All season 5 nerfs & buffs! Warzone weapon balancing

Last updated Aug 24, 2022
As usual with a new season, Warzone has been updated with a good amount of nerfs and buffs to many weapons! All the details in this article. You can find the complete history of all the weapon balancing that happened in the game on this page. Table of content: Assault rifles nerfs & Buffs KG […]

As usual with a new season, Warzone has been updated with a good amount of nerfs and buffs to many weapons! All the details in this article. You can find the complete history of all the weapon balancing that happened in the game on this page.

Assault rifles nerfs & Buffs

KG M40 Nerf

  • Min Damage decreased to 23, down from 25
  • Sprint to Fire Time increased to 1.02, up from 1.0
  • Reisdorf 720mm Shrouded
    • Muzzle Velocity decreased to 38%, down from 45%
    • Vertical Recoil Control decreased to 24%, down from 30%
    • Horizontal Recoil Control decreased to 17%, down from 20%
  • 6.5mm Sakura 40 Round Mags
    • Muzzle Velocity penalty increased to -15%, down from -10%
    • Vertical Recoil Control decreased to 12%, down from 14%
    • Horizontal Recoil Control decreased to 16%, down from 20%
  • 8mm Klauser 60 Round Drums
    • Movement Speed Scaler decreased to 0.98, down from 0.985
    • ADS Time Penalty increased to -5%, up from -2.5%
  • VDD 22G Padded
    • Recoil Control decreased to 12.5%, down from 14%

STG-44 Nerf

  • VDD 760mm 05B
    • Horizontal Recoil Decreased to 20%, down from 30%
    • Muzzle Velocity decreased to 40%, down from 45%
  • 8mm Kurz 60 Round Drums
    • ADS Time Scaler penalty decreased to -10%, up from -7%

AS44 Nerf

  • Max Damage decreased to 22, down from 24
  • Kovalevskaya 615mm
    • Damage Range Increased to 30%, up from 20%
    • Vertical Recoil Control increased to 15%, up from 12%
  • ZAC 12B Custom
    • Initial Firing Recoil increased to 14%, up from 10%
    • Movement Speed penalty decreased to -3%, up from -4%

Cooper Nerf

  • Compressed Rounds
  • Recoil Control penalty increased to -4.5%, down from -3.5%
  • 22″ Cooper Custom
  • Horizontal Recoil Control decreased to 35%, down from 50%

BAR Buff

  • 8mm Klauser 40 Round Mags: Magazine Capacity increased to 50, up from 40

Vargo S buff

  • Min Damage increased to 22, up from 20
  • Neck Damage Multiplier increased to 1.5, up from 1.3
  • Mirzoyan 414mm Custom
    • Damage Range Penalty removed
    • Sprint to Fire penalty decreased to 1.1, up from 1.15
  • Nazaryan 336mm AG
    • Recoil Control Penalty decreased to -40%, up from -45%
    • Sprint to Fire penalty removed
  • Gabrielyan LW 298mm
    • Vertical Recoil Control Penalty decreased to -60%, up from -80%
    • 6.5mm Sakura 45 Round Drums
    • Magazine Capacity increased to 50, up from 45
  • 8mm Mauser 30 Round Mags
    • Magazine Capacity increased to 40, up from 30
  • .30-06 38 Round Mags
    • Rate of Fire increased by 50%
  • Mirzoyan Custom SK2
    • Movement speed penalty decreased to -2%, up from -4%

GRAU 5.56 buff

  • Max Damage Increased to 29, up from 28
  • Max Damage Range increased to 1240, up from 1200
  • Neck Damage multiplier increased to 1.15, up from 1.01

Vargo 52 buff

  • ADS Transition In Time decreased to 280ms, down from 300ms
  • ADS Transition Out Time decreased to 280ms, down from 300ms
  • Spetsnaz 60 Rnd : ADS Time Penalty Decreased to -10%, down from -15%

Groza buff

  • Min Damage increased to 24, up from 23

SMG nerfs & Buffs

Armaguerra Nerf

  • ADS Movement Speed Scale decreased to 1.32, down from 1.36
  • Imerito 550mm 03P
    • Vertical Recoil Control decreased to 10%, down from 15%
    • Horizontal Recoil Control decreased to 15%, down from 20%
  • Imerito 180mm Short
    • Vertical Recoil Control Penalty increased to -15%, up from -10%
  • Botti 570mm Precisione
    • Headshot Damage Multiplier decreased to 1.14, down from 1.2
    • Muzzle Velocity decreased to 30%, down from 40%
    • Horizontal Recoil Control decreased to 25%, down from 35%
  • 8mm Kurz 72 Round Mags
    • Muzzle Velocity decreased to 10%, down from 20%
    • Damage Range Bonus removed, down from 5%
  • 9mm 60 Round Mags
    • Movement Speed Penalty increased to -3%, down from -1%
    • ADS Time penalty increased to -8%, down from -6%
  • Imerito TA Skeletal
    • initial Recoil decreased to 10%, down from 15%
    • Sustained Recoil penalty increased to -10%, down from -7.5%

Marco 5 Nerf

  • Max Damage decreased to 32, down from 34
  • Mid Damage decreased to 29, down from 30
  • Mid Damage Range increased to 20 meters, up from 15 meters
  • Imerito 342mm 04P
    • Muzzle Velocity decreased to 40%, down from 50%
    • Recoil Control decreased to 5%, down from 8%
  • Perfetto Lesto 355mm
    • Vertical Recoil Control penalty increased to -25%, down from -21%
    • Horizontal Recoil Control decreased to -15%, down from -12%

H4 Blixen Nerf

  • Bergström 17″ F3
    • Recoil Control Decreased to 30%, down from 45%
  • 7.62 Gorenko 54 Round Mags
    • Headshot Multiplier Removed
    • Upper Torso Damage Multiplier increased to 1.13, up from 1.0
    • Movement Speed Scale Decreased to 0.97, down from 1.02
    • ADS Time Scalar Penalty decreased to -4%, up from -3%

M1928 Buff

  • Chariot 2.5″
    • Rate of Fire decreased to 10%, down from 15%
    • Vertical Recoil Control penalty decreased to -35%, up from -50%
  • Chariot 5.5″
    • Min Damage increased to 22, up from 21
  • 8mm Kurz 50 Round Drums
    • Damage Range decreased to 15%, down from 20%
    • Vertical Recoil Control penalty decreased to -25%, up from -30%
  • 8mm Kurz 100 Round Drums
    • Damage Range decreased to 15%, down from 20%
    • Vertical Recoil Control penalty decreased to -25%, up from -30%

FENNEC Buff

  • Neck Damage Multiplier increased to 1.4, up from 1.01
  • Leg and Foot Damage Multiplier increased to 1.0, up from 0.9

UGR Buff

  • Magazine Capacity increased to 45, up from 40
  • Explosive Flechettes
  • Magazine Capacity increased to 50, up from 36

Striker Buff

  • Neck Damage Multiplier increased to 1.15, up from 1.01
  • Upper Torso Damage Multiplier increased to 1.12, up from 1.01

P90 BUff

  • Mid Damage increased to 22, up from 20
  • Mid Damage Range decreased to 17.8 meters, down from 19.1 meters
  • Min Damage increased to 19, up from 18

PPSH-41 (VG) Buff

  • ZAC 300mm
    • Hip Fire Accuracy penalty decreased to -15%, up from -20%
    • Damage Range increased to 25%, up from 20%
  • 8mm Nambu 71 Round Mags
    • Damage Penalty Removed
    • Damage Range Penalty increased to -25%, down from -20%
  • ZAC Folding
    • Recoil Recovery increased by 10%

Snipers & MARKSMAN nerfs & Buffs

ALL SNIPERS:

  • Flinch Decreased on Heavy Sniper Rifles by 11%
  • Flinch Decreased on Light Sniper Rifles by 40%

ALL MARKSMAN RIFLES:

  • Flinch Decreased on Marksman Rifles by 33%
  • Vanguard Marksman Rifles now use Assault Rifle Ammunition.

3 Line nERF

  • .30-06 20 Round Mags
  • Damage Bonus decreased to 7%, down from 10%
  • Rate of Fire Penalty decreased to -6.5% , up from -10%

CROSSBOW NERF

  • Lower Torso Damage Multiplier decreased to 1.5, down from 1.8
  • Upper Extremities Damage Multiplier decreased to 1.5, down from 1.8
  • Lower Extremities Damage Multiplier decreased to 1.5, down from 1.8

Tundra Buff

  • Damage Range Increased to 69 meters, up from 61 meters
  • Upper Torso Damage Multiplier increased to 1.52, up from 1.1
  • Lower Torso Damage Multiplier increased to 1.3, up from 1.05
  • Extremities Damage Multiplier increased to 1.0, up from 0.9
  • ADS Transition In Time decreased to 430ms, down from 460ms

Type 99 BUff

  • Shiraishi 712mm Sniper
  • Neck Damage Multiplier scale increased to 1.62, up from 1.0
  • Upper Torso Damage Multiplier decreased to 1.1, down from 1.181
  • Sprint to Fire Penalty decreased to -15%, up from -18%

M1 GARAND Nerf

  • Muzzle Velocity increased by 13.4%
  • .303 British 12 Round Clips
    • Magazine Capacity Increased to 16 rounds, up from 12
    • Recoil Control decreased to 5%, down from 25%
  • 6.5 Sakura 20 Round Drum
    • Magazine Capacity Increased to 40 rounds, up from 20
    • Rate of Fire Bonus decreased to 25%, down from 43%
    • Movement Speed decreased to -4% down from 2%
    • Recoil control decreased to 20%, down from 31%
  • .30-06 16 Round Mag
    • Magazine Capacity Increased to 30 rounds, up from 16
  • .30-06 20 Round Drum
    • Magazine Capacity Increased to 40 rounds, up from 20
    • Movement Speed penalty increased to -4%, up from -2%

SVT-40 buff & Nerf

  • Time to ADS decreased to 400ms, down from 450ms
  • ZAC 730mm Precision Barrel
    • ADS Time penalty increased to – 8%, down from -7%
  • .303 British 15 Round Mag
    • Damage Penalty increased to -10%, down from -7%
    • ADS Time decreased to 2%, down from 4%
    • Recoil Control now 5%, down from 32%
  • 6.5 Sakura 20 Round Mag
    • Damage Penalty increased to -17%, up from -11%
    • Rate of Fire Bonus decreased to 30%, down from 50%
    • ADS Time decreased to 1%, down from 2%
    • Recoil control now 10%, down from 45%

G-43 Nerf

  • Max Damage increased to 35, up from 34
  • Min Damage increased to 31, up from 28
  • ZP 770mm Precision Barrel
    • ADS Time penalty decreased to -2%, up from -6%
  • Fitzherbert 500mm Rapid
    • Recoil Recovery now increased by 10%
  • Wyvern 570mm Full-Auto Barrel
    • Vertical Recoil increased To 20%, up from 2%
    • Horizontal recoil penalty decreased to -10%, up from -40%
  • 8mm Klauser 20 Round Mag
    • Magazine Capacity Increased to 40 rounds, up from 20
    • ADS Time penalty decreased to -2%, down from 4%

M1916 Nerf

  • Time to ADS decreased to 310ms, down from 340ms
  • ZP Custom Barrel
    • Recoil Recovery now increased by 10%
  • 6.5mm Sakura 20 Round Mag
    • Rate of Fire Bonus decreased to 5%, down from 20%

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How to Hear Footsteps Better in Call of Duty Modern Warfare 2 with Sonar

How to Hear Footsteps Better in Call of Duty Modern Warfare 2 with Sonar

Listening to footsteps in a multiplayer match or Warzone can substantially affect the result of a battle. You can adjust the audio with a free software from SteelSeries called Sonar, to make it easier to hear footsteps.

We all know that SteelSeries headsets have excellent audio and microphone quality, but did you know they can provide deeper audio customization using Sonar?

Sonar enables users to improve their audio experience by providing easy-to-change preset audio profiles as well as a professional-grade 10-band Parametric EQ. The major feature we’ll concentrate on here is the Call of Duty Warzone audio profile.

The best part is that Sonar works with any headset, so even if you haven’t had the opportunity to get a SteelSeries headset yet, you’re still in luck!

Let’s have a look at these simple steps.

Sonar Audio Profile Configuration

To begin, make sure you have the SteelSeries GG app installed and either create or login to the program. SteelSeries GG is a free program that allows users to tailor their SteelSeries gear with engine, capture gaming achievements with moments, train their aim skills with 3D aim trainer and personalize audio experiences with Sonar.

1. Select Sonar in the GG Bar on the left side.

2. Click on the Game section in the top navigation panel.

Here is the Game Tab where you can personalize your in-game audio experience.

3. Set your preferred Audio Preset and Enable Spatial Audio.

There will be a drop-down box next to a configuration where you can select your preferred Audio Preset, from which you may choose either COD Warzone. (Here are some other games that have supported audio settings!)

This preset will emphasize the frequency of footsteps in Call of Duty. You’ll also be able to hear the immersion and resurrection sound components more clearly.

You can also modify your settings for Bass, Voice, and Treble under Configuration if you like to raise or lower those sliders. If you want to modify your audio, the Parametric EQ contains a ton of settings, but selecting a preset will do it for you without any tinkering.

Continue scrolling down to enable Spatial Audio. That feature will enhance your immersion in the surroundings by delivering 360° audio to your headset.

With the 360° audio, you’ll be able to distinguish exactly which direction your enemies are coming from.

4. Set Call of Duty Game Sound Device to SteelSeries Sonar — Gaming

The final step you’ll need to do is ensure that your Call of Duty game has the Game Sound Device set to SteelSeries Sonar — Gaming. (You can also have this set to default if Sonar — Gaming is your default audio source.)

This menu can be found under Settings -> Audio -> Volumes.


Now Sonar will allow you to hear footsteps clearer than ever in Multiplayer and Warzone! Download Sonar now.
Are you looking to capture your Call of Duty triumphs? Use Moments to record your Call of Duty clips and gameplay.

Warzone Update: A Comprehensive Overview of Season 05 Reloaded

Warzone Update: A Comprehensive Overview of Season 05 Reloaded

The dynamic landscape of Call of Duty: Warzone continues to evolve, adding layers of complexity and excitement for its player base. With the arrival of Season 05 Reloaded, the game introduces significant changes, including a new Resurgence experience at Fort Resurgence, the return of Armored Royale, and upgraded missions in DMZ. Whether you’re a Resurgence fanatic or a lover of vehicular warfare, this season has something for everyone. In this article, we’ll dive into the specifics to keep you ahead in the game. But before we start, for those looking for the most efficient and effective Warzone loadouts, make sure to download the Warzone loadout CODMunity app available on both iOS and Android.

–> 3 NEW WEAPONS WITH SEASON 5 RELOADED

New Resurgence Experience: Fort Resurgence Joins the Fray

One of the major highlights of the season is the new Resurgence map, Fort Resurgence. This locale features the entire Al Bagra Fortress in southern Al Mazrah. If you’ve previously engaged in Multiplayer matches on this map, your experience will give you an edge. Notably, this new map will have its own playlist at launch, separate from the existing Resurgence maps, Ashika Island and Vondel. For the first time in Warzone history, you can jump into three different Resurgence maps in one gameplay session, in addition to other DMZ locales like Building 21 and the Koschei Complex.

The Revival of Armored Royale

For those who enjoyed the vehicular combat of the original Armored Royale, you’re in luck. The mode is back and better than ever. Each squad will be assigned an MRAP vehicle that is essential for redeployment. You can also improve your MRAP’s capabilities through the Upgrade Station located on the vehicle. Expect Al Mazrah’s Gas Stations to be crowded, as squads will frequently need to repair and refuel their vehicles. While LMGs and Launchers are highly recommended, your choice of loadout can significantly affect your path to victory.

DMZ Reloaded: New Missions and Features

The DMZ is not left behind in this season’s update. The Shadow Company introduces new Tier 3, 4, and 5 missions, which include objectives such as acquiring a Heavy Chopper, extracting gas canisters, and facing off against a commander known as “Rhino.” Additionally, by completing new Communication Station tasks, players can earn various benefits, including extended UAV Tower and SAM Site durations. These added features make the DMZ missions more challenging and rewarding than ever before.

The CODMunity App: Your Go-To for the Best Warzone Loadouts

For Warzone players who want to stay ahead of the competition, downloading the Warzone loadout CODMunity app is essential. With over a million downloads, this app offers you an array of features, including the best loadouts for any Warzone mode, rankings, and a unique camo tracker.

Conclusion

The Season 05 Reloaded update for Call of Duty: Warzone is packed with new content, promising to deliver unique experiences for both newcomers and veterans. Whether you’re looking to dominate in the new Fort Resurgence map or reign supreme in Armored Royale, the latest update offers a diverse range of gameplay opportunities. So gear up, drop in, and may the best Operator win.

Mark your calendars: Season 05 Reloaded is set to drop on August 30 at 9 AM PT across all gaming platforms. But what exactly can you expect from this game-changing update? Beyond the already exciting new Resurgence experience and Armored Royale revival, the season introduces a brand-new Multiplayer map to explore. Plus, several in-game events are slated to keep the action fresh and engaging. Additional DMZ missions also add layers of complexity to the gameplay. Importantly, many of the rewards and content unlocked during this season will be transferable to the upcoming Call of Duty: Modern Warfare III, making your achievements in Season 05 Reloaded not just a short-term victory but a long-term investment.

By taking part in Season 05 Reloaded, you’re not just getting a one-off experience. You’re stepping into a continually evolving world that stretches its influence into future titles, offering a richer, more immersive gaming journey. Whether you’re a casual player or competing in the top 250 Ranked Play, this season promises something for everyone.

And don’t forget, if you want to have the best Warzone loadout for this new season, the Warzone loadout CODMunity app is your best friend. With over a million downloads, it remains the premier tool for optimizing your game strategy.