Warzone · Season 2 - 27 يناير 2025
تعديلات Warzone Season 2 - 27 يناير 2025
اكتشف كل تعديل للأسلحة في Warzone Season 2. توجد 14 تغييرات تؤثر على الميتا هذا الموسم.
Seasons
202616
- Season 5 Reloaded19 أغسطس
- Season 522 يوليو
- Season 4 reloaded24 يونيو
- Season 43 يونيو
- Season 3 Reloaded14 مايو
- Season 3 Reloaded30 أبريل
- Season 321 أبريل
- Season 32 أبريل
- Season 2 Reloaded24 مارس
- Season 2 Reloaded11 مارس
- Season 2 - 25th25 فبراير
- Season 213 فبراير
- Season 25 فبراير
- Jan 22nd22 يناير
- Jan 13th13 يناير
- Season 1 Reloaded8 يناير
2025Season 2
- Season 116 ديسمبر
- Season 112 ديسمبر
- Season 621 أكتوبر
- Season 69 أكتوبر
- Season 5 Reloaded3 سبتمبر
- Season 56 أغسطس
- Season 4 Reloaded17 يوليو
- Season 4 Reloaded8 يوليو
- Season 4 Reloaded1 يوليو
- Season 428 مايو
- Season 3 Reloaded7 مايو
- Season 3 Reloaded1 مايو
- Season 33 أبريل
- Season 2 Reloaded11 مارس
- Season 2 Reloaded19 فبراير
- Season 24 فبراير
- Season 231 يناير
- Season 227 يناير
202435
- Season 1 Reloaded10 ديسمبر
- Season 1 Reloaded5 ديسمبر
- Season 114 نوفمبر
- Season 621 أكتوبر
- Season 61 أكتوبر
- Season 624 سبتمبر
- Season 619 سبتمبر
- Season 618 سبتمبر
- Season 5 Reloaded21 أغسطس
- Season 56 أغسطس
- Season 530 يوليو
- Season 524 يوليو
- Season 4 Reloaded2 يوليو
- Season 4 Reloaded26 يونيو
- Season 411 يونيو
- 3 يونيو3 يونيو
- Season 429 مايو
- Season 3 Reloaded15 مايو
- Season 3 Reloaded14 مايو
- Season 3 Reloaded9 مايو
- Season 3 Reloaded3 مايو
- Season 3 Reloaded1 مايو
- Season 3 - Week 316 أبريل
- Season 3 - Week 110 أبريل
- Season 33 أبريل
- Season 2 Reloaded22 مارس
- Season 2 Reloaded19 مارس
- Season 2 Reloaded6 مارس
- Season 222 فبراير
- Season 216 فبراير
- Season 213 فبراير
- Season 27 فبراير
- Season 1 Reloaded19 يناير
- Season 1 Reloaded17 يناير
- Season 111 يناير
20231
تغييرات التوازن
Maximum Damage Range increased to 8.8 meters, up from 6.3 meters.
Medium Damage Range increased to 8.8 - 16.5 meters, up from 6.3 - 15.2 meters.
Minimum Damage Range increased to >16.5 meters, up from >15.2 meters.
Headshot Multiplier increased to 1.3x, up from 1.2x.
Upper Torso and Arm Multipliers increased to 1.2x, up from 1x.
Extended Mag I capacity increased to 15, up from 12.
Extended Mag II capacity increased to 18, up from 15.
Buffer Stock Attachment:
Horizontal Recoil Control bonus decreased to 25%, down from 40%.
Vertical Recoil Control bonus decreased to 15%, down from 25%.
Gunkick bonus decreased to 15%, down from 25%.
Medium Damage Range 1 decreased to 12.7 - 21.3 meters, down from 12.7 - 22.8 meters.
Medium Damage Range 2 decreased to 21.3 - 30.7 meters, down from 22.8 - 30.7 meters.
Headshot Multiplier decreased to 1.04x, down from 1.07x.
Leg Multiplier decreased to 0.82x, down from 1x.
Maximum Damage Range increased to 13.9 meters, up from 12.9 meters.
Medium Damage Range 1 increased to 13.9 - 24.8 meters, up from 12.9 - 23.1 meters.
Medium Damage Range 2 increased to 24.8 - 35.5 meters, up from 23.1 - 35.5 meters.
Bullet Velocity increased to 550m/s, up from 510m/s.
Aim Down Sight Speed improved to 210ms, down from 220ms.
Sprint to Fire Time improved to 120ms, down from 130ms.
Aim Down Sight Speed improved to 210ms, down from 225ms.
Sprint to Fire Time improved to 130ms, down from 145ms.
Maximum Damage Range decreased to 10.1 meters, down from 11.4 meters.
Medium Damage Range 1 decreased to 10.1 - 18.2 meters, down from 11.4 - 20.3 meters.
Medium Damage Range 2 decreased to 18.2 - 27.9 meters, down from 20.3 - 27.9 meters.
Upper Torso and Arm Multiplier decreased to 0.93x, down from 1x.
Lower Torso Multiplier decreased to 0.83x, down from 0.9x.
Bullet Velocity decreased to 500m/s, down from 530m/s.
Maximum Damage Range increased to 13.0 meters, up from 12.1 meters.
Medium Damage Range 1 increased to 13.0 - 24.1 meters, up from 12.1 - 22.3 meters.
Medium Damage Range 2 increased to 24.1 - 31.0 meters, up from 22.3 - 31.0 meters.
Medium Damage increased to 31, up from 30.
Aim Down Sight Speed improved to 200ms, down from 210ms.
Sprint to Fire Time improved to 120ms, down from 130ms.
Bullet Velocity increased to 570m/s, up from 550m/s.
Leg Multiplier increased to 1x, up from 0.9x.
Maximum Damage Range decreased to 34.2 meters, down from 39.3 meters.
Medium Damage Range decreased to 34.2 - 48.2 meters, down from 39.3 - 53.3 meters.
Minimum Damage Range decreased to >48.2 meters, down from >53.3 meters.
Minimum Damage decreased to 22, down from 24.
Leg Multiplier decreased to 0.88x, down from 1x.
100 Round Magazine: ADS Speed Penalty increased to 30%, up from 15%.
Buffer Stock:
Horizontal Recoil Control bonus decreased to 45%, down from 60%.
Vertical Recoil Control bonus decreased to 18%, down from 30%.
Gunkick bonus decreased to 20%, down from 32%.
Maximum Damage Range increased to 62.2 meters, up from 55.8 meters.
Minimum Damage Range increased to >62.2 meters, up from >55.8 meters.
Leg Multiplier increased to 0.88x, up from 0.85x.
Maximum Damage Range decreased to 36.8 meters, down from 43.1 meters.
Medium Damage Range decreased to 36.8 - 50.8 meters, down from 43.1 - 58.4 meters.
Minimum Damage Range decreased to >50.8 meters, down from >58.4 meters.
Aim Down Sight Speed slowed to 240ms, up from 225ms.
Sprint to Fire Time slowed to 175ms, up from 160ms.
Leg Multiplier decreased to 0.84x, down from 0.9x.
Medium Damage Range increased to 45.7 - 71.1 meters, up from 45.7 - 60.9 meters.
Medium Damage increased to 48, up from 45.
Minimum Damage Range increased to >71.1 meters, up from >60.9 meters.
Bullet Velocity increased to 820m/s, up from 800m/s.
Default and Flip Magazine Size increased to 25, up from 20.
Lower, Arm, and Hand Multipliers increased to 1x, up from 0.8x.
Default Magazine Reload Speed improved by 5%.
Leg Multiplier increased to 0.95x, up from 0.9x.
Headshot Multiplier increased to 1.15x, up from 1.1x.
Maximum Damage Range increased to 58.4 meters, up from 53.3 meters.
Medium Damage Range increased to 58.4 - 76.2 meters, up from 53.3 - 71 meters.
Minimum Damage Range increased to >76.2 meters, up from >71 meters.
Aim Down Sight Speed improved to 270ms, down from 290ms.
Sprint to Fire Time improved to 190ms, down from 205ms.
Lower Torso Multiplier increased to 0.9x, up from 0.88x.


