meters, up from 6.3 - 15.2 meters.
Minimum Damage Range increased to >16.5 meters, up from >15.2 meters.
Headshot Multiplier increased to 1.3x, up from 1.2x.
Upper Torso and Arm Multipliers increased to 1.2x, up from 1x.
Extended Mag I capacity increased to 15, up from 12.
Extended Mag II capacity increased to 18, up from 15.
Buffer Stock Attachment:
Horizontal Recoil Control bonus decreased to 25%, down from 40%.
Vertical Recoil Control bonus decreased to 15%, down from 25%.
Gunkick bonus decreased to 15%, down from 25%.
Medium Damage Range 1 decreased to 12.7 - 21.3 meters, down from 12.7 - 22.8 meters.
Medium Damage Range 2 decreased to 21.3 - 30.7 meters, down from 22.8 - 30.7 meters.
Headshot Multiplier decreased to 1.04x, down from 1.07x.
Leg Multiplier decreased to 0.82x, down from 1x.
Maximum Damage Range increased to 13.9 meters, up from 12.9 meters.
Medium Damage Range 1 increased to 13.9 - 24.8 meters, up from 12.9 - 23.1 meters.
Medium Damage Range 2 increased to 24.8 - 35.5 meters, up from 23.1 - 35.5 meters.
Bullet Velocity increased to 550m/s, up from 510m/s.
Aim Down Sight Speed improved to 210ms, down from 220ms.
Sprint to Fire Time improved to 120ms, down from 130ms.
Aim Down Sight Speed improved to 210ms, down from 225ms.
Sprint to Fire Time improved to 130ms, down from 145ms.
Maximum Damage Range decreased to 10.1 meters, down from 11.4 meters.
Medium Damage Range 1 decreased to 10.1 - 18.2 meters, down from 11.4 - 20.3 meters.
Medium Damage Range 2 decreased to 18.2 - 27.9 meters, down from 20.3 - 27.9 meters.
Upper Torso and Arm Multiplier decreased to 0.93x, down from 1x.
Lower Torso Multiplier decreased to 0.83x, down from 0.9x.
Bullet Velocity decreased to 500m/s, down from 530m/s.
Maximum Damage Range increased to 13.0 meters, up from 12.1 meters.
Medium Damage Range 1 increased to 13.0 - 24.1 meters, up from 12.1 - 22.3 meters.
Medium Damage Range 2 increased to 24.1 - 31.0 meters, up from 22.3 - 31.0 meters.
Medium Damage increased to 31, up from 30.
Aim Down Sight Speed improved to 200ms, down from 210ms.
Sprint to Fire Time improved to 120ms, down from 130ms.
Bullet Velocity increased to 570m/s, up from 550m/s.
Leg Multiplier increased to 1x, up from 0.9x.
Maximum Damage Range decreased to 34.2 meters, down from 39.3 meters.
Medium Damage Range decreased to 34.2 - 48.2 meters, down from 39.3 - 53.3 meters.
Minimum Damage Range decreased to >48.2 meters, down from >53.3 meters.
Minimum Damage decreased to 22, down from 24.
Leg Multiplier decreased to 0.88x, down from 1x.
100 Round Magazine: ADS Speed Penalty increased to 30%, up from 15%.
Buffer Stock:
Horizontal Recoil Control bonus decreased to 45%, down from 60%.
Vertical Recoil Control bonus decreased to 18%, down from 30%.
Gunkick bonus decreased to 20%, down from 32%.
Maximum Damage Range increased to 62.2 meters, up from 55.8 meters.
Minimum Damage Range increased to >62.2 meters, up from >55.8 meters.
Leg Multiplier increased to 0.88x, up from 0.85x.
Maximum Damage Range decreased to 36.8 meters, down from 43.1 meters.
Medium Damage Range decreased to 36.8 - 50.8 meters, down from 43.1 - 58.4 meters.
Minimum Damage Range decreased to >50.8 meters, down from >58.4 meters.
Aim Down Sight Speed slowed to 240ms, up from 225ms.
Sprint to Fire Time slowed to 175ms, up from 160ms.
Leg Multiplier decreased to 0.84x, down from 0.9x.
Medium Damage Range increased to 45.7 - 71.1 meters, up from 45.7 - 60.9 meters.
Medium Damage increased to 48, up from 45.
Minimum Damage Range increased to >71.1 meters, up from >60.9 meters.
Bullet Velocity increased to 820m/s, up from 800m/s.
Default and Flip Magazine Size increased to 25, up from 20.
Lower, Arm, and Hand Multipliers increased to 1x, up from 0.8x.
Default Magazine Reload Speed improved by 5%.
Leg Multiplier increased to 0.95x, up from 0.9x.
Headshot Multiplier increased to 1.15x, up from 1.1x.
Maximum Damage Range increased to 58.4 meters, up from 53.3 meters.
Medium Damage Range increased to 58.4 - 76.2 meters, up from 53.3 - 71 meters.
Minimum Damage Range increased to >76.2 meters, up from >71 meters.
Aim Down Sight Speed improved to 270ms, down from 290ms.
Sprint to Fire Time improved to 190ms, down from 205ms.
Lower Torso Multiplier increased to 0.9x, up from 0.88x.


