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Warzone · Season 4 - 2025年5月28日

Warzone Season 4 - 2025年5月28日 削弱与增强

查看 Warzone Season 4 的所有武器调整。本赛季共有 31 项改动影响当前版本。

29增强
2削弱
最后更新

平衡性调整

  • Max range increased: 88.9m → 114m

    Minimum range increased: >88.9m → >114m

    Reduced first shot recoil

    Bullet velocity improved: 700m/s → 780m/s

    Upper torso & arm multiplier: 0.65x → 0.98x

    Leg multiplier: 0.5x → 0.65x

    Now a 1-shot headshot in its max damage range

  • Marksman Foregrip: View kick 10% → 25%, Gun kick 15% → 25%

    Heavy Stock: Flinch 50% → 55%

    Combat Stock: Flinch 25% → 30%

  • Drop time improved: 0.5s → 0.35s

    Marksman Foregrip: View/Gun kick 10%/15% → 20%/25%

    Heavy Stock: Flinch 50% → 55%

    Combat Stock: Flinch 25% → 30%

  • Burst cooldown reduced: 0.22s → 0.19s

    Recoil pattern within burst adjusted

    Marksman Foregrip:

    ▸ View kick: 10% → 20%

    ▸ Gun kick: 15% → 25%

  • Marksman Foregrip:

    ▸ View kick: 10% → 20%

    ▸ Gun kick: 15% → 25%

  • Burst cooldown reduced: 0.325s → 0.29s

    Marksman Foregrip:

    ▸ View kick: 10% → 20%

    ▸ Gun kick: 15% → 25%

  • Max damage decreased: 35 → 29

    Max range increased: 40.6m → 86.3m

    Removed medium damage range

    Headshot multiplier: 1.3x → 1.18x

    Torso multipliers: 1.04x → 1.01x

    Movement:

    ▸ Speed: 4.3m/s → 4.4m/s

    ▸ Sprint: 6m/s → 6.1m/s

    ▸ ADS: 2.4m/s → 2.5m/s

    ▸ ADS fire: 1.7m/s → 1.9m/s

    Marksman Foregrip: View/Gun kick 20% → 25%

  • Max damage decreased: 35 → 28

    Max range increased: 45.7m → 81.2m

    Removed medium damage range

    Lower torso multiplier: 1x → 0.9x

    Movement:

    ▸ Speed: 4.5m/s → 4.6m/s

    ▸ Sprint: 6.1m/s → 6.2m/s

    ▸ ADS fire: 2.1m/s → 2.3m/s

    Heavy Stock: Flinch 45% → 50%

    Combat Stock: Flinch 20% → 30%

    Marksman Foregrip: View/Gun kick 20% → 25%

  • Max damage decreased: 30 → 24

    Max range increased: 44.4m → 83.8m

    Removed medium damage range

    Min damage decreased: 23 → 22

    Headshot multiplier: 1.2x → 1.1x

    Movement:

    ▸ Speed: 4.4m/s → 4.5m/s

    ▸ Sprint: 6m/s → 6.1m/s

    ▸ ADS fire: 1.9m/s → 2.1m/s

    Marksman Foregrip: View/Gun kick 20% → 25%

  • Max damage decreased: 50 → 45

    Max damage range increased: 45.7m → 76.2m

    Removed medium damage range

    Lower torso multiplier: 1x → 0.9x

    View kick reduced

    Movement speed slightly increased

    ADS firing speed: 2.4m/s → 2.5m/s

    Heavy Stock: Flinch 45% → 50%

    Combat Stock: Flinch 20% → 30%

    Marksman Foregrip: View/Gun kick 20% → 25%

  • Max pellet range increased: 3.4m → 4.7m

    Medium Range 1 extended: 6.3m → 8.1m

    ADS speed improved: 290ms → 265ms

    Sprint to fire improved: 190ms → 170ms

    Heavy Stock: Flinch reduction: 50% → 55%

    Combat Stock: Flinch reduction: 25% → 30%

  • Heavy Stock: Flinch reduction: 50% → 55%

    Combat Stock: Flinch reduction: 25% → 30%

  • Max damage range increased: 10.8m → 11.8m

    Marksman Foregrip:

    ▸ View kick reduction: 15% → 20%

    ▸ Gun kick reduction: 20% → 25%

  • Max damage range increased: 10.6m → 11.6m

    Medium damage range extended: 18.8m → 19.8m

    Marksman Foregrip:

    ▸ View kick reduction: 15% → 20%

    ▸ Gun kick reduction: 20% → 25%

    Heavy Stock: Flinch reduction: 50% → 55%

    Combat Stock: Flinch reduction: 25% → 35%

  • Max damage range increased: 11.6m → 12.7m

    Medium damage range extended: 20.5m → 21m

    Sprint to fire improved: 125ms → 115ms

    ADS speed improved: 195ms → 190ms

    Marksman Foregrip:

    ▸ View kick reduction: 15% → 20%

    ▸ Gun kick reduction: 20% → 25%

  • Heavy Stock: Flinch reduction: 50% → 55%

    Combat Stock: Flinch reduction: 25% → 35%

  • Medium damage range extended: 20.3m → 21.3m

    Marksman Foregrip:

    ▸ View kick reduction: 15% → 20%

    ▸ Gun kick reduction: 20% → 25%

    Heavy Stock: Flinch reduction: 50% → 55%

    Combat Stock: Flinch reduction: 25% → 35%

  • Max damage range increased: 12.7m → 13.7m

    Medium damage range extended: 20.9m → 21.8m

    Marksman Foregrip:

    ▸ View kick reduction: 15% → 20%

    ▸ Gun kick reduction: 20% → 25%

    Heavy Stock: Flinch reduction: 50% → 55%

    Combat Stock: Flinch reduction: 25% → 35%

  • Max damage range increased: 10.6m → 11.4m

    Lower torso multiplier: 0.85x → 0.88x

    Sprint to fire improved: 130ms → 115ms

    ADS speed improved: 200ms → 190ms

  • Max damage range increased: 10.9m → 11.9m

    Medium damage range extended: 18.8m → 19.8m

    Lower torso multiplier: 0.7x → 0.75x

    ADS speed improved: 210ms → 200ms

    Marksman Foregrip:

    ▸ View kick reduction: 15% → 20%

    ▸ Gun kick reduction: 20% → 25%

  • Max damage range increased: 11.9m → 13.2m

    Medium damage range extended: 20.3m → 21.3m

    10mm Mag: Max range increased: 13.2m → 14.7m

    Heavy Stock: Flinch reduction: 50% → 55%

  • Bullet velocity increased: 780m/s → 820m/s

    CHF Barrel:

    ▸ Vertical recoil penalty reduced: 45% → 40%

    ▸ Horizontal recoil penalty reduced: 20% → 15%

    Marksman Foregrip:

    ▸ View kick reduction while focused: 15% → 20%

    ▸ Gun kick reduction while focused: 20% → 25%

    Heavy Stock:

    ▸ Flinch reduction: 50% → 55%

    Combat Stock:

    ▸ Flinch reduction: 25% → 30%

  • Bullet velocity increased: 820m/s → 870m/s

    Marksman Foregrip:

    ▸ View kick reduction while focused: 15% → 20%

    ▸ Gun kick reduction while focused: 20% → 25%

    Heavy Stock:

    ▸ Flinch reduction: 50% → 55%

    Combat Stock:

    ▸ Flinch reduction: 25% → 30%

  • Bullet velocity increased: 850m/s → 870m/s

    Slightly increased view kick strength (bit more recoil)

    Marksman Foregrip:

    ▸ View kick reduction while focused: 15% → 30%

    ▸ Gun kick reduction while focused: 20% → 30%

  • Bullet velocity increased: 780m/s → 840m/s

    CHF Barrel:

    ▸ Vertical recoil penalty reduced: 40% → 35%

    ▸ Horizontal recoil penalty reduced: 20% → 15%

    Marksman Foregrip:

    ▸ View kick reduction while focused: 15% → 25%

    ▸ Gun kick reduction while focused: 20% → 30%

  • Marksman Foregrip:

    ▸ View kick reduction while focused: 20% → 30%

    ▸ Gun kick reduction while focused: 25% → 30%

    Heavy Stock:

    ▸ Flinch reduction: 50% → 55%

    Combat Stock:

    ▸ Flinch reduction: 25% → 30%

  • Bullet velocity increased: 810m/s → 860m/s

    Marksman Foregrip:

    ▸ View kick reduction while focused: 15% → 30%

    ▸ Gun kick reduction while focused: 20% → 30%

    Heavy Stock:

    ▸ Flinch reduction: 50% → 55%

    Combat Stock:

    ▸ Flinch reduction: 25% → 30%

  • Bullet velocity increased: 820m/s → 860m/s

    Slightly increased view kick strength and deviation (bit more recoil)

    Marksman Foregrip:

    ▸ View kick reduction while focused: 15% → 30%

    ▸ Gun kick reduction while focused: 20% → 30%

  • Bullet velocity increased: 815m/s → 860m/s

  • Bullet velocity increased: 790m/s → 880m/s

    ADS speed improved: 265ms → 230ms

    Sprint to fire improved: 190ms → 180ms

    ADS move speed improved: 3.2m/s → 3.3m/s

    Heavy Stock:

    ▸ Flinch reduction: 50% → 55%

    Combat Stock:

    ▸ Flinch reduction: 25% → 30%

  • Bullet velocity increased: 840m/s → 890m/s

    CHF Barrel:

    ▸ Vertical recoil penalty reduced: 50% → 35%

    ▸ Horizontal recoil penalty reduced: 20% → 10%

    Marksman Foregrip:

    ▸ Gun kick reduction while focused: 15% → 25%