All Warzone Nerfs & buffs
Discover all recent nerfs and buffs made to Warzone. Complete list of all balancing, always up to date with recent patch notes!
Warzone Nerfs & Buffs - December 16, 2025 - Season 1
Nerfs: MXR-17, KILO 141, MPC-25
Buffs: AK-27, DS20 Mirage, Peacekeeper Mk1, XM325, M8A1, Carbon 57, Ryden 45K, VS Recon
60 Round Magazine: Reload speed improved from 3.95s to 3.66s.
Warzone Nerfs & Buffs - December 12, 2025 - Season 1
Nerfs: M34 Novaline, Akita
Buffs: A.R.C. M1, Ballistic Knife, XR-3 Ion
Received Flinch 0.5N ? 0.55N.
Slightly increased View Kick.
Akita ScorchLink Akimbo: Shots to overheat 15 ? 13.
Projectile speed doubled.
No longer intercepted by Trophy Systems.
Removed pre-fire delay.
Projectile speed increased.
Projectile vertical arc reduced.
Reduced Idle Sway.
Improved stability while jumping and landing.
Warzone Nerfs & Buffs - October 21, 2025 - Season 6
Buffs: ABR A1, AK-74, AMES 85, GPR 91, Merrick 556, Feng 82, GPMG-7, PML 5.56, PU-21, XMG
Reduces recoil by 12% (new benefit).
Lower Torso and Leg multiplier increased from 0.9x to 1x.
Rate of Fire increased from 638 RPM to 667 RPM.
Medium Damage increased to 31, up from 29.
Upper Torso and Arms multiplier increased from 0.95x to 1x.
Recoil reduced by 8%.
Lower Torso multiplier increased from 0.9x to 1x.
Bullet Velocity increased from 810m/s to 880m/s.
Lower Torso multiplier increased from 1x to 1.05x.
Bullet Velocity increased from 815m/s to 860m/s.
Recoil reduced by 8%.
Bullet Velocity increased from 840m/s to 890m/s.
Lower Torso multiplier increased from 1x to 1.08x.
Bullet Velocity increased from 820m/s to 870m/s.
Headshot multiplier increased from 1.22x to 1.32x.
Upper Torso multiplier increased from 1.1x to 1.2x.
Bullet Velocity increased from 810m/s to 860m/s.
Warzone Nerfs & Buffs - October 9, 2025 - Season 6
Buffs: ABR A1, AK-74, CR-56 AMAX, MODEL L, PML 5.56, TR2, ASG-89, MARINE SP, KOMPAKT 92, PPSH-41, SAUG, SVD
Rapid Fire:
Max Damage Range increased from 35.56m to 40m.
Medium Damage Range 1 increased from 45.7m to 55m.
Recoil reduced by 10%.
Medium Damage Range increased to 70m, up from 64.7m.
Minimum Damage Range increased to >70m, up from >64.7m.
Bullet Velocity increased from 880m/s to 900m/s.
Maximum Damage Range increased to 45m, up from 38.1m.
Medium Damage Range increased to 60m, up from 50.8m.
Lower Torso multiplier increased from 0.8x to 0.86x.
Bullet Velocity increased from 870m/s to 890m/s.
Lower Torso and Leg multipliers increased from 1x to 1.08x.
Recoil Springs: Recoil benefit improved from 12% to 20%.
Conversion kit:
Max Damage Range increased from 12.7m to 13.2m.
Aim Down Sight Speed improved from 230ms to 200ms.
Jog Movement Speed improved from 4.8m/s to 5.2m/s.
Aim Down Sight Speed Movement Speed improved from 3.5m/s to 3.7m/s.
Maximum Damage Range increased to 70m, up from 55.8m.
Minimum Damage Range increased to >70m, up from >55.8m.
Lower Torso and Leg multipliers increased from 0.7x to 0.88x.
Bullet Velocity increased from 890m/s to 920m/s.
Aim Down Sight Speed improved from 565ms to 480ms.
Warzone Nerfs & Buffs - September 3, 2025 - Season 5 Reloaded
Nerfs: ABR A1, Cypher 091, C9
Buffs: AK-74, CR-56 Amax, KILO 141, XM4, JACKAL PDW, KOMPAKT 92, KSV, SAUG, LW3A1 Frostline
Minimum Damage decreased from 37 to 35 (>48.2m).
Aim Down Sight speed slowed from 235ms to 255ms.
Arms multiplier increased from 1x to 1.1x.
Aim Down Sight speed improved from 280ms to 250ms.
Sprint to Fire speed improved from 215ms to 180ms.
Flinch resistance improved by 15%.
Bullet Velocity increased from 910m/s to 940m/s.
Warzone Nerfs & Buffs - August 6, 2025 - Season 5
Nerfs: LC10, HDR
Buffs: AK-74, AMES 85, AS VAL, CR-56 Amax, MODEL L, GPMG-7, PU-21, XMG, AEK-973, SWAT 5.56, MARINE SP, C9, JACKAL PDW, KOMPAKT 92, KSV, Ladra, PPSh-41, Saug, TANTO .22, AMR MOD 4, LR 7.62, LW3A1 Frostline
Max Damage Range decreased from 11.9m to 10.9m.
Medium Damage Range 1 decreased from 22.3m to 20.8m.
Headshot multiplier decreased from 1.15x to 1.12x.
Arm multipliers decreased from 1x to 0.8x.
Lower Torso and Leg multipliers decreased from 0.85x to 0.8x.
ADS Speed slowed from 195ms to 210ms.
Aim Down Sight speed slowed from 600ms to 630ms.
Bullet Velocity decreased from 700m/s to 660m/s.
Medium Damage Range 1 extended from 43.1m to 63.5m.
Min Damage Range extended from >55.9m to >63.5m.
Bullet Velocity increased from 890m/s to 905m/s.
Flinch inflicted increased by 15%.
Max Damage Range increased from 35.5m to 39.37m.
Medium Damage Range 1 extended from 45.7m to 50.8m.
Max Damage Range increased from 38.1m to 43.2m.
Medium Damage Range 1 extended from 50.8m to 55.8m.
Headshot multiplier increased from 1.15x to 1.2x.
Lower Torso and Leg multipliers increased from 0.85x to 0.9x.
Bullet Velocity increased from 860m/s to 890m/s.
Recoil Springs Attachment:
Vertical Recoil benefit increased from 23% to 30%.
Horizontal Recoil benefit increased from 13% to 20%.
Max Damage Range increased from 46.9m to 50.8m.
Medium Damage Range 1 extended from 58.4m to 64.7m.
Bullet Velocity increased from 860m/s to 880m/s.
Flinch inflicted increased by 15%.
Max Damage Range increased from 33m to 38.1m.
Medium Damage Range 1 extended from 43.2m to 50.8m.
Bullet Velocity increased from 850m/s to 870m/s.
Headshot multiplier increased from 1.1x to 1.17x.
Upper Torso and Arm multipliers increased from 1x to 1.05x.
Bullet Velocity increased from 800m/s to 815m/s.
Headshot multiplier increased from 1.1x to 1.22x.
Upper Torso and Arm multipliers increased from 1x to 1.08x.
Bullet Velocity increased from 800m/s to 820m/s.
Lower Torso multiplier increased from 1x to 1.1x.
Bullet Velocity increased from 790m/s to 810m/s.
Full Auto Mod
Headshot multiplier increased from 1.25x to 1.38x.
Upper Torso and Arm multipliers increased from 1x to 1.1x.
Maximum Damage Range decreased from 43.18m to 38.10m.
Medium Damage Range 1 decreased from 53.34m to 49.53m.
Bullet Velocity decreased from 1065m/s to 1020m/s.
Sprint to Fire time improved from 200ms to 160ms.
Max Damage Range increased from 13.2m to 13.97m.
Medium Damage Range 1 starts earlier: now 13.97m.
Max Damage Range increased from 11.9m to 13.2m.
Medium Damage Range 1 extended to 21.34m.
Min Damage Range starts after 21.34m.
ADS Speed improved from 200ms to 195ms.
ADS Speed improved from 190ms to 180ms.
Headshot multiplier increased from 1.07x to 1.2x.
Max Damage Range increased from 11.9m to 12.95m.
Medium Damage Range 1 now starts at 12.95m.
Headshot multiplier increased from 1.15x to 1.22x.
ADS Speed improved from 195ms to 190ms.
Headshot multiplier increased from 1.18x to 1.28x.
ADS Speed improved from 190ms to 185ms.
Lower Torso and Leg multipliers increased from 0.85x to 0.89x.
ADS Speed improved from 200ms to 190ms.
Lower Torso and Leg multipliers increased from 0.8x to 0.84x.
Aim Down Sight speed improved from 625ms to 610ms.
Bullet Velocity increased from 780m/s to 810m/s.
Max Damage Range increased from 68.6m to 76.2m.
Min Damage Range threshold increased from >68.6m to >76.2m.
Max Damage Range increased from 58.4m to 66m.
Min Damage Range threshold increased from >58.4m to >66m.
Bullet Velocity increased from 880m/s to 910m/s.
Aim Down Sight speed slowed from 600ms to 630ms.
Warzone Nerfs & Buffs - July 17, 2025 - Season 4 Reloaded
Nerfs: DM-10, TR2
Max Damage decreased from 78 to 63.
Max Damage Range reduced from 50.8m to 35.5m.
Min Damage decreased from 60 to 50.
Min Damage Range reduced from >50.8m to >35.5m.
Max Damage decreased from 59 to 45.
Min Damage decreased from 59 to 45.
Bullet Velocity decreased from 1020m/s to 950m/s.
ADS Speed reduced from 300ms to 350ms.
Sprint-to-Fire Speed slowed from 205ms to 235ms.
Warzone Nerfs & Buffs - July 8, 2025 - Season 4 Reloaded
Nerfs: KRIG C, DM-10
Buffs: AMES 85, KILO 141, GPR 91
Lower Torso, Arms, and Legs multipliers decreased from 1x to 0.95x.
Recoil during sustained fire has been increased.
Attachments:Extended Mag II
Magazine size has been reduced from 70 to 60.
Arm multipliers decreased from 1x to 0.8x.
Lower Torso and Leg multipliers decreased from 0.9x to 0.8x.
Bullet Velocity reduced from 920m/s to 850m/s.
Aim Down Sight speed reduced from 330ms to 360ms.
Maximum Damage Range increased from 31.7m to 35.5m.
Medium Damage Range 1 increased from 40.6m to 45.7m.
Headshot multiplier increased from 1.2x to 1.3x.
Bullet Velocity improved from 870m/s to 905m/s.
Maximum Damage Range increased from 33m to 38m.
Medium Damage Range 1 increased from 45.7m to 49.5m.
Lower Torso multiplier increased from 0.8x to 0.85x.
Aim Down Sight speed improved from 240ms to 230ms.
Warzone Nerfs & Buffs - July 1, 2025 - Season 4 Reloaded
Nerfs: KRIG C
Buffs: STG44, Reclaimer 18, MORS, MCW, M13B, M4, Feng 82, GPMG-7, PU-21, XMG, Bruen Mk9, AEK-973, MCW 6.8, KV Broadside, AMR9, Striker, Bas-P, Lachmann Shroud, Vaznev-9k, VEL 46, FJX Imperium, MCPR-300, Victus XMR
Arms multiplier decreased from 1.05x to 1x.
ADS Move Speed decreased from 3.3m/s to 3m/s.
Sprint-to-Fire Speed increased from 200ms to 215ms.
Bullet Velocity decreased from 870m/s to 850m/s.
Flinch Resistance reduced by 20%.
Max Damage increased from 28 to 39.
Medium Damage increased from 24 to 30.
Min Damage increased from 22 to 28.
Reduced Gun Kick.
Reduced Visual Recoil.
Max Range increased from 1m to 1.77m.
Medium 1 Damage increased from 45 to 55.
Medium 1 Range increased from 2.54m to 4.57m.
Medium 2 Range increased from 3.8m to 8.9m.
ADS Move Speed increased from 3m/s to 3.2m/s.
Max Range increased from 70m to 96.5m.
Min Damage increased from 115 to 120.
Lower Torso multiplier increased from 1.2x to 1.3x.
Removed Medium Damage Range 1.
Max Damage increased from 28 to 38.
Max Range increased from 31.8m to 34.3m.
Medium 1 Damage increased from 26 to 28.
Headshot multiplier decreased from 1.3x to 1.27x.
Upper & Lower Torso multipliers decreased from 1.1x to 1x.
Max Damage increased from 24 to 34.
Medium Damage increased from 21 to 27.
Min Damage increased from 19 to 23.
Bullet Velocity increased from 600m/s to 700m/s.
Headshot multiplier decreased from 1.4x to 1.05x.
Upper Torso multiplier decreased from 1.2x to 0.97x.
Lower Torso & Leg multipliers decreased from 1x to 0.92x.
ADS Move Speed increased from 2.9m/s to 3.2m/s.
ADS Speed nerfed from 230ms to 260ms.
Reduced Gun Kick.
Reduced Visual Recoil.
JAK Harbinger Kit:
Min Damage increased from 55 to 67.
Max Damage Range increased from 25.4m to 38.1m.
Leg Multiplier increased from 0.9x to 1x.
Removed Medium Damage Range 2.
ADS Speed improved from 370ms to 350ms.
Lower Torso & Leg multipliers increased from 0.9x to 1x.
ADS Speed improved from 400ms to 360ms.
Lower Torso & Leg multipliers increased from 0.9x to 1x.
ADS Speed improved from 400ms to 370ms.
Headshot multiplier increased from 1.18x to 1.22x.
Upper Torso multiplier increased from 1.01x to 1.1x.
ADS Speed improved from 420ms to 380ms.
Sprint-to-Fire Speed improved from 260ms to 250ms.
JAK Shadow Titan Kit:
Max Damage Range increased from 17.9m to 20m.
Lower Torso & Leg multipliers increased from 1x to 1.1x.
ADS Speed improved from 300ms to 280ms.
ADS Move Speed increased from 2.8m/s to 3m/s.
Removed 10% velocity penalty.
Full Auto Mod:
Max Range increased from 36.8m to 43.1m.
Medium Rnge increased from 45.7m to 53.3m.
Headshot multiplier increased from 1.15x to 1.25x.
ADS Speed improved from 325ms to 245ms.
ADS Move Speed increased from 3m/s to 3.2m/s.
Sprint-to-Fire Speed improved from 215ms to 200ms.
View Kick reduced by 15%.
Extended Mag increased from 50 to 60 rounds.
Full-Auto Conversion:
Min Damage decreased from 44 to 41.
Max Damage Range increased from 35.5m to 43.1m.
Headshot multiplier increased from 1.2x to 1.3x.
Lower Torso & Leg multipliers increased from 1x to 1.1x.
ADS Move Speed increased from 2.3m/s to 3m/s.
Magazine size increased from 30 to 40 rounds.
Removed Medium Damage Range 1.
JAK Jawbreaker:
Max Damage Range increased from 26.6m to 40.6m.
Bullet Velocity increased from 790m/s to 820m/s.
ADS Move Speed increased from 2.5m/s to 3m/s.
Magazine size increased from 40 to 45.
Removed Medium Damage Ranges 1 and 2
JAK Ettin Double Barrel Kit:
Min Damage decreased from 22 to 21.
Medium 1 Range decreased from 27m to 23m.
Leg Multiplier increased from 0.8x to 0.9x.
Removed 25% Range Penalty.
Medium Damage 1 reduced from 34 to 32.
Min Damage reduced from 28 to 25.
Headshot multiplier increased from 1.3x to 1.4x.
Upper Torso multiplier increased from 1.1x to 1.3x.
Lower Torso multiplier decreased from 1.1x to 1.04x.
Removed Medium Damage Range 2.
Reduced Visual Recoil.
Max Damage increased from 28 to 34.
Medium Damage increased from 24 to 28.
Min Damage increased from 19 to 21.
Headshot multiplier decreased from 1.2x to 1.15x.
Lower Torso & Leg multipliers decreased from 1x to 0.85x.
ADS Move Speed increased from 3.4m/s to 3.6m/s.
Removed Medium Damage Range 2.
Removed Medium Damage Range 3.
Reduced Gun Kick.
Reduced Visual Recoil.
JAK Decimator:
- Max Damage Range increased from 10.1m to 11.7m.
- Medium Damage Range 1 increased from 17.8m to 19.8m.
Max Damage increased from 31 to 35.
Max Range increased from 11.4m to 11.9m.
Medium Damage increased from 29 to 31.
Medium Range increased from 18.5m to 20m.
Min Damage increased from 23 to 24.
Headshot multiplier decreased from 1.2x to 1.1x.
Upper & Lower Torso multipliers decreased from 1.05x to 1x.
ADS Move Speed increased from 3.3m/s to 3.6m/s.
Removed Medium Damage Range 2 and 3.
Reduced Gun Kick.
Reduced Visual Recoil.
Max Damage increased from 25 to 30.
Medium Damage increased from 22 to 26.
Min Damage increased from 16 to 20.
Upper Torso multiplier decreased from 1.1x to 1x.
Lower Torso multiplier decreased from 1.1x to 0.9x.
Removed Medium Damage Range 2.
Reduced Gun Kick.
Reduced Visual Recoil.
Max Damage increased from 150 to 180.
Max Range increased from 58.4m to 70.3m.
Max Range increased from 35.5m to 50.8m.
Medium Range increased from 68.6m to 81.2m.
Leg multipliers increased from 0.7x to 1.05x.
ADS Speed improved from 600ms to 570ms.
Now has infinite 1-shot headshot potential.
Max Damage increased from 150 to 180.
Range set to Infinite.
Min Damage increased from 120 to 180.
Bullet Velocity decreased from 800m/s to 610m/s.
ADS Speed improved from 625ms to 615ms.
Removed Medium Damage Range 1.
Flinch Resistance decreased by 20%.
Warzone Nerfs & Buffs - May 28, 2025 - Season 4
Nerfs: CR-56 Amax, KILO 141
Buffs: Maeltrom, AK-74, AMES 85, AS VAL, Cypher 091, GOBLIN MK 2, GPR 91, KRIG C, MODEL L, Feng 82, GPMG-7, PU-21, XMG, AEK-973, DM-10, SWAT 5.56, TR2, Tsarkov 7.62, ASG-89, C9, JACKAL PDW, KOMPAKT 92, KSV, Ladra, PP-919, PPSh-41, SAUG, TANTO .22, AMR MOD 4
Bullet velocity increased: 820m/s ? 860m/s
Slightly increased view kick strength and deviation (bit more recoil)
Marksman Foregrip:
? View kick reduction while focused: 15% ? 30%
? Gun kick reduction while focused: 20% ? 30%
Bullet velocity increased: 850m/s ? 870m/s
Slightly increased view kick strength (bit more recoil)
Marksman Foregrip:
? View kick reduction while focused: 15% ? 30%
? Gun kick reduction while focused: 20% ? 30%
Max pellet range increased: 3.4m ? 4.7m
Medium Range 1 extended: 6.3m ? 8.1m
ADS speed improved: 290ms ? 265ms
Sprint to fire improved: 190ms ? 170ms
Heavy Stock: Flinch reduction: 50% ? 55%
Combat Stock: Flinch reduction: 25% ? 30%
Bullet velocity increased: 840m/s ? 890m/s
CHF Barrel:
? Vertical recoil penalty reduced: 50% ? 35%
? Horizontal recoil penalty reduced: 20% ? 10%
Marksman Foregrip:
? Gun kick reduction while focused: 15% ? 25%
Bullet velocity increased: 790m/s ? 880m/s
ADS speed improved: 265ms ? 230ms
Sprint to fire improved: 190ms ? 180ms
ADS move speed improved: 3.2m/s ? 3.3m/s
Heavy Stock:
? Flinch reduction: 50% ? 55%
Combat Stock:
? Flinch reduction: 25% ? 30%
Bullet velocity increased: 815m/s ? 860m/s
Bullet velocity increased: 810m/s ? 860m/s
Marksman Foregrip:
? View kick reduction while focused: 15% ? 30%
? Gun kick reduction while focused: 20% ? 30%
Heavy Stock:
? Flinch reduction: 50% ? 55%
Combat Stock:
? Flinch reduction: 25% ? 30%
Marksman Foregrip:
? View kick reduction while focused: 20% ? 30%
? Gun kick reduction while focused: 25% ? 30%
Heavy Stock:
? Flinch reduction: 50% ? 55%
Combat Stock:
? Flinch reduction: 25% ? 30%
Bullet velocity increased: 780m/s ? 840m/s
CHF Barrel:
? Vertical recoil penalty reduced: 40% ? 35%
? Horizontal recoil penalty reduced: 20% ? 15%
Marksman Foregrip:
? View kick reduction while focused: 15% ? 25%
? Gun kick reduction while focused: 20% ? 30%
Bullet velocity increased: 820m/s ? 870m/s
Marksman Foregrip:
? View kick reduction while focused: 15% ? 20%
? Gun kick reduction while focused: 20% ? 25%
Heavy Stock:
? Flinch reduction: 50% ? 55%
Combat Stock:
? Flinch reduction: 25% ? 30%
Bullet velocity increased: 780m/s ? 820m/s
CHF Barrel:
? Vertical recoil penalty reduced: 45% ? 40%
? Horizontal recoil penalty reduced: 20% ? 15%
Marksman Foregrip:
? View kick reduction while focused: 15% ? 20%
? Gun kick reduction while focused: 20% ? 25%
Heavy Stock:
? Flinch reduction: 50% ? 55%
Combat Stock:
? Flinch reduction: 25% ? 30%
Max damage decreased: 50 ? 45
Max damage range increased: 45.7m ? 76.2m
Removed medium damage range
Lower torso multiplier: 1x ? 0.9x
View kick reduced
Movement speed slightly increased
ADS firing speed: 2.4m/s ? 2.5m/s
Heavy Stock: Flinch 45% ? 50%
Combat Stock: Flinch 20% ? 30%
Marksman Foregrip: View/Gun kick 20% ? 25%
Max damage decreased: 30 ? 24
Max range increased: 44.4m ? 83.8m
Removed medium damage range
Min damage decreased: 23 ? 22
Headshot multiplier: 1.2x ? 1.1x
Movement:
? Speed: 4.4m/s ? 4.5m/s
? Sprint: 6m/s ? 6.1m/s
? ADS fire: 1.9m/s ? 2.1m/s
Marksman Foregrip: View/Gun kick 20% ? 25%
Max damage decreased: 35 ? 28
Max range increased: 45.7m ? 81.2m
Removed medium damage range
Lower torso multiplier: 1x ? 0.9x
Movement:
? Speed: 4.5m/s ? 4.6m/s
? Sprint: 6.1m/s ? 6.2m/s
? ADS fire: 2.1m/s ? 2.3m/s
Heavy Stock: Flinch 45% ? 50%
Combat Stock: Flinch 20% ? 30%
Marksman Foregrip: View/Gun kick 20% ? 25%
Max damage decreased: 35 ? 29
Max range increased: 40.6m ? 86.3m
Removed medium damage range
Headshot multiplier: 1.3x ? 1.18x
Torso multipliers: 1.04x ? 1.01x
Movement:
? Speed: 4.3m/s ? 4.4m/s
? Sprint: 6m/s ? 6.1m/s
? ADS: 2.4m/s ? 2.5m/s
? ADS fire: 1.7m/s ? 1.9m/s
Marksman Foregrip: View/Gun kick 20% ? 25%
Burst cooldown reduced: 0.325s ? 0.29s
Marksman Foregrip:
? View kick: 10% ? 20%
? Gun kick: 15% ? 25%
Marksman Foregrip:
? View kick: 10% ? 20%
? Gun kick: 15% ? 25%
Burst cooldown reduced: 0.22s ? 0.19s
Recoil pattern within burst adjusted
Marksman Foregrip:
? View kick: 10% ? 20%
? Gun kick: 15% ? 25%
Drop time improved: 0.5s ? 0.35s
Marksman Foregrip: View/Gun kick 10%/15% ? 20%/25%
Heavy Stock: Flinch 50% ? 55%
Combat Stock: Flinch 25% ? 30%
Marksman Foregrip: View kick 10% ? 25%, Gun kick 15% ? 25%
Heavy Stock: Flinch 50% ? 55%
Combat Stock: Flinch 25% ? 30%
Heavy Stock: Flinch reduction: 50% ? 55%
Combat Stock: Flinch reduction: 25% ? 30%
Max damage range increased: 11.9m ? 13.2m
Medium damage range extended: 20.3m ? 21.3m
10mm Mag: Max range increased: 13.2m ? 14.7m
Heavy Stock: Flinch reduction: 50% ? 55%
Max damage range increased: 10.9m ? 11.9m
Medium damage range extended: 18.8m ? 19.8m
Lower torso multiplier: 0.7x ? 0.75x
ADS speed improved: 210ms ? 200ms
Marksman Foregrip:
? View kick reduction: 15% ? 20%
? Gun kick reduction: 20% ? 25%
Max damage range increased: 10.6m ? 11.4m
Lower torso multiplier: 0.85x ? 0.88x
Sprint to fire improved: 130ms ? 115ms
ADS speed improved: 200ms ? 190ms
Max damage range increased: 12.7m ? 13.7m
Medium damage range extended: 20.9m ? 21.8m
Marksman Foregrip:
? View kick reduction: 15% ? 20%
? Gun kick reduction: 20% ? 25%
Heavy Stock: Flinch reduction: 50% ? 55%
Combat Stock: Flinch reduction: 25% ? 35%
Medium damage range extended: 20.3m ? 21.3m
Marksman Foregrip:
? View kick reduction: 15% ? 20%
? Gun kick reduction: 20% ? 25%
Heavy Stock: Flinch reduction: 50% ? 55%
Combat Stock: Flinch reduction: 25% ? 35%
Heavy Stock: Flinch reduction: 50% ? 55%
Combat Stock: Flinch reduction: 25% ? 35%
Max damage range increased: 11.6m ? 12.7m
Medium damage range extended: 20.5m ? 21m
Sprint to fire improved: 125ms ? 115ms
ADS speed improved: 195ms ? 190ms
Marksman Foregrip:
? View kick reduction: 15% ? 20%
? Gun kick reduction: 20% ? 25%
Max damage range increased: 10.6m ? 11.6m
Medium damage range extended: 18.8m ? 19.8m
Marksman Foregrip:
? View kick reduction: 15% ? 20%
? Gun kick reduction: 20% ? 25%
Heavy Stock: Flinch reduction: 50% ? 55%
Combat Stock: Flinch reduction: 25% ? 35%
Max damage range increased: 10.8m ? 11.8m
Marksman Foregrip:
? View kick reduction: 15% ? 20%
? Gun kick reduction: 20% ? 25%
Max range increased: 88.9m ? 114m
Minimum range increased: >88.9m ? >114m
Reduced first shot recoil
Bullet velocity improved: 700m/s ? 780m/s
Upper torso & arm multiplier: 0.65x ? 0.98x
Leg multiplier: 0.5x ? 0.65x
Now a 1-shot headshot in its max damage range
Warzone Nerfs & Buffs - May 7, 2025 - Season 3 Reloaded
Nerfs: CR-56 Amax, AK-74, HDR
Buffs: KRIG C, C9
Headshot multiplier decreased from 1.6x to 1.35x
Sprint to Fire speed slowed from 190ms to 215ms
Aim Down Sight move speed reduced from 3.2m/s to 3m/s
Maximum Damage reduced from 45 to 39
Flinch Resistance reduced by 60%
Heavy Stock: Flinch Resistance reduced from 60% to 35%
Combat Stock: Flinch Resistance reduced from 25% to 15%
Medium Damage Range 1 increased from 32 to 33
Headshot multiplier increased from 1.2x to 1.35x
Bullet Velocity increased from 820m/s to 830m/s
Aim Down Sight speed slowed from 260ms to 280ms
Sustained Fire Recoil improved
Maximum Damage increased from 38 to 40
Warzone Nerfs & Buffs - May 1, 2025 - Season 3 Reloaded
Nerfs: AK-74, HDR
Buffs: BAL-27, CR-56 Amax, KILO 141, Holger 556, M4, TAQ-56, Feng 82, PU-21, XMG, Pulemyot 762, Taq Eradicator, RAAL MG, Sakin MG38, AEK-973, DM-10, SWAT 5.56, TR2, Tsarkov 7.62, ASG-89, MARINE SP, Lockwood 680, C9, SAUG, HRM-9, WSP-9, MX9, PDSW 528, FJX Imperium
Headshot multiplier reduced from 1.2x to 1.12x.
Lower Torso multiplier reduced from 0.95x to 0.9x.
Sprint to Fire speed slowed from 190ms to 215ms.
Aim Down Sight speed slowed from 270ms to 285ms.
Aim Down Sight move speed reduced from 3.2m/s to 3m/s.
ADS speed slowed from 510ms to 600ms.
Reload speed increased by 15%.
Flip Mag size increased from 25 to 30 rounds.
Reload speed increased by 15%.
Fast Mag I:
Pre-Fire Delay reduced to 19ms (25% reduction).
Fast Mag I:
Pre-Fire Delay reduced to 10ms (50% reduction).
Fast Mag II:
Pre-Fire Delay removed (100% reduction)
Fast Mag I:
Pre-Fire Delay reduced to 25ms (25% reduction).
Fast Mag II:
Pre-Fire Delay reduced to 17ms (50% reduction).
Max damage increased to 49 (was 38).
Max range slightly decreased to 40.5m (was 41.9m).
Medium damage increased to 42 (was 35).
Medium range starts earlier at 40.5m.
Headshot multiplier decreased from 1.3x to 1.18x.
Lower torso multiplier increased from 0.95x to 1x.
Visual recoil reduced.
Max damage increased to 50 (was 44).
Max range increased to 43.1m (was 40.6m).
Min damage increased to 43 (was 40).
Min range starts >43.1m.
Bullet velocity decreased from 900m/s to 860m/s.
Headshot multiplier increased from 1.1x to 1.2x.
Lower torso multiplier decreased from 1x to 0.9x.
Rapid Fire attachment:
Max damage increased from 25 to 45.
Min damage increased from 20 to 40.
Rate of fire bonus increased from 5% to 10%.
Damage range penalty reduced from 35% to 25%.
Bullet velocity penalty reduced from 20% to 10%.
Min range increased to 50.8m (was 45.7m).
Min damage decreased to 43 (was 60).
Bullet velocity increased from 890m/s to 920m/s.
ADS speed improved from 350ms to 330ms.
Inflicted flinch to enemies increased.
Received flinch from enemies decreased.
Min range increased to 50.8m (was 45.7m).
Min damage increased to 47 (was 43).
Bullet velocity increased from 870m/s to 910m/s.
Rapid Fire attachment:
Damage range penalty reduced from 30% to 15%.
Bullet velocity penalty reduced from 18% to 10%.
Max damage decreased to 59 (was 62).
Min damage increased to 59 (was 55).
TR2 now has no damage falloff.
Best-in-class velocity.
Bullet velocity increased from 880m/s to 1020m/s.
Lower torso multiplier increased from 0.9x to 1x.
Headshot multiplier increased from 1.2x to 1.27x.
Inflicted flinch to enemies increased.
View kick strength significantly improved.
Max damage increased to 80 (was 78).
Max range extended to 50.8m (was 43.1m).
Bullet velocity decreased from 915m/s to 890m/s.
Neck multiplier increased from 1x to 1.25x.
Rapid Fire attachment:
Rate of Fire improvement increased from 3% to 5%.
Medium Damage Range 1 increased to 55 (was 45).
Medium Damage Range 2 increased to 45 (was 32).
Minimum Damage increased to 32 (was 21).
Each damage value is per pellet.
12 Gauge Slugs attachment:
Headshot multiplier increased from 1.2x to 1.6x.
10mm Auto 30-Round Mag:
Vertical recoil penalty reduced from 40% to 20%.
Drop time reduced from 0.5s to 0.3s.
Drop time now aligns with other SMGs.
Min range increased to 58.4m (was 50.8m).
Min damage increased to 145 (was 125).
Medium Damage Range 1 removed.
ADS speed improved from 580ms to 540ms.
Warzone Nerfs & Buffs - April 3, 2025 - Season 3
Nerfs: AMES 85, XM4, 9MM PM, GS45, Stryder .22
Buffs: Maeltrom, Kar98k, AK-74, AS VAL, Cypher 091, GPR 91, KRIG C, MODEL L, GOBLIN MK 2, CIGMA 2B, HE-1, Jokr, Pila, RPG-7, Strela-P, Feng 82, PU-21, XMG, AEK-973, DM-10, SWAT 5.56, TR2, Tsarkov 7.62, Grekhova, ASG-89, MARINE SP, C9, JACKAL PDW, KOMPAKT 92, KSV, PP-919, PPSh-41, SAUG, TANTO .22
Max damage reduced to 25 (was 50), but range extended to 25.4m. Min damage reduced to 22 (was 40), now starts >25.4m. Headshot multiplier increased to 2.5x (from 1.2x). Upper torso and arm multipliers increased to 2x. Lower torso and leg multipliers increased to 1.5x.
Max damage reduced to 25 (was 65), but range significantly extended to 30.4m. Min damage lowered to 22 (was 55), now starts >30.4m. Headshot multiplier increased to 3x. All body part multipliers (torso, arm, leg) increased to 2x.
Max damage reduced to 30 (was 44), with range extended to 20.3m. Min damage lowered to 22 (was 40), now starts >20.3m. Headshot multiplier increased to 2.4x. Upper torso and arm multipliers raised to 1.5x.
Lower torso and upper arm multipliers increased to 1.2x (was 0.95x). Leg multiplier increased to 0.9x (was 0.7x).
ADS speed improved to 230ms, down from 240ms.
Inner explosion damage increased to 250 (was 105). Outer explosion radius extended to 6.3m (was 5m).
Inner explosion damage increased to 250 (was 105). Outer explosion radius extended to 6.3m (was 5m).
Max damage increased to 44 (was 40). Min damage increased to 40 (was 35). Headshot multiplier increased to 1.2x.
Full Auto Attachment:
Max damage increased to 28. Max damage range reduced to 36.8m (was 48.2m). Medium range shortened to 45.7m (was 60.9m). Min damage decreased to 21 (was 22), range starts at >45.7m. Headshot multiplier increased to 1.15x. Lower torso and leg multipliers increased to 1x. Slight reduction to view kick.
Max damage increased to 78 (was 76), with extended range to 45.7m. Min damage decreased to 60 (was 61), range starts >45.7m. Arm multiplier increased to 1x. Leg multiplier increased to 0.9x. Received flinch reduced by 20%.
CHF Barrel: vertical recoil penalty increased to 60% (from 55%), horizontal penalty increased to 40% (from 20%).
Max damage increased to 52 (was 50), range extended to 45.7m. Min damage increased to 43 (was 40), range now starts >45.7m. Headshot multiplier increased to 1.2x. Lower torso multiplier increased to 0.9x.
Max damage increased to 64 (was 60), but range shortened to 43.1m. Min damage increased to 55 (was 52), range starts >43.1m. Now uses AR/LMG ammo instead of DMR/Sniper ammo. Headshot multiplier increased to 1.2x. Upper torso and arm multipliers increased to 1x. Received flinch reduced by 40%.
Max damage increased to 78 (was 75), range extended to 43.2m. Min damage decreased to 60 (was 64), now starting >43.2m. Lower torso multiplier decreased to 0.9x. Leg multiplier increased to 0.9x.
Warzone Nerfs & Buffs - March 11, 2025 - Season 2 Reloaded
Nerfs: Superi 46
Buffs: D1.3 Sector
Bore 99 Short Barrel
Sprint Speed Benefit Reduced from 8% to 4%
Rescue-9 Stock
Sprint Speed Benefit Reduced from 8% to 4%
Ricochet Blades
Increased damage from 75 to 100.
Decreased rate of fire.
Decreased projectile velocity.
Improved bouncing speeds and physics.
Warzone Nerfs & Buffs - February 19, 2025 - Season 2 Reloaded
Nerfs: GPR 91, XM4, MODEL L, GPMG-7, PP-919, C9
Buffs: KRIG C, Cypher 091, AK-74, Feng 82, Tsarkov 7.62, SWAT 5.56, AEK-973, KOMPAKT 92, SVD
CHF Barrel:
Vertical Recoil Penalty reduced to 40%, down from 55%.
Horizontal Recoil Penalty reduced to 20%, down from 25%.
Rapid Fire:
Horizontal Recoil Penalty increased to 30%, up from 25%.
Damage Adjustments:
Minimum Damage decreased to 20, down from 22.
Upper Torso Multiplier decreased to 0.96x, down from 1x.
Lower Torso and Arm Multipliers decreased to 0.89x, down from 1x.
Attachment Adjustments:
Extended Mag III (100 Round):
ADS Speed Penalty increased to 42%, up from 30%.
Buffer Stock:
Sprint to Fire Time Penalty increased to 20%, up from 15%.
ADS Speed Penalty increased to 38%, up from 31%.
Burst Fire Attachment:
Maximum Damage decreased to 34, down from 40.
Maximum Damage Range decreased to 38.1m, down from 45.7m.
Minimum Damage decreased to 30, down from 34.
Maximum Damage decreased to 35, down from 36.
Maximum Damage Range decreased to 47m, down from 62.2m.
Minimum Damage increased to 31, up from 30.
Minimum Damage Range decreased to >47m, down from >62.2m.
Lower Torso and Leg Multipliers decreased to 0.85x, down from 1x.
Bullet Velocity decreased to 800m/s, down from 820m/s.
Damage Adjustments:
Maximum Damage decreased to 24, down from 27.
Maximum Damage Range increased to 50.8m, up from 40.6m.
Medium Damage Range 1 removed.
Minimum Damage increased to 21, up from 20.
Minimum Damage Range decreased to >50.8m, down from >55.9m.
Additional Adjustments:
Lower Torso and Leg Multipliers increased to 1x, up from 0.82x.
Aim Down Sight Speed improved to 445ms, down from 460ms
Maximum Damage Range decreased to 11.9m, down from 12.7m.
Medium Damage 1 decreased to 32, down from 34.
Medium Damage Range 1 decreased to 11.9 - 21.3m, down from 12.7 - 21.3m.
Medium Damage 2 decreased to 28, down from 30.
Minimum Damage decreased to 26, down from 28.
Maximum Damage Range decreased to 12.1m, down from 13m.
Medium Damage Range 1 decreased to 12.1 - 22.8m, down from 13 - 24.1m.
Medium Damage Range 2 removed.
Minimum Damage Range decreased to >22.8m, down from >30.9m.
Bullet Velocity decreased to 540m/s, down from 570m/s.
Maximum Damage Range increased to 50.8m, up from 47m.
Medium Damage Range increased to 50.8 - 71.1m, up from 47 - 63.5m.
Minimum Damage Range increased to >71.1m, up from >63.5m.
Leg Multiplier increased to 1x, up from 0.9x.
Maximum Damage Range increased to 50.8m, up from 47m.
Medium Damage Range increased to 50.8 - 71.1m, up from 47 - 63.5m.
Minimum Damage increased to 35, up from 33.
Minimum Damage Range increased to >71.1m, up from >63.5m.
Leg Multiplier increased to 0.9x, up from 0.84x.
Medium Damage Range increased to 58.4 - 86.3m, up from 58.4 - 76.2m.
Minimum Damage increased to 29, up from 28.
Minimum Damage Range increased to >86.3m, up from >76.2m.
Pre-Fire Delay improved to 25ms, down from 55ms.
Slide to Fire Speed improved to 380ms, down from 410ms.
Dive to Fire Speed improved to 460ms, down from 490ms.
Aim Down Sight Speed improved to 370ms, down from 400ms.
Movement Speed improved to 4.7m/s, up from 4.6m/s.
Crouch Movement Speed improved to 4.3m/s, up from 2.1m/s.
Sprinting Movement Speed improved to 6.3m/s, up from 6.1m/s.
ADS Movement Speed improved to 2.7m/s, up from 2.5m/s
Small improvement to shot queuing to prevent accidental follow-up shots when spamming the trigger.
Burst Delay reduced to 220ms, down from 250ms.
Rapid Fire Attachment Adjustments:
Burst Delay reduced to 170ms, down from 200ms.
Damage Adjustments:
Maximum Damage increased to 26, up from 25.
Maximum Damage Range increased to 48.2m, up from 35.5m.
Medium Damage Range 1 increased to 48.2 - 60.9m, up from 35.5 - 50.8m.
Minimum Damage Range increased to >60.9m, up from >50.8m.
Additional Adjustments:
5.45 Extended Mag I capacity increased to 50, up from 45.
Maximum Damage Range increased to 13.2m, up from 10.5m.
Medium Damage Range 1 increased to 13.2 - 20.3m, up from 10.5 - 20.3m.
Aim Down Sight Speed improved to 200ms, down from 210ms.
Upper Torso and Arm Multipliers increased to 1.1x, up from 1.07x.
Damage Adjustments:
Minimum Damage increased to 100, up from 90.
Additional Adjustments:
Upper Torso Multiplier increased to 0.88x, up from 0.7x.
Leg Multiplier increased to 0.7x, up from 0.5x.
Bullet Velocity increased to 890m/s, up from 875m/s.
Warzone Nerfs & Buffs - February 4, 2025 - Season 2
Nerfs: JACKAL PDW
Buffs: MODEL L, Feng 82, KSV
Medium Damage 1 decreased to 31, down from 35.
Medium Damage 2 decreased to 28, down from 30.
Minimum Damage decreased to 26, down from 28.
Leg Multiplier increased to 1x, up from 0.88x.
Maximum Damage Range increased to 50.8 meters, up from 40.6 meters.
Minimum Damage Range increased to >50.8 meters, up from >40.6 meters.
Leg Multiplier increased to 1x, up from 0.8x.
Bullet Velocity increased to 780m/s, up from 740m/s.
Medium Damage 1 increased to 29, up from 28.
Medium Damage Range 1 increased to 10.1 - 26.6m, up from 10.1 - 24.8m.
Medium Damage 2 increased to 27, up from 25.
Medium Damage Range 2 increased to 26.6 - 27.9m, up from 24.8 - 27.9m.
Bullet Velocity increased to 575m/s, up from 550m/s.
Warzone Nerfs & Buffs - January 31, 2025 - Season 2
Nerfs: XM4, JACKAL PDW
Buffs: PPSh-41
Damage Adjustments
Maximum Damage decreased to 27, down from 29.
Maximum Damage Range remains at 0 - 34.2m.
Medium Damage decreased to 24, down from 26.
Medium Damage Range remains at 34.2 - 48.2m.
Minimum Damage remains at 22.
Minimum Damage Range remains at >48.2m.
100 Round Magazine: Sprint to Fire penalty increased to 26%, up from 16%.
Buffer Stock:
New Sprint to Fire penalty: 15%.
Aim Down Sight speed penalty increased to 31%, up from 23%.
Horizontal Recoil Control bonus decreased to 30%, down from 45%.
Vertical Recoil Control bonus decreased to 12%, down from 18%.
Gunkick Control bonus decreased to 15%, down from 20%.
Aim Down Sight speed slowed from 195 to 210ms
Sprint to Fire time slowed from 110ms to 120ms
Damage Adjustments
Maximum Damage Range increased to 15.5 meters, up from 11.9 meters.
Maximum Damage remains at 28.
Medium Damage 1 increased to 25, up from 24.
Medium Damage Range 1 increased to 15.5 - 24.8 meters, up from 11.9 - 21 meters.
Medium Damage 2 remains at 20.
Medium Damage Range 2 increased to 24.8 - 29.7 meters, up from 21 - 29.7 meters.
Minimum Damage remains at 16.
Minimum Damage Range remains at >29.7 meters.
Leg Multiplier increased to 1x, up from 0.95x.
Vertical Foregrip: Horizontal Recoil Control bonus increased to 45%, up from 35%.
Precision Foregrip: Horizontal Recoil Control bonus increased to 20%, up from 15%.
Ranger Foregrip: Horizontal Recoil Control bonus increased to 20%, up from 15%.
Warzone Nerfs & Buffs - January 27, 2025 - Season 2
Nerfs: GPR 91, XM4, XMG, JACKAL PDW, PP-919
Buffs: AK-74, AMES 85, AS VAL, GOBLIN MK 2, MODEL L, 9MM PM, C9, KOMPAKT 92, KSV
Maximum Damage Range decreased to 36.8 meters, down from 43.1 meters.
Medium Damage Range decreased to 36.8 - 50.8 meters, down from 43.1 - 58.4 meters.
Minimum Damage Range decreased to >50.8 meters, down from >58.4 meters.
Aim Down Sight Speed slowed to 240ms, up from 225ms.
Sprint to Fire Time slowed to 175ms, up from 160ms.
Leg Multiplier decreased to 0.84x, down from 0.9x.
Maximum Damage Range decreased to 34.2 meters, down from 39.3 meters.
Medium Damage Range decreased to 34.2 - 48.2 meters, down from 39.3 - 53.3 meters.
Minimum Damage Range decreased to >48.2 meters, down from >53.3 meters.
Minimum Damage decreased to 22, down from 24.
Leg Multiplier decreased to 0.88x, down from 1x.
100 Round Magazine: ADS Speed Penalty increased to 30%, up from 15%.
Buffer Stock:
Horizontal Recoil Control bonus decreased to 45%, down from 60%.
Vertical Recoil Control bonus decreased to 18%, down from 30%.
Gunkick bonus decreased to 20%, down from 32%.
Buffer Stock Attachment:
Horizontal Recoil Control bonus decreased to 25%, down from 40%.
Vertical Recoil Control bonus decreased to 15%, down from 25%.
Gunkick bonus decreased to 15%, down from 25%.
Maximum Damage Range decreased to 10.1 meters, down from 11.4 meters.
Medium Damage Range 1 decreased to 10.1 - 18.2 meters, down from 11.4 - 20.3 meters.
Medium Damage Range 2 decreased to 18.2 - 27.9 meters, down from 20.3 - 27.9 meters.
Upper Torso and Arm Multiplier decreased to 0.93x, down from 1x.
Lower Torso Multiplier decreased to 0.83x, down from 0.9x.
Bullet Velocity decreased to 500m/s, down from 530m/s.
Medium Damage Range 1 decreased to 12.7 - 21.3 meters, down from 12.7 - 22.8 meters.
Medium Damage Range 2 decreased to 21.3 - 30.7 meters, down from 22.8 - 30.7 meters.
Headshot Multiplier decreased to 1.04x, down from 1.07x.
Leg Multiplier decreased to 0.82x, down from 1x.
Maximum Damage Range increased to 58.4 meters, up from 53.3 meters.
Medium Damage Range increased to 58.4 - 76.2 meters, up from 53.3 - 71 meters.
Minimum Damage Range increased to >76.2 meters, up from >71 meters.
Aim Down Sight Speed improved to 270ms, down from 290ms.
Sprint to Fire Time improved to 190ms, down from 205ms.
Lower Torso Multiplier increased to 0.9x, up from 0.88x.
Leg Multiplier increased to 0.95x, up from 0.9x.
Headshot Multiplier increased to 1.15x, up from 1.1x.
Default Magazine Reload Speed improved by 5%.
Medium Damage Range increased to 45.7 - 71.1 meters, up from 45.7 - 60.9 meters.
Medium Damage increased to 48, up from 45.
Minimum Damage Range increased to >71.1 meters, up from >60.9 meters.
Bullet Velocity increased to 820m/s, up from 800m/s.
Default and Flip Magazine Size increased to 25, up from 20.
Lower, Arm, and Hand Multipliers increased to 1x, up from 0.8x.
Maximum Damage Range increased to 62.2 meters, up from 55.8 meters.
Minimum Damage Range increased to >62.2 meters, up from >55.8 meters.
Leg Multiplier increased to 0.88x, up from 0.85x.
Maximum Damage Range increased to 8.8 meters, up from 6.3 meters.
Medium Damage Range increased to 8.8 - 16.5 meters, up from 6.3 - 15.2 meters.
Minimum Damage Range increased to >16.5 meters, up from >15.2 meters.
Headshot Multiplier increased to 1.3x, up from 1.2x.
Upper Torso and Arm Multipliers increased to 1.2x, up from 1x.
Extended Mag I capacity increased to 15, up from 12.
Extended Mag II capacity increased to 18, up from 15.
Maximum Damage Range increased to 13.0 meters, up from 12.1 meters.
Medium Damage Range 1 increased to 13.0 - 24.1 meters, up from 12.1 - 22.3 meters.
Medium Damage Range 2 increased to 24.1 - 31.0 meters, up from 22.3 - 31.0 meters.
Medium Damage increased to 31, up from 30.
Aim Down Sight Speed improved to 200ms, down from 210ms.
Sprint to Fire Time improved to 120ms, down from 130ms.
Bullet Velocity increased to 570m/s, up from 550m/s.
Leg Multiplier increased to 1x, up from 0.9x.
Aim Down Sight Speed improved to 210ms, down from 225ms.
Sprint to Fire Time improved to 130ms, down from 145ms.
Maximum Damage Range increased to 13.9 meters, up from 12.9 meters.
Medium Damage Range 1 increased to 13.9 - 24.8 meters, up from 12.9 - 23.1 meters.
Medium Damage Range 2 increased to 24.8 - 35.5 meters, up from 23.1 - 35.5 meters.
Bullet Velocity increased to 550m/s, up from 510m/s.
Aim Down Sight Speed improved to 210ms, down from 220ms.
Sprint to Fire Time improved to 120ms, down from 130ms.
Warzone Nerfs & Buffs - December 10, 2024 - Season 1 Reloaded
Nerfs: Maeltrom, GOBLIN MK 2, GPR 91, KRIG C, MODEL L, GPMG-7, XMG, SAUG
Buffs: AMES 85, Knife, Baseball Bat, Power Drill
Dragon's Breath Ammunition
Maximum Damage decreased from 30 to 18.
Medium Damage Range 1 damage decreased from 25 to 14.
Medium Damage Range 1 decreased from 7.62 meters to 6.35.
Medium Damage Range 2 damage decreased from 12 to 11.
Medium Damage Range 2 decreased from 19. 68 meters to 10.16.
CHF Barrel
Horizontal View Kick and Gun Kick penalty increased from 20% to 25%.
CHF Barrel
Vertical View Kick and Gun Kick penalty increased from 50% to 55%.
Horizontal View Kick and Gun Kick penalty increased from 20% to 25%.
Sprint to Fire Time increased from 0.2s to 0.21s.
Tactical Sprint to Fire Time increased from 0.3s to 0.31s.
View Kick Strength, Direction, and Deviation slightly increased.
View Kick now progresses through pattern in shorter number of bullets.
CHF Barrel
Vertical View Kick and Gun Kick penalty increased from 50% to 55%.
Horizontal View Kick and Gun Kick penalty increased from 20% to 25%.
CHF Barrel
Horizontal View Kick and Gun Kick penalty increased from 20% to 25%.
CHF Barrel
Vertical View Kick and Gun Kick penalty increased from 45% to 50%.
Horizontal View Kick and Gun Kick penalty increased from 20% to 25%.
Akimbo Attachment
Hip Spread penalty increased from 12% to 70%.
View Kick penalty increased from 15% to 20%.
CHF Barrel
Vertical View Kick and Gun Kick penalty decreased from 50% to 45%.
Time between melee swings improved by 7.5%.
Time between melee swings improved by 14%.
Time between melee swings improved by 9.5%.
Warzone Nerfs & Buffs - December 5, 2024 - Season 1 Reloaded
Nerfs: STG44, BP50, DTIR 30-06, Static-HV, RAAL MG, Striker 9
Buffs: AK-74, AMES 85, AS VAL, GOBLIN MK 2, GPR 91, KRIG C, MODEL L, XM4, GPMG-7, PU-21, XMG, AEK-973, DM-10, Tsarkov 7.62, SWAT 5.56, Lockwood 300, C9, KOMPAKT 92
Lower Torso Modifier: Decreased from 1.3x to 1.15x.
Maximum Damage Range: Decreased from 12.1m to 10.1m.
Medium Damage Range Damage: Decreased from 21 to 20.
Medium Damage Range Distance: Decreased from 19.9m to 17.8m.
Lower Torso and Leg Modifiers: Decreased from 1x to 0.96x.
Bullet Velocity: Decreased from 500m/s to 470m/s.
Bullet Velocity decreased from 800m/s to 730 m/s.
Upper Torso modifier decreased from 1.3x to 1.2x.
Arm modifiers decreased from 1.3x to 1x.
Leg modifiers decreased from 1x to 0.9x.
Headshot Modifier: Decreased from 1.2x to 1.15x.
Upper Torso, Lower Torso, and Arm Modifiers: Decreased from 1.1x to 1x.
Additional Note: This change maintains the same number of bullets to kill but increases reliance on headshots for faster TTK.
Maximum Damage: Decreased from 45 to 25 but range increased from 0-30m to 0-40m.
Minimum Damage: Decreased from 30 to 20 but range increased from >30m to >40m.
Headshot Modifier: Decreased from 1.25x to 1.22x.
Upper Torso Modifier: Decreased from 1.15x to 1.1x.
Lower Torso Modifier: Decreased from 1.1x to 1x.
Bullet Velocity: Decreased from 500m/s to 470m/s.
Maximum Damage Range: Increased from 0-45.72m to 0-53.34m.
Medium Damage Range: Increased from 45.72-66m to 53.34-71m.
Bullet Velocity: Increased from 760m/s to 830m/s.
Bullet Velocity: Increased from 760m/s to 810m/s.
Maximum Damage Range: Increased from 0-40.6m to 0-48.26m.
Medium Damage Range: Increased from 40.6-53.34m to 48.26-66m.
Minimum Damage Range: Increased from >53.34m to >66m.
Bullet Velocity: Increased from 725m/s to 790m/s.
Aim Down Sight Speed: Improved from 230ms to 220ms.
Bullet Velocity: Increased from 740m/s to 800m/s.
Bullet Velocity: Increased from 730m/s to 780m/s.
Maximum Damage Range: Increased from 0-43.18m to 0-47m.
Medium Damage Range: Increased from 43.18-55.8m to 47-63.1m.
Minimum Damage Range: Increased from >55.8m to >63.1m.
Bullet Velocity: Increased from 750m/s to 815m/s.
Bullet Velocity: Increased from 770m/s to 820m/s.
Bullet Velocity: Increased from 750m/s to 800m/s.
Maximum Damage Range: Increased from 0-35.56m to 0-40.64m.
Medium Damage Range: Increased from 35.56-48.26m to 40.64-55.88m.
Minimum Damage Range: Increased from >48.26m to >55.88m.
Upper Torso and Arm Modifiers: Increased from 0.94x to 1x.
Bullet Velocity: Increased from 690m/s to 750m/s.
Aim Down Sight Speed: Improved from 460ms to 410ms.
Medium Damage Range: Increased from 40.64-52.07m to 40.64-58.42m.
Minimum Damage Range: Decreased from 24 to 23 but range increased from >52.07m to >58.42m.
Headshot Modifier: Increased from 1.1x to 1.12x.
Upper Torso and Arm Modifiers: Increased from 1x to 1.07x.
Bullet Velocity: Increased from 700m/s to 760m/s.
Aim Down Sight Speed: Improved from 435ms to 400ms.
Upper Torso and Arm Modifiers: Increased from 1x to 1.04x.
Bullet Velocity: Increased from 710m/s to 770m/s.
Aim Down Sight Speed: Improved from 450ms to 420ms.
Bullet Velocity: Increased from 860m/s to 900m/s.
Bullet Velocity: Increased from 850m/s to 890m/s.
Bullet Velocity: Increased from 875m/s to 915m/s.
Maximum Damage Range: Increased from 0-33.02m to 0-40.64m.
Minimum Damage Range: Increased from >33.02m to >40.64m.
Arm Modifiers: Increased from 0.82x to 1x.
Bullet Velocity: Increased from 830m/s to 870m/s.
Maximum Damage: Decreased from 50 to 28.
Maelstrom Dual Trigger Maximum Damage: Decreased from 100 to 50.
Maximum Damage Range: Increased from 2m to 7.62m.
Minimum Damage: Decreased from 32 to 25.
Medium Damage Range 2: Increased from 22.3-29.7m to 22.3-31m.
Minimum Damage Range: Increased from >29.7m to >31m.
Headshot Modifier: Increased from 1.07x to 1.1x.
Leg Modifiers: Increased from 0.77x to 0.9x.
Maximum Damage Range: Increased from 0-10.2m to 0-10.5m.
Medium Damage Range: Increased from 10.2-20.32m to 10.5-20.32m.
Headshot Modifier: Increased from 1.07x to 1.15x.
Upper Torso and Arm Modifiers: Increased from 1x to 1.07x.
Lower Torso and Leg Modifiers: Increased from 0.9x to 0.95x.
Additional Note: Headshots now kill in 1 less bullet, and hitting legs or the lower torso is less punishing.
Warzone Nerfs & Buffs - November 14, 2024 - Season 1
Nerfs: MORS, Kar98k, Kastov LSW, Reclaimer 18, FJX Horus, Static-HV, RAM-9, Superi 46, DTIR 30-06, BP50, BAL-27, STG44, SVA 545, Ram-7, MCW, MTZ-556, Holger 556, M16, M13B, Chimera, STB 556, DG-58 LSW, Holger 26, Bruen Mk9, TAQ Evolvere, Pulemyot 762, Taq Eradicator, MCW 6.8, KVD Enforcer, LM-S, EBR-14, Renetti, Lockwood 680, Haymaker, KV Broadside, WSP-9, Striker, Striker 9, HRM-9, Rival-9, AMR9, Lachmann Shroud, Bas-P, VEL 46, Lachmann Sub, XRK Stalker
Buffs: M13C, M4, TR-76 Geist, Lachmann-556, Tempus Razorbac, FR Avancer, Kastov-74U, Kastov 545, Kastov 762, ISO Hemlock, TAQ-56, RAAL MG, RPK, Sakin MG38, Rapp H, 556 Icarus, HCR 56, Tempus Torrent, TAQ-M, Lockwood MK2, SA-B 50, SP-R 208, P890, 9mm Daemon, X12, Fennec 45, PDSW 528, Minibak, MX9, FSS Hurricane, ISO 9mm, ISO 45, SP-X 80, LA-B 330, MCPR-300, FJX Imperium, Victus XMR
Maximum Damage Range decreased from 76.2 meters to 70.48.
Maximum Damage Range decreased from 55.88 meters to 48.26.
Bullet Velocity decreased from 620m/s to 600m/s.
Maximum Damage decreased 29 to 27.
Maximum Damage Range increased 28.19 meters to 38.1.
Medium Damage decreased from 27 to 24.
Medium Damage Range increased from 35.56 meters to 53.34.
Minimum Damage decreased from 23 to 22.
Lower Torso modifier increased from 1x to 1.1x.
Bullet Velocity decreased from 800m/s to 690m/s.
Removed Medium Damage Range 2.
Maximum Damage decreased from 70 to 60.
Maximum Damage Range decreased from 2.54 meters to 1.01.
Lower Torso and Leg modifiers decreased from 1x to 0.9x.
Medium Damage Range 1 damage decreased from 51 to 45.
Medium Damage Range 1 decreased from 6.85 meters to 2.54.
Medium Damage Range 2 damage increased from 30 to 35.
Medium Damage Range 2 decreased from 10.41 meters to 3.30.
Medium Damage Range 3 damage increased from 20 to 21.
Medium Damage Range 3 set to 4.57 meters.
JAK Scimitar Conversion Kit
Maximum Damage Range decreased from 18.08 meters to 12.19.
Medium Damage Range 1 decreased from 32.69 meters to 21.59.
Medium Damage Range 2 decreased from 50.29 meters to 30.48.
Bullet Velocity decreased from 648m/s to 550m/s.
Maximum Damage Range decreased from 13.97 meters to 11.17.
Medium Damage Range 1 decreased from 25.4 meters to 20.32.
Medium Damage Range 2 decreased from 35.56 meters to 30.48.
Bullet Velocity decreased from 600m/s to 490m/s.
Maximum Damage Range decreased from 12.19 meters to 11.17.
Medium Damage Range 2 decreased from 30.48 meters to 25.4.
Bullet Velocity decreased from 500m/s to 450m/s.
Maximum Damage Range decreased from 12.7 meters to 10.66.
Medium Damage Range 1 decreased from 25.4 meters to 18.79.
Bullet Velocity decreased from 630m/s to 520m/s.
Maximum Damage decreased from 45 to 38.
Maximum Damage Range increased from 21.59 meters to 35.56.
Removed Medium Damage Range 1 and 2
Bullet Velocity decreased from 900m/s to 810m/s.
Bullet Velocity decreased from 750m/s to 710m/s.
Medium Damage Range 1 decreased from 49.53 meters to 43.18.
Medium Damage Range 2 decreased from 60.96 meters to 53.34.
Bullet Velocity decreased from 800m/s to 740m/s.
Maximum Damage decreased from 32 to 28.
Maximum Damage Range increased from 29.21 meters to 38.1.
Medium Damage Range 1 damage decreased from 28 to 24.
Medium Damage Range 1 increased from 44.45 meters to 50.8.
Bullet Velocity decreased from 960m/s to 720m/s.
Bullet Velocity decreased from 760m/s to 720m/s.
Bullet Velocity decreased from 780m/s to 720m/s.
Maximum Damage Range decreased 36.83 meters to 31.75.
Medium Damage Range 1 decreased from 50.8 meters to 44.45.
Maximum Damage Range decreased from 40.64 meters to 35.56.
Medium Damage Range 1 decreased from 60.96 meters to 50.8.
Headshot modifier decreased from 1.3x to 1.25x.
Maximum Damage Range decreased from 50.8 meters to 40.64.
Medium Damage Range 1 decreased from 60.96 meters to 50.8.
Lower Torso modifier decreased from 1x to 0.95x.
Maximum Damage Range increased from 25.4 meters to 33.02.
Jak Patriot Conversion Kit
Maximum Damage Range decreased from 36.83 meters to 30.48.
Medium Damage Range 1 decreased from 43.18 meters to 38.1.
Medium Damage Range 2 decreased from 60.96 meters to 48.26.
Maximum Damage Range decreased from 26.67 to 25.9.
Medium Damage Range decreased from 45.72 to 38.1.
Lower Torso and Legs modifiers decreased from 1x to 0.95x.
Max Damage Range increased from 25.4 meters to 29.84.
Minimum Damage decreased from 23 to 22.
Lower Torso and Legs Modifiers decreased from 1.1x to 1x.
Removed Medium Damage Range 2.
Bullet Velocity decreased from 880m/s to 675m/s.
Bullet Velocity decreased from 790m/s to 690m/s.
Bullet Velocity decreased from 810m/s to 690m/s.
JAK Shadow Titan Conversion Kit
Maximum Damage Range decreased from 20.44 meters to 17.9.
Medium Damage Range 1 decreased from 32.0 meters to 26.67.
Medium Damage Range 2 decreased from 48.0 meters to 38.1.
Maximum Damage Range decreased from 36.83 meters to 33.02.
Bullet Velocity decreased from 805m/s to 695m/s.
Maximum Damage decreased from 40 to 36.
Maximum Damage Range increased from 34.29 meters to 38.1.
Minimum Damage decreased from 35 to 34.
Bullet Velocity decreased from 810m/s to 700m/s.
JAK Annihilator Bullpup Conversion Kit
Maximum Damage Range decreased 27.94 meters to 24.89.
Medium Damage Range decreased from 38.1 meters to 34.29.
Minimum Damage decreased from 28 to 26.
Bullet Velocity decreased from 840m/s to 675m/s.
Maximum Damage Range decreased from 50.8 meters to 40.64.
Bullet Velocity decreased from 930m/s to 840m/s.
MCW 6.8 Full Auto Conversion Kit
Maximum Damage Range decreased from 40.64 meters to 35.56.
Medium Damage Range decreased from 55.88 meters to 48.26.
Magazine size increased from 20 to 30.
Maximum Damage Range decreased from 46.99 meters to 40.64.
Medium Damage Range decreased from 58.42 meters to 50.8.
Headshot modifier decreased from 2.1x to 1.7x.
Maximum Damage Range from 50.8 meters to 55.88.
Headshot modifier decreased from 2x to 1.5x.
Arm modifier increased from 1x to 1.3x.
Removed Medium Damage Range 1 and 2.
JAK Ferocity Conversion Kit
Maximum Damage Range decreased from 12.49 meters to 10.66.
Maximum Damage decreased from 70 to 60.
Maximum Damage Range decreased from 2.54 meters to 1.39.
Lower Torso and Leg modifiers decreased from 1x to 0.9x.
Medium Damage Range 1 damage decreased from 51 to 45.
Medium Damage Range 1 decreased from 6.85 meters to 3.55.
Medium Damage Range 2 damage increased from 30 to 35.
Medium Damage Range 2 decreased 10.41 meters to 4.69.
Medium Damage Range 3 damage set to 21.
Medium Damage Range 3 set to 5.33 meters.
Maximum Damage decreased from 36 to 23.
Medium Damage Range 1 damage decreased from 23 to 18.
Medium Damage Range 2 damage decreased from 18 to 14.
KV Broadside (MWII)
JAK Jawbreaker Conversion Kit
Headshot modifier decreased from 1.5x to 1.3x.
Neck modifier decreased from 1.3x to 1.1x.
Magazine Size increased from 20 to 40.
Maximum Damage Range decreased from 15.49 meters to 11.93.
Medium Damage Range 1 decreased from 23.36 meters to 19.81.
Medium Damage Range 2 decreased from 33.02 meters to 26.67.
Bullet Velocity decreased from 540m/s to 500m/s.
Broodmother .45 Conversion Kit
Maximum Damage Range decreased from 20.32 meters to 12.7.
Medium Damage Range 2 decreased from 30.48 meters to 22.86.
Maximum Damage Range decreased from 14.47 meters to 11.17.
Medium Damage Range 1 decreased from 26.67 meters to 20.32.
Medium Damage Range 2 decreased from 35.56 meters to 27.94.
Bullet Velocity decreased from 570m/s to 510m/s.
Maximum Damage increased from 27 to 28.
Maximum Damage Range decreased from 11.17 meters to 10.16.
Medium Damage Range 1 decreased from 22.86 meters to 17.78.
Medium Damage Range 2 decreased from 35.56 meters to 25.4.
Lower Torso modifier decreased from 1.1x to 1x.
Bullet Velocity decreased from 560m/s to 500m/s.
Maximum Damage Range decreased from 12.7 meters to 11.93.
Medium Damage Range 1 decreased from 24.13 meters to 19.05.
Bullet Velocity decreased from 480m/s to 460m/s.
Maximum Damage Range decreased from 15.24 meters to 11.68.
Medium Damage Range 1 decreased from 25.4 meters to 19.3.
Bullet Velocity decreased from 500m/s to 470m/s.
Maximum Damage Range decreased from 13.97 meters to 12.19.
Medium Damage Range 1 decreased from 24.13 meters to 21.59.
Lower Torso modifier decreased from 1.1x to 1x.
Bullet Velocity decreased from 625m/s to 540m/s.
JAK Decimator Conversion Kit
Maximum Damage Range decreased from 13.46 meters to 10.16.
Medium Damage Range 1 decreased from 20.57 meters to 17.78.
Maximum Damage Range decreased from 19.43 meters to 11.43.
Medium Damage Range 1 damage increased from 20 to 24.
Medium Damage Range 1 decreased from 30.48 meters to 22.35.
Minimum Damage increased from 16 to 19.
Headshot modifier decreased from 1.3x to 1.2x.
Maximum Damage Range decreased from 13.0 meters to 11.17.
Headshot modifier decreased from 1.4x to 1.15x.
Maximum Damage Range increased from 9.65 meters to 10.16.
Medium Damage Range 1 increased from 15.49 meters to 17.78.
Headshot modifier increased from 1.2x to 1.25x.
Lower Torso modifier increased from 1x to 1.1x.
Maximum Damage Range decreased from 50.8 meters to 44.95.
Maximum Damage increased from 27 to 28.
Maximum Damage Range increased from 25.4 meters to 27.94.
Medium Damage Range decreased from 40.64 meters to 39.37.
Maximum Damage Range increased from 25.4 meters to 34.29.
Medium Damage Range increased from 40.64 meters to 44.45.
Headshot modifier increased from 1.05x to 1.2x.
Upper Torso modifier increased from 1x to 1.1x.
Maximum Damage decreased from 34 to 31.
Maximum Damage Range increased from 25.4 meters to 34.29.
Medium Damage decreased from 31 to 27.
Medium Damage Range increased from 36.83 meters to 45.72.
Lower Torso modifier increased from 1x to 1.15x.
Removed Medium Damage Range 2.
Max Damage Range increased from 30.48 meters to 34.29.
Medium Damage increased from 24 to 26.
Minium Damage increased from 18 to 20.
Removed Medium Damage Range 2.
Maximum Damage Range decreased from 29.46 meters to 28.19.
Medium Damage increased from 22 to 24.
Lower Torso modifier decreased from 1x to 0.91x.
Maximum Damage Range increased from 24.89 meters to 29.84.
Removed Medium Damage Range 2.
Magazine size increased from 25 to 30.
Max Damage Range increased from 25.4 meters to 31.75.
Removed Medium Damage Range 2.
Maximum Damage Range increased from 15.24 meters to 31.75.
Medium Damage Range increased from 39.62 meters to 45.72.
Minimum Damage increased from 20 to 23.
Removed Medium Damage Range 2.
Maximum Damage Range increased from 30.48 meters to 40.64.
Medium Damage Range increased from 50.8 meters to 53.34.
Lower Torso modifier decreased from 1.15x to 1x.
Arm modifier increased from 0.96x to 1.15x.
Leg modifier increased from 0.96x to 1x.
Maximum Damage Range increased from 24.89 meters to 35.56.
Minimum Damage increased from 21 to 24.
Headshot modifier decreased from1.4x to 1.3x.
Arm modifier increased from 0.95x to 1.16x.
Leg modifier increased from 0.95x to 1.05x.
Removed Medium Damage Range 2.
Maximum Damage Range increased from 25.4 meters to 35.56.
Medium Damage decreased from 29 to 28.
Medium Damage Range increased from 40.64 meters to 46.99.
Arm and Lower Torso modifiers increased from 1x to 1.15x.
Maximum Damage increased from 33 to 38.
Medium Damage increased from 30 to 35.
Medium Damage Range decreased from 63.5 meters to 53.34.
Minimum Damage increased from 28 to 30.
Lower Torso modifier decreased from 1x to 0.9x.
Maximum Damage increased from 29 to 31.
Maximum Damage Range increased from 28.19 meters to 50.8.
Minimum Damage increased from 23 to 27.
Lower Torso modifier increased from 1x to 1.1x.
Removed Medium Damage Ranges 1 and 2.
Maximum Damage increased from 28 to 30.
Maximum Damage Range increased from 33.27 meters to 39.37.
Medium Damage increased from 26 to 27.
Medium Damage Range decreased from 55.62 meters to 50.8.
Lower Torso modifier increased from 1x to 1.05x.
Bullet Velocity decreased from 840m/s to 725m/s.
Maximum Damage Range increased from 35.56 meters to 45.72.
Medium Damage decreased from 25 to 24.
Minimum Damage decreased from 23 to 22.
Headshot modifier decreased from 1.4x to 1.2x.
Bullet Velocity decreased from 840m/s to 695m/s.
Maximum Damage Range increased from 25.9 meters to 40.64.
Headshot modifier decreased from1.4x to 1.2x.
Arm modifier increased from 1.04x to 1.1x.
Lower Torso modifier increased from1.04x to 1.1x.
Bullet Velocity decreased from 840m/s to 675m/s.
Maximum Damage increased from 26 to 28.
Maximum Damage Range increased from 34.29 meters to 38.1.
Medium Damage increased from 24 to 25.
Medium Damage Range decreased from 50.8 meters to 48.26.
Bullet Velocity decreased from 840m/s to 715m/s.
Medium Damage Range increased from 41.91 meters to 50.8.
Minimum Damage increased from 42 to 46.
Removed Medium Damage Range 2.
Removed Medium Damage Range 1 and 2.
Maximum Damage Range increased from 24.13 meters to 33.02.
Medium Damage Range increased from 45.72 meters to 50.8.
Upper Arm modifier increased from 1.2x to 1.4x.
Bullet Velocity increased from 690m/s to 720m/s.
Maximum Damage increased from 91 to 100.
Maximum Damage Range increased from 28.19 meters to 39.37.
Minimum Damage increased from 50 to 85.
Upper Torso, Neck and Upper Arm modifiers increased from 1.26x to 1.5x.
Removed Medium Damage Range 1.
Maximum Damage increased from 93 to 100.
Maximum Damage Range increased 29.21 meters to 45.72.
Minimum Damage increased from 55 to 93.
Headshot Modifier decreased from 2x to 1.7x.
Bullet Velocity decreased from 830m/s to 730m/s.
Removed Medium Damage Range 1.
Lower Arm modifier increased from 1x to 1.3x.
Minimum Damage increased from 22 to 24.
Hand modifier increased from 1.09x to 1.13x.
Removed Medium Damage Range 2.
Arm modifier increased from 1.1x to 1.4x.
Maximum Damage Range increased 9.9 meters to 10.16.
Medium Damage Range 1 increased from 15.74 meters to 17.78.
Minimum Damage increased from 12 to 13.
Lower Torso modifier increased from 1x to 1.1x.
Maximum Damage increased from 26 to 28.
Maximum Damage Range decreased from 14.73 meters to 10.16.
Maximum Damage increased from 33 to 35.
Maximum Damage Range decreased from 11.43 meters to 10.16.
Medium Damage Range 1 damage increased from 28 to 29.
Lower Torso modifier decreased from 1.1x to 1x.
Maximum Damage Range decreased from 11.17 meters to 10.16.
Medium Damage Range 1 decreased from 25.14 meters to 22.35.
Minimum Damage increased from 18 to 19.
Arm modifier increased from 0.99x to 1.1x.
Lower Torso modifier decreased from 1.1x to 0.94x.
Maximum Damage Range increased from 7.87 meters to 10.66.
Headshot modifier decreased from 1.4x to 1.3x.
Arm modifier increased from1.05x to 1.15x.
Leg modifier decreased from 1.05x to 1x.
Maximum Damage Range increased from 9.39 meters to 10.41.
Medium Damage Range 1 increased from 13.97 meters to 17.78.
Leg modifier increased from 0.99x to 1.1x.
Maximum Damage Range increased from 8.89 meters to 10.16.
Minimum Damage increased from 18 to 19.
Headshot modifier decreased from1.3x to 1.2x.
Arm modifier increased from 0.95x to 1x.
Bullet Velocity decreased from 860m/s to 760m/s.
1 Shot Headshot within 30.48 meters.
Bullet Velocity decreased from 860m/s to 760m/s.
1 Shot Headshot within 33.02 meters.
Bullet Velocity decreased from 860m/s to 760m/s.
1 Shot Headshot within 35.56 meters.
Bullet Velocity decreased from 860m/s to 800m/s.
1 Shot Headshot within 50.8 meters.
Bullet Velocity decreased from 860m/s to 800m/s.
1 Shot Headshot within 55.88 meters.
Warzone Nerfs & Buffs - October 21, 2024 - Season 6
Nerfs: Reclaimer 18
Akimbo
Max Damage Range decreased to 2.54 meters, down from 3.81.
Max Damage decreased to 35, down from 45.
Near-Mid Damage decreased to 15, down from 20.
Warzone Nerfs & Buffs - October 1, 2024 - Season 6
Buffs: Crossbow
Warzone Nerfs & Buffs - September 24, 2024 - Season 6
Nerfs: DTIR 30-06
Increased recoil gun kick to 32deg/s, up from 27.5deg/s.
Fixer 1.4 Long Barrel:
Increased recoil gun kick by 3%.
Increased horizontal recoil and vertical recoil by 8%.
Sanctum-60 Long Barrel
Increased recoil gun kick by 3%.
Shadowcaster Suppressed Barrel
Increased recoil gun kick, horizontal recoil, and vertical recoil by 4%.
Demo Nimble Stock
Increased horizontal recoil and vertical recoil by 4%.
Rifleman 200 Stock
Increased recoil gun kick, horizontal recoil, and vertical recoil by 3%.
Warzone Nerfs & Buffs - September 19, 2024 - Season 6
Nerfs: DTIR 30-06, RAAL MG
Buffs: Reclaimer 18
Max Damage decreased to 45, down from 48.
Near-Mid Damage deceased to 38, down from 45.
Mid Damage decreased to 36, down from 41.
Min Damage deceased to 35, down from 36.
Headshot Modifier decreased to 1.35x, down from 1.5x.
JAK Protean Conversion Kit
Headshot Modifier decreased to 1.67x, down from 3x.
Neck Modifier decreased to 1.5x, down from 2x.
Upper and Lower Torso Modifiers decreased to 1.5x, down from 2x.
Arm Modifier decreased to 1.2x, down from 2x.
Fixed fire rate at 200 rpm instead of 66.
Warzone Nerfs & Buffs - September 18, 2024 - Season 6
Nerfs: STG44, RAAL MG
Buffs: BP50, RAM-9, Holger 556, MCW, MTZ-556, SVA 545, M13C, M16, TR-76 Geist, Cronen Squall, FTAC Recon, Lachmann-762, TAQ-V, AMR9, HRM-9
Max Damage Range decreased to 27.94 meters, down from 36.83.
Near-Mid Damage Range decreased to 36.83 meters, down from 44.45.
Lower Torso Modifier decreased to 1.15x, down from 1.3x.
Lower Arm and Hand Modifiers decreased to 1.15x, down from 1.3x.
JAK Protean Conversion Kit
Headshot Modifier decreased to 1.67x, down from 3x.
Neck Modifier decreased to 1.5x, down from 2x.
Upper and Lower Torso Modifiers decreased to 1.5x, down from 2x.
Arm Modifier decreased to 1.2x, down from 2x.
Far-Mid Damage Range increased to 40.64 meters, up from 35.3.
JAK Revenger Conversion Kit
Near-Mid Damage increased to 22, up from 21.
Neck Modifier decreased to 1.1x, down from 1.2x.
Max Damage Range increased to 12.19 meters, up from 10.16.
Mid Damage Range increased to 20.32 meters, up from 17.27.
Max Damage Range increased to 50.8 meters, up from 41.91.
Near-Mid Damage Range increased to 50.8 meters, up from 44.45.
Mid Damage Range increased to 60.96 meters, up from 53.34.
Headshot Modifier increased to 1.3x, up from 1.25x.
Near-Mid Damage Range increased to 50.8 meters, up from 44.95.
Decreased sprint to fire time to 189ms, down from 210ms.
JAK Patriot Conversion Kit
Max Damage Range increased to 36.83 meters, up from 30.48.
Near-Mid Damage Range increased to 43.18 meters, up from 37.33.
Mid Damage Range increased to 60.96 meters, up from 53.34.
Decreased aim down sight time to 240ms, down from 280ms.
Decreased horizontal recoil to 6deg/s, down from 6.9deg/s.
Decreased vertical recoil to 47.7deg/s, down from 52deg/s.
Increased firing aim stability.
Decreased horizontal recoil to 4.7deg/s, down from 5.8deg/s.
Decreased vertical recoil to 53.5deg/s, down from 63.9deg/s.
Decreased horizontal recoil to 9.6deg/s, down from 10.8deg/s.
Decreased vertical recoil to 48.2deg/s, down from 53.6deg/s.
Increased firing aim stability.
Decreased aim down sight time to 260ms, down from 290ms.
Increased firing aim stability.
Max Damage Range increased to 13.97 meters, up from 12.7.
Mid Damage Range increased to 24.13 meters, up from 21.59.
Lower Torso Modifier increased to 1.1x, up from 1x.
Max Damage Range increased to 12.7 meters, up from 10.41.
Lower Torso Modifier increased to 1.05x, up from 1x.
Warzone Nerfs & Buffs - August 21, 2024 - Season 5 Reloaded
Nerfs: STG44, Static-HV, RPK
Buffs: BAL-27, SOA Subverter, MCW, DG-56, FR 5.56, Holger 556, M16, Bas-B, MTZ-762, Pulemyot 762, DM56, MCW 6.8, Rival-9, Striker, Lachmann Shroud
Max Damage decreased to 32, down from 36.
Mid Damage decreased to 24, down from 25.
Max Damage Range decreased to 13.97 meters, down from 16.0.
Near-Mid Damage Range decreased to 25.4 meters, down from 30.48.
Mid Damage Range decreased to 35.56 meters, down from 40.64.
Headshot Modifier decreased to 1.2x, down from 1.4x.
Leg and Foot Modifiers decreased to .95x, down from 1x.
JAK Cataclysm Conversion Kit
Increased incoming flinch to 0.68n, up from 0.17n.
Increased hipfire spread minimum to 10deg/s, up from 3.6deg/s.
Increased hipfire spread maximum to 14deg/s, up from 9deg/s.
Increased recoil gun kick to 38.60deg/s, up from 23.16deg/s.
Increased horizontal recoil to 23.29deg/s, up from 18.63deg/s.
Increased vertical recoil to 94.08deg/s, up from 56.45deg/s.
Max Damage Range increased to 31.75 meters, up from 26.67.
Max Damage Range increased to 25.4 meters, up from 20.57.
Max Damage Range increased to 36.83 meters, up from 30.48.
Near-Mid Damage Range increased to 44.45 meters, up from 38.1.
Mid Damage Range increased to 53.34 meters, up from 48.26.
Lower Torso Modifier increased to 1.1x, up from 1x.
Max Damage Range increased to 43.18 meters, up from 38.1.
Lower Arm and Hand Modifiers increased to 1.1x, up from 1x.
Max Damage Range increased to 41.91 meters, up from 36.83.
JAK Patriot Conversion Kit
Max Damage Range increased to 30.48 meters, up from 24.9.
Leg and Foot Modifiers increased to 1.1x, up from 1x.
JAK Heretic Carbine Kit
Max Damage Range increased to 33.02 meters, up from 27.94.
Neck Modifier increased to 1.2x, up from 1.1x.
Lower Torso and Hand Modifiers increased to 1.1x, up from 1x.
Decreased sprint to fire time to 262ms, down from 285ms .
Decreased aim down sight time to 420ms, down from 450ms.
Increased rate of fire to 545rpm, up from 492rpm.
Max Damage Range increased to 43.18 meters, up from 36.83.
Increased rate of fire to 353rpm, up from 316rpm.
Lower Torso Modifier increased to 1.2x, up from 1x.
Max Damage Range increased to 15.24 meters, up from 12.7.
Max Damage Range increased to 14.48 meters, up from 12.7.
Near-Mid Damage Range increased to 26.67 meters, up from 24.13.
JAK Decimator Conversion Kit
Max Damage Range increased to 13.46 meters, up from 12.44.
Warzone Nerfs & Buffs - August 6, 2024 - Season 5
Nerfs: Superi 46, RPK, WSP Stinger
Near-Mid Damage decreased to 26, down from 29.
Min Damage decreased to 20, down from 25.
JAK Cataclysm Conversion Kit
Max Damage decreased to 75, down from 140.
Near-Mid Damage decreased to 67, down from 130.
Min Damage decreased to 57, down from 120.
Max Damage Range decreased to 33.02 meters, down from 38.1.
Head Modifier decreased to 1.5x, down from 2.1x.
Upper Torso Modifier increased to 1.3x, up from 1.2x.
Lower Torso Modifier increased to 1.2x, up from 1.1x.
Akimbo
Max Damage decreased to 20, down from 24.
Near-Mid damage decreased to 18, down from 22.
Min Damage decreased to 17, down from 20.
Warzone Nerfs & Buffs - July 30, 2024 - Season 5
Nerfs: Superi 46
Buffs: COR-45
Max Damage Range decreased to 12.7 meters, down from 13.97.
We have removed the Mid Damage Range
Min Damage of 25 now starts at 25.4 meters instead of 34.3 meters.
Increased rate of fire to 450rpm, up from 240rpm.
XRK TR9 Trigger Action
Decreased rate of fire penalty to -15%, down from -25%.
XRK Lightning Fire Trigger Action
Decreased rate of fire benefit to 22%, down from 25%.
Warzone Nerfs & Buffs - July 24, 2024 - Season 5
Nerfs: FJX Horus, Superi 46, Holger 26, COR-45, WSP-9
Buffs: Reclaimer 18, BAL-27, M4, MTZ-556, MCW, SVA 545, TAQ-V, Bas-B, TAQ Evolvere, Taq Eradicator, Pulemyot 762, Bruen Mk9, KV Broadside, Vaznev-9k, VEL 46, PDSW 528, Minibak, AMR9
Max Damage Range decreased to 8.63 meters, down from 10.16.
Near-Mid Damage Range decreased to 17.27 meters, down from 20.32.
Mid Damage Range decreased to 25.91 meters, down from 30.48.
Increased sprint to fire time to 110ms, up from 93ms.
Decreased movement speed to 4.9m/s, down from 5m/s.
Decreased crouched movement speed to 1.9m/s, down from 2m/s.
Decreased sprint speed to 5.8m/s, down from 5.9m/s.
Decreased ADS movement speed to 3.4m/s, down from 3.6m/s.
Lower Torso Modifier decreased to 1x, down from 1.1x.
Decreased rate of fire to 240rpm, down from 375rpm.
XRK v6 Match Trigger Action
Decreased rate of fire to 264rpm, down from 438rpm.
XRK v21 Heavy Match Trigger Action
Decreased rate of fire to 272rpm, down from 545rpm.
Legs Modifiers decreased to .9x, down from 1x.
Fixed an issue causing inconsistent damage dealt to enemies in both fire types.
Semi-auto
Increased rate of fire to 200rpm, up from 182rpm.
Max Damage Range increased to 26.67 meters, up from 21.59.
Decreased horizontal recoil magnitude, allowing greater predictability during sustained fire.
Decreased overall recoil magnitude to aid in long-range effectiveness.
Decreased overall recoil deviation, ensuring a more predictable pattern that is easier to control at range.
Min Damage increased to 21, up from 17.
Near-Mid Damage increased to 24, up from 21.
Max Damage Range increased to 30.48 meters, up from 25.4.
Near-Mid Damage Range increased to 60.96 meters, up from 50.8.
Lower Torso Modifier increased to 1.1x, up from 1x.
Max Damage Range increased to 36.83 meters, up from 31.75.
Leg Modifier increased to 0.9x, up from 0.85x.
Max Damage Range increased to 40.64 meters, up from 35.56
Leg Modifier increased to 1.07x, up from 1x.
Min Damage increased to 28, up from 24.
Max Damage Range increased to 39.37 meters, up from 33.02.
Max Damage Range increased to 34.29 meters, up from 27.94.
Upper and Lower Arm Modifiers increased to 1.1x, up from 1x.
Max Damage Range increased to 36.83 meters, up from 31.75.
JAK Jawbreaker Conversion Kit
Decreased vertical recoil by 20%.
Mid Damage increased to 27, up from 25.
Min Damage increased to 23, up from 20.
Max Damage Range increased to 11.43 meters, up from 8.89.
Near-Mid Damage increased to 22, up from 20.
Min damage increased to 16, up from 15.
Arm and Hand Modifiers increased to 1.1x, up from 1x.
Min Damage increased to 19, up from 16.
Near-Mid Damage increased to 24, up from 22.
Min Damage increased to 26, up from 21.
Max Damage Range increased to 11.43 meters, up from 8.38.
Near-Mid Damage Range increased to 21.59 meters, up from 19.05.
Lower Torso Modifiers increased to 1.1x, up from 1x.
Arm and Hand Modifiers increased to 1.1x, up from .95x.
Max Damage Range increased to 12.7 meters, up from 10.67.
Near-Mid Damage Range increased to 21.59 meters, up from 17.78.
Warzone Nerfs & Buffs - July 2, 2024 - Season 4 Reloaded
Nerfs: Kar98k, Superi 46
Lower Torso Modifier decreased to .95x, down from 1.1x.
Arm Modifiers decreased to .95x, down from 1.2x.
Leg Modifiers decreased to .95x, down from 1x.
Lower Torso Modifier decreased to 1.1x, down from 1.3x.
Lower Arm and Hand Modifiers decreased to 1.1x, down from 1.3x.
Warzone Nerfs & Buffs - June 26, 2024 - Season 4 Reloaded
Nerfs: Kar98k, Lockwood MK2
Buffs: FJX Horus, BAL-27, MCW, Holger 556, MTZ-556, M16, MTZ-762, RAAL MG, Sakin MG38, Rapp H, HCR 56, Striker, Rival-9
Modified controller aim assist properties to align with the Sniper Rifle class.
Max Damage Range decreased to 55.88 meters, down from 63.5.
Decreased bullet velocity to 620m/s, down from 660m/s.
JAK Wardens Conversion Kit
Increased sprint to fire speed from to 100ms, up from 35ms.
JAK Scimitar Kit
Max Damage Range increased to 15.08 meters, up from 13.71.
Near-Mid Damage Range increased to 27.22 meters, up from 24.
Mid Damage Range increased to 41.91 meters, up from 41.14.
Lower Torso Modifier increased to 1.1x, up from 1x.
Min Damage increased to 24, up from 22.
Increased bullet velocity to 750m/s, up from 710m/s.
Near-Mid Damage Range increased to 60.96 meters, up from 50.8
Increased bullet velocity to 720m/s, up from 690m/s.
Increased bullet velocity to 720m/s, up from 690m/s.
Jak Patriot AMP
Mid Damage Range increased to 53.34 meters, up from 48.26.
Max Damage Range increased to 25.4 meters, up from 19.05.
Near-Mid Damage Range increased to 48.26 meters, up from 40.64.
Min Damage increased to 28, up from 27.
Min Damage increased to 25, up from 24.
Leg Modifier increased to 1x, up from .95x.
Near-Mid Damage Range increased to 50.8 meters, up from 48.2.
Lower Torso Modifier increased to 1.1x, up from 1x.
Max Damage Range increased to 12.7 meters, up from 12.19.
Near-Mid Damage Range increased to 25.4 meters, up from 24.3.
Warzone Nerfs & Buffs - June 11, 2024 - Season 4
Nerfs: Crossbow, AMR9
Buffs: Sidewinder
Blastcap 20" Bolts
Stuck damage decreased to 110, down from 200.
Inner damage decreased to 110, down from 150.
Outer damage decreased to 35, down from 50.
JAK Thunder LMG Kit
Reverted an unintentional removal of the ramping rate of fire property.
Increased initial rate of fire to 555rpm, up from 375rpm.
Decreased ramped rate of fire to 780rpm, down from 857rpm.
Decreased shots required to reach ramped rate of fire to 9, down from 15.
Increased delay before ramped rate of fire begins to decay to 350ms, up from 250ms.
Warzone Nerfs & Buffs - June 3, 2024 -
Nerfs: DG-58 LSW
Min Damage decreased to 22, down from 27.
Max Damage Range decreased to 17.78 meters, down from 29.21.
New Damage Ranges Added
Near-Mid Damage set to 27
Near-Mid Damage Range set to 30.48 meters.
Mid Damage set to 25
Mid Damage Range set to 45.72 meters.
Warzone Nerfs & Buffs - May 29, 2024 - Season 4
Nerfs: BP50, SVA 545, DG-58 LSW, WSP-9, Striker 9, XRK Stalker
Buffs: FJX Horus, BAL-27, ISO Hemlock, Chimera, Kastov 762, MTZ-556, MCW, Holger 556, Holger 26, Rival-9, AMR9
Decreased movement speed to 4.8m/s, down from 5m/s.
Decreased sprint speed to 5.5m/s, down from 5.7m/s.
Decreased tactical sprint speed to 6.8m/s, down from 7m/s.
JAK Revenger Kit
Decreased movement speed to 5.1m/s, down from 5.5m/s.
Decreased crouch movement speed to 2.4m/s, down from 2.6m/s.
Decreased sprint speed to 5.8m/s, down from 6.2m/s.
Decreased tactical sprint speed to 7.1m/s, down from 7.7m/s.
Decreased ADS movement speed to 3.1m/s, down from 3.3m/s.
Mid Damage decreased to 22, down from 24.
Headshot Modifier decreased to 1.3x, down from 1.4x.
Headshot Modifier decreased to 1.2x, down from 1.4x.
Decreased bullet velocity to 780m/s, down from 880m/s.
Max Damage Range decreased to 15.49 meters, down from 18.03.
Near-Mid Damage Range decreased to 23.36 meters, down from 26.67.
Mid Damage Range decreased to 33.02 meters, down from 38.1.
Lower Arm and Hand Modifiers decreased to 1x, down from 1.1x.
Min Damage decreased to 21, down from 23.
Max Damage Range decreased to 11.17 meters, down from 12.19.
Headshot Modifier decreased to 1.25x, down from 1.3x.
Neck Modifier decreased to 1.2x, down from 2x.
Max Damage increased to 28, up from 27.
Near-Mid Damage increased to 24, up from 23.
Mid Damage increased to 21, up from 19.
Min Damage increased to 19, up from 16.
Max Damage Range increased to 10.16 meters, up from 7.62.
Headshot Modifier decreased to 1.2x, down from 1.4x.
Arm and Hand Modifiers increased to 1x, up from 0.95x.
Lower Torso Modifier increased to 1x, up from 0.95x.
Leg Modifier increased to 1x, up from 0.95x.
Decreased recoil gun kick to 35.4deg/s, down from 42.5deg/s.
No Stock Mod
Increased ADS movement speed benefit to 12%, up from 9%.
Lopper LX-D Stock
Added 3% ADS movement speed penalty.
Near-Mid Damage Range increased to 49.53 meters, up from 39.37.
Mid Damage Range increased to 60.96 meters, up from 50.8.
Lower Arm and Hand Modifiers increased to 1.1x, up from 1x.
Mid Damage increased to 25, up from 24.
Min Damage increased to 21, up from 20.
Arm Modifier increased to 1.16x, up from 0.95x.
Near-Mid Damage increased to 26, up from 24.
Arm Modifier increased to 1.15x, up from 1x.
Lower Torso Modifier increased to 1.15x, up from 1.1x.
Mid Damage Range increased to 57.15 meters, up from 51.81.
Arms and Hand Modifiers increased to 1.15x, up from 0.96x.
Lower Torso Modifier increased to 1.15x, up from 1x.
Leg Modifier increased to 1x, up from 0.96x.
Max Damage Range increased to 40.64 meters, up from 35.56.
Near-Mid Damage Range increased to 50.8 meters, up from 48.26.
Headshot Modifier increased to 1.25x, up from 1.2x.
Min Damage increased to 22, up from 20.
Near-Mid Damage Range increased to 50.8 meters, up from 45.72.
Leg Modifier increased to 0.95x, up from 0.85x.
Headshot Modifier increased to 1.3x, up from 1.2x.
Increased bullet velocity to 500m/s, up from 450m/s.
JAK Headhunter Carbine Conversion: Increased rate of fire to 882rpm, up from 682rpm.
Max Damage increased to 29, up from 27.
Max Damage Range decreased to 10.66 meters, down from 17.78.
Near-Mid Damage increased to 27, up from 25.
New Damage Range Added
Mid Damage set to 25
Mid Damage Range set to 34.29 meters.
Warzone Nerfs & Buffs - May 15, 2024 - Season 3 Reloaded
Nerfs: Tonfa, Riveter
It will now take 4 melee hits, up from 3, to eliminate an enemy with full health and 3 armor plates.
.410 Gauge Ball Ammunition:
Near-Mid Damage decreased to 30, down from 33.
Mid Damage decreased to 25, down from 27.
*New Damage Range Added*
Far-Mid Damage set to 21.
Far-Mid Damage range set to 16.51 meters.
Min Damage decreased to 15, down from 25.
Warzone Nerfs & Buffs - May 14, 2024 - Season 3 Reloaded
Nerfs: COR-45
Implemented measures to prevent exploits that allow firing faster than intended.
Warzone Nerfs & Buffs - May 9, 2024 - Season 3 Reloaded
Buffs: Lockwood MK2
JAK Wardens Conversion Kit
Near-Mid damage increased to 26, up from 25.
Near-Mid damage increased range to 8.1 meters, up from 6.4.
Mid damage range increased to 20.3 meters, up from 16.3.
Increased standing hipfire spread minimum to 3.3deg/s, up from 2.3deg/s.
Increased standing hipfire spread maximum to 5.8deg/s, up from 5.5deg/s.
.410 Gauge Slug Shells Ammunition (JAK Wardens)
Added 21% standing hipfire spread minimum benefit.
Added 21% standing hipfire spread maximum penalty.
Resolved an issue where damage values were not applying as intended.
Max: 90 damage up to 7.6 meters
Near-Mid: 80 damage up to 15.7 meters
Mid: 70 damage up to 31.8 meters
Min: 50 damage up to elimination
.410 Gauge Ball Ammunition (JAK Wardens)
Decreased standing hipfire spread minimum benefit to 21%, down from 100%.
Decreased standing hipfire spread maximum benefit to 21%, down from 80%.
Warzone Nerfs & Buffs - May 3, 2024 - Season 3 Reloaded
Nerfs: DG-58 LSW
Buffs: Lockwood MK2
JAK Nightshade:
Max Damage decreased to 30, down from 33.
Near-Mid Damage reduced to 27, down from 30.
Mid Damage reduced to 24, down from 28.
Max Damage Range decreased to 12.7 meters, down from 19.05.
Near-Mid Damage Range reduced to 24.13 meters, down from 30.48.
Headshot Modifier reduced to 1.15x, down from 1.4x.
JAK Wardens: Fixed an issue causing shots to not hit in the expected location while firing simultaneously.
Warzone Nerfs & Buffs - May 1, 2024 - Season 3 Reloaded
Nerfs: MORS, RAM-9, SOA Subverter, Ram-7, Bruen Mk9, HRM-9, KATT-AMR, XRK Stalker
Buffs: FR Avancer, Tempus Razorbac, M13B, FR 5.56, MCW, SO-14, MTZ-762, Taq Eradicator, DG-58 LSW, 9mm Daemon, X12, .50 GS, P890, WSP Stinger, TYR, Renetti, COR-45, Riveter, KV Broadside, Striker, WSP-9, Rival-9
Increased aim down sight time to 580ms, up from 560ms.
Decreased bullet velocity to 900m/s, down from 960m/s.
HVP Anti-Material Slug Ammunition
Increased bullet velocity penalty to 20%, up from 15%.
Increased horizontal recoil to 17.6deg/s, up from 16.9deg/s..
Increased vertical recoil to 44.4deg/s, up from 42.9deg/s.
Min Damage decreased to 25, down from 28.
Max Damage Range decreased to 20.57 meters, down from 22.86.
Max Damage decreased to 28, down from 32.
Near-Mid Damage decreased to 26, down from 28.
Near-Mid Damage Range decreased to 39.37 meters, down from 43.18.
Mid Damage Range decreased to 49.53 meters, down from 53.34.
Increased hipfire spread minimum to 3deg/s, up from 2.6deg/s.
Max Damage decreased to 26, down from 28.
Leg Modifiers decreased to 1x, down from 1.05x.
Lower Torso Modifier decreased to 1x, down from 1.1x.
Max Damage decreased to 28, down from 31.
Near-Mid Damage decreased to 24, down from 28.
Mid Damage decreased to 22, down from 24.
Max Damage Range decreased to 10.41 meters, down from 11.3.
Decreased bullet velocity to 620m/s, down from 660m/s.
Decreased bullet velocity to 790m/s, down from 860m/s.
Near-Mid Damage increased to 22, up from 20.
Mid Damage increased to 20, up from 17.
Min Damage increased to 18, up from 16.
Near-Mid Damage increased to 26, up from 22.
Min Damage increased to 22, up from 18.
Max Damage increased to 24, up from 23.
Headshot Modifier decreased to 1.4x, down from 1.5x.
Upper Torso Modifier increased to 1.2x, up from 1.1x.
Arm and Hand Modifiers increased to 1.2x, up from 1x.
Increased aim down sight movement speed to 2.9m/s, up from 2.7m/s.
Increased bullet velocity to 720m/s, up from 680m/s.
Upper Torso and Upper Arm Modifier increased to 1.1x, up from 1x.
600mm FR Longbore Barrel
Removed hipfire spread minimum benefit.
Decreased hipfire spread penalty by 8%.
Decreased aim down sight speed penalty by 20%.
Replaced aiming idle sway penalty with benefit.
435mm FR 435 Barrel
Removed movement speed penalties.
Removed hipfire spread penalties and benefits.
Increased recoil control benefit by 5%.
Added firing aim stability benefit.
Removed bullet velocity benefit.
Removed damage range penalty.
Decreased aim down sight speed penalty by 2%.
Decreased aim down sight movement speed penalty by 3%.
Removed aiming idle sway penalty.
395 FR Minibore Barrel
Replaced hipfire spread minimum penalty with benefit.
Added sprint to fire speed benefit.
Removed aiming idle sway penalty.
FR Sprinter Stock
Removed tactical sprint speed benefit.
Added aim down sight speed benefit.
Decreased aiming idle sway penalty.
Added flinch resistance benefit.
Recon Stock Pad
Removed crouch movement speed benefit.
Added movement speed benefit.
Replaced hipfire spread penalty with benefit.
Added sprint to fire speed benefit.
Removed aim down sight speed benefit.
FR Anchor Comb
Removed tactical sprint speed penalty.
Decreased sprint to fire speed penalty by 3%.
Added aiming idle sway benefit.
FR TON-618 Comb
Decreased aim down sight speed penalty
Mid Damage increased to 24, up from 23.
Min Damage increased to 20, up from 18.
Max Damage Range increased to 30.48 meters, up from 26.67.
Increased hipfire spread minimum to 3.2deg/s, up from 2.6deg/s.
Increased moving hipfire spread maximum to 5.6deg/s, up from 5.3deg/s.
Fire Type: Full-Auto
Decreased sprint to fire time to 261ms, down from 307ms.
Decreased aim down sight time to 270ms, down from 290ms.
Decreased aim down sight time to 260ms, down from 280ms.
JAK Thunder LMG Kit
Decreased aim down sight time benefit by 20ms.
Decreased sprint to fire time to 189ms, down from 252ms.
Decreased aim down sight time to 330ms, down from 340ms.
Upper Torso Modifier increased to 1.1x, up from 1x.
Arms and Hands Modifiers increased to 1.1x, up from 1x.
Lower Torso Modifier increased to 1.1x, up from 1x.
Increased movement speed to 5.4m/s, up from 5.2m/s.
Akimbo 9mm Daemon Rear Grip
Max Damage increased to 24, up from 22.
Near-Mid Damage increased to 22, up from 21.
Mid Damage increased to 20, up from 18.
Min Damage increased to 18, up from 16.
Max Damage Range increased to 10.36 meters, up from 5.64.
Near-Mid Damage Range increased to 18.28 meters, up from 12.34.
Mid Damage Range increased to 33.52 meters, up from 18.58.
Removed 10% movement speed penalty.
Decreased hipfire spread minimum to 1.7deg/s, down from 2.4deg/s.
Decreased hipfire spread maximum to 5deg/s, down from 5.5deg/s.
Increased movement speed to 5.4m/s, up from 5.2m/s.
Increased sprint speed to 6.1m/s, up from 6m/s.
Increased sprint speed to 5.8m/s, up from 5.7m/s.
Increased movement speed to 5.3m/s, up from 5.2m/s.
Upper Torso Modifier increased to 1.1x, up from 1x.
Increased movement speed to 5.9m/s, up from 5.7m/s.
Increased movement speed to 5.3m/s, up from 5.1m/s.
Increased movement speed to 5.4m/s, up from 5.2m/s.
Increased movement speed to 5.4m/s, up from 5.2m/s.
Decreased aim down sight spread by 10%.
.410 Gauge Ball Ammunition
Increased aim down sight spread by 10%.
JAK Jawbreaker
Removed aim down sight spread.
Min Damage increased to 28, up from 23.
Mid Damage Range increased to 35.56 meters, up from 30.48.
Decreased sprint to fire time to 66ms, down from 110ms.
Max Damage increased to 26, up from 25.
Max Damage Range decreased to 12.19 meters, down from 13.97.
Lower Arm and Hand Modifiers increased to 1.1x, up from 1x.
Lower Torso Modifier increased to 1.1x, up from 1x.
Warzone Nerfs & Buffs - April 16, 2024 - Season 3 - Week 3
Nerfs: RAM-9, WSP Swarm
Buffs: MTZ-556, Holger 556, M16, Striker
Decreased minimum and maximum hipfire accuracy by 10%.
Increased ADS time to 220ms up from 200ms.
Decreased flinch resistance to 0.15N, down from 0.8N
Increased bullet velocity to 690m/s, up from 650m/s
Adjusted recoil and gun kick to decrease deviation, allowing a more predictable pattern.
Decreased horizontal and vertical recoil by 20%.
Decreased gun kick by 20%.
Decreased visual recoil by 18%.
Decreased ADS time to 204ms, down from 215ms
Warzone Nerfs & Buffs - April 10, 2024 - Season 3 - Week 1
Nerfs: Renetti
JAK Ferocity Carbine Kit:
Max Damage decreased to 28, down from 36.
Min Damage decreased to 24, down from 28.
Max Damage Range decreased to 12.44 meters, down from 17.52.
Lower Torso Multiplier increased to 1.1x, up from 1.
Arms and Hand Multiplier increased to 1.1x, up from 1.
Warzone Nerfs & Buffs - April 3, 2024 - Season 3
Nerfs: RAM-9, SOA Subverter, DG-56, Ram-7, MTZ-762, Bas-B, RAAL MG, TAQ Evolvere, Bruen Mk9, Tempus Torrent, WSP Swarm, WSP-9, Striker 9, Striker, HRM-9, Rival-9, AMR9, SP-X 80, KV Inhibitor, XRK Stalker
Buffs: Tempus Razorbac, FR Avancer, M13C, Lachmann-556, Sidewinder, HCR 56, Rapp H, Taq Eradicator, WSP Stinger, Renetti, Bas-P, Lachmann Sub, MX9
Max Damage decreased to 27, down from 30.
Decreased sprint to fire time to 147ms, down from 178ms.
Max Damage Range decreased to 22.86 meters, down from 25.4.
Near-Mid Damage Range decreased to 41.91 meters, down from 46.23.
Increased sprint to fire time to 268ms, up from 256ms.
Increased aim down sight time to 290ms, up from 270ms.
Increased sprint to fire time to 199ms, up from 178ms.
Max Damage decreased to 32, down from 36.
Near-Mid Damage decreased to 28, down from 30.
Max Damage Range decreased to 24.13 meters, down from 26.67.
Head Modifier decreased to 1.2x, down from 1.3x.
Neck Modifier decreased to 1x, down from 1.3x.
Max Damage decreased to 38, down from 40.
Near-Mid Damage decreased to 35, down from 38.
Decreased rate of fire to 600rpm, down from 667rpm.
Decreased recoil center speed by 6%.
JAK Outlaw-277
Max Damage decreased to 90, down from 100.
Near-Mid Damage Range decreased to 25.4 meters, down from 27.94.
Head Modifier decreased to 1.4x, down from 1.6x.
Upper Torso and Arms Modifiers decreased to 1.1x, down from 1.3x.
Decreased sprint to fire time to 226ms, down from 252ms.
Decreased aim down sight time to 240ms, down from 300ms.
Decreased aim down sight rate of fire penalty to 135%, down from 150%.
Increased sprint to fire time to 216ms, up from 199ms.
Increased aim down sight time to 380ms, up from 330ms.
Increased sprint to fire time to 257ms, up from 245ms.
Increased aim down sight time to 415ms, up from 385ms.
5.56 Belt Magazines
Decreased rate of fire to 789rpm, down from 857rpm.
Min Damage decreased to 24, down from 26.
Decreased aim down sight time to 350ms, down from 410ms.
Max Damage decreased to 70, down from 74.
Increased sprint to fire time to 99ms, up from 88ms.
Increased sprint to fire time to 110ms, up from 88ms.
Max Damage Range increased to 12.19 meters, up from 10.67.
Increased sprint to fire time to 103ms, up from 100ms.
Increased sprint to fire time to 110ms, up from 100ms.
Increased sprint to fire time to 110ms, up from 94ms.
Increased sprint to fire time to 110ms, up from 93ms.
Max Damage decreased to 27, down from 31.
Min Damage decreased to 22, down from 25.
Near-Mid Damage decreased to 25, down from 27.
Max Damage Range decreased to 17.78 meters, down from 22.86.
Near-Mid Damage Range decreased to 34.29 meters, down from 40.64.
Decreased sprint to fire time to 136ms, down from 189ms.
Increased sprint to fire time to 310ms, up from 270ms.
Increased aim down sight time to 590ms, up from 570ms.
Increased aim down sight time to 580ms, up from 540ms.
Increased aim down sight time to 600ms, up from 580ms.
Max Damage increased to 28, up from 27.
Arm and Hand Modifiers increased to 1x, up from 0.9x.
Arm and Hand Modifiers increased to 1.12x, up from 1.06x.
Max Damage Range increased to 21.59 meters, up from 17.78.
Max Damage increased to 28, up from 24.
Near-Mid Damage increased to 24, up from 21.
Neck Modifier increased to 1.1x, up from 1.06x.
Upper Torso Modifier increased to 1.1x, up from 1.06x.
Arm and Hand modifier increased to 1.1x, up from 1x.
Decreased sprint to fire time to 210ms, down from 231ms.
Increased bullet velocity to 770m/s, up from 600m/s.
Max Damage Range increased to 33.65 meters, up from 30.73.
Arm and Hand Modifiers increased to 1.1x, up from 0.99x.
Leg Modifier increased to 1x, up from 0.95x.
Upper Torso & Neck Modifier increased 1.1x, up from 1.08x.
Arm and Hand Modifier increased to 1.1x, up from 0.95x.
Max Damage increased to 30, up from 28.
Akimbo WSP Stinger Rear Grip
Increased rate of fire to 750rpm, up from 600rpm.
Max Damage Range increased to 12.95 meters, up from 11.68.
Max Damage increased to 28, up from 26.
Max Damage increased to 28, up from 27.
Max Damage Range increased to 9.65 meters, up from 8.25.
Near-Mid Damage increased to 28, up from 26.
Max Damage Range increased to 11.17 meters, up from 9.65.
Warzone Nerfs & Buffs - March 22, 2024 - Season 2 Reloaded
Buffs: Bas-B
JAK Outlaw-277 Kit
Increased rate of fire to 241rpm, up from 193rpm.
Decreased aim down sight rate of fire penalty to 150%, down from 300%.
Decreased rechamber time to 264ms, down from 330ms.
Removed 50% bullet velocity benefit.
Increased target flinch to 1 Newtons, up from 0.9N (+11%).
Increased incoming flinch to 0.23 Newtons, up from 0.17N (+35%).
Sawed Off Mod
Increased incoming flinch to 0.54 Newtons, up from 0.21N (+157%).
Warzone Nerfs & Buffs - March 19, 2024 - Season 2 Reloaded
Nerfs: RAM-9, HRM-9
Near-Mid Damage decreased to 24, down from 27.
Mid Damage decreased to 22, down from 24.
Max Damage Range decreased to 11.30 meters, down from 12.95.
Warzone Nerfs & Buffs - March 6, 2024 - Season 2 Reloaded
Nerfs: BP50, Ram-7, Bas-B, MTZ-762, Pulemyot 762, Lockwood 680, SP-X 80
Buffs: RAM-9, SVA 545, Holger 556, MCW, Sidewinder, Bruen Mk9, TYR, COR-45, Renetti, PDSW 528, Rival-9, WSP-9, AMR9, KATT-AMR, XRK Stalker
Max Damage decreased to 28, down from 30.
Near-Mid Damage decreased to 26, down from 28.
Increased minimum hipfire spread to 2.4deg/s, up from 2.2deg/s.
Increased maximum hipfire spread to 6.7deg/s, up from 6.3deg/s.
Increased tactical stance spread to 2.9deg/s, up from 2.8deg/s.
Increased aim down sight time to 230ms, up from 220ms.
Decreased aim down sight movement speed to 3m/s, down from 3.4m/s.
Increased horizontal recoil to 15.6deg/s, up from 10.6deg/s.
Decreased vertical recoil to 42deg/s, down from 44.4deg/s.
Forbearer Heavy Stock
Increased recoil gun kick benefit to 16%, up from 11%.
Moat-40 Stock
Decreased aim down sight time benefit to 2%, down from 7%.
Max Damage Range decreased to 26.67 meters, down from 33.02.
JAK Outlaw-277 Kit
Increased gun pushback ADS scale to 3.2, up from 2.
Increased camera pushback scale to 5, up from 1.4
Max Damage decreased to 40, down from 42.
Min Damage decreased to 32, down from 34.
Neck Damage Modifier decreased to 1.1x, down from 1.3x.
Lower Torso Damage Modifier decreased to 1x, down from 1.1x.
Head Damage Modifier decreased to 1.2x, down from 1.3x.
Near-Mid Damage Range decreased to 40.64 meters, down from 44.7.
JAK Heretic Carbine Kit
Decreased horizontal recoil to 9.4deg/s, down from 11.9deg/s.
Increased vertical recoil to 47.9deg/s, up from 47.1deg/s.
Increased strength of aim down sight idle sway.
Jak Annihilator Bullpup Kit
Decreased bullet velocity to 660m/s, down from 760m/s.
Barrel Attachments
Damage pellet count now remains at 6, regardless of ammo capacity.
Increased aim down sight time to 570ms, up from 545ms.
Speedway v5 Short Barrel
Decreased aim down sight speed penalty to 10%, down from 15%.
Increased recoil gun kick benefit to 9%, up from 4%.
Increased recoil control benefit to 12%, up from 8%.
FSS Imperator Light Barrel
Increased bullet velocity benefit to 20%, up from 15%.
Increased damage range benefit to 20%, up from 12%.
Boreal-6C Suppressed Barrel
Decreased damage range penalty to 12%, down from 20%.
Decreased bullet velocity penalty to 12%, down from 20%.
Decreased sprint to fire time to 189ms, down from 210ms.
Decreased aim down sight time to 230ms, down from 250ms.
Max Damage increased to 38, up from 35.
Max Damage Range increased to 36.83 meters, up from 33.02.
Near-Mid Damage set to 34. New Variable
Near-Mid Damage Range set to 45.72 meters. New Variable
Near-Mid Damage increased to 26, up from 24.
Mid Damage increased to 23, up from 19.
Decreased recoil intensity during sustained fire slightly.
A90 Venom Stock
Decreased recoil gun kick penalty to 5%, down from 16%.
RB Rapidstrike Grip
Increased aim down sight time benefit to 11%, up from 9%.
Decreased recoil control penalty to 4%, up from 10%.
Lower Torso Damage Modifier increased to 1.1x, up from 1.05x.
Decreased aim down sight time to 410ms, down from 450ms.
Increased movement speed to 4.4m/s, up from 3.9m/s .
Increased crouch movement speed to 2.1m/s, up from 1.6m/s.
Increased tactical sprint speed to 6.4m/s, up from 6.3m/s.
Increased aim down sight movement speed to 2.4m/s, up from 1.9m/s.
Near-Mid Damage Range increased to 15.24 meters, up from 11.43.
XRK IP-V2 Conversion Kit: Increased bullet velocity to 600m/s, up from 525m/s.
JAK Ferocity Carbine Kit
Max Damage increased to 36, up from 33.
Min Damage increased to 28, up from 25.
Improved alignment of the default iron sight optic.
JAK Headhunter Carbine Kit: Near-Mid Damage Range increased to 45.72 meters, up from 33.02.
Decreased minimum standing hipfire spread to 1.8deg/s, down from 2deg/s.
Decreased maximum standing hipfire spread to 5.6deg/s, down from 6.2deg/s.
Decreased tactical stance spread to 3.1deg/s, down from 3.4deg/s.
JAK Ettin Double Barrel Kit
Bullets are now fired in a vertical column rather than a randomized spread.
Decreased aim down sight time to 720ms, down from 760ms.
Decreased aim down sight time to 580ms, down from 610ms.
Warzone Nerfs & Buffs - February 22, 2024 - Season 2
Buffs: MTZ-556
Decreased initial gun kick while firing.
Decreased recoil while firing.
Max Damage increased to 27, up from 25.
Max Damage Range increased to 35.56 meters, up from 24.13.
Near-Mid Damage increased to 24, up from 22.
Near-Mid Damage Range increased to 48.26 meters, up from 35.56.
Min Damage increased to 22, up from 20.
Warzone Nerfs & Buffs - February 16, 2024 - Season 2
Nerfs: TAQ Evolvere
7.62 Ammunition
Max Damage reduced to 40, down from 45.
Max Damage Range reduced to 36.83 meters, down from 40.64.
Near-Mid Damage Range reduced to 49.53 meters, down from 53.34.
Neck Damage Modifier reduced to 1.2x, down from 1.3x.
Upper Torso and Upper Arm Damage Modifiers reduced to 1.2x, down from 1.3x.
Upper Leg Damage Modifier reduced to 1.0x, down from 1.1x.
5.56 Ammunition (100 & 200 Round 556 Belts)
Max Damage reduced to 28, down from 30.
Max Damage Range reduced to 18.03 meters, down from 20.32.
Headshot Damage Modifier reduced to 1.2x, down from 1.3x.
Neck, Upper Torso and Upper Arm Damage Modifiers reduced to 1.1x, down from 1.2x.
Lower Arm Damage Modifier reduced to 1.0x, down from 1.2x.
Near-Mid Damage increased to 25, up from 22.
Near-Mid Damage Range reduced to 30.48 meters, down from 50.8.
Added Mid Damage, set to 22. New Variable
Added Mid Damage Range, set to 45.72 meters. New Variable
Reduced ADS Movement Speed benefits by 10%.
Reduced Vertical Recoil by 40%.
Warzone Nerfs & Buffs - February 13, 2024 - Season 2
Buffs: TAQ Evolvere, Striker 9
Increased movement speed to 5.1m/s, down from 4.4m/s.
Decreased rate of fire to 500rpm, down from 706rpm.
Increased target flinch to 0.8n, up from 0.5n.
556 Belts (Magazines):
Increased movement speed benefit by 16%.
Added 40% hipfire spread reduction benefit.
Increased aim down sight time benefit by 15%.
Increased aim down sight movement speed benefit by 17%.
Added rate of fire benefit at 857rpm.
Decreased hipfire spread while firing by 6%.
Decreased recoil gun kick from to 35deg/s, down 54.93deg/s.
Increased horizontal recoil to 16.17deg/s, up from 9.70deg/s.
Increased vertical recoil to 50.93deg/s, up from 40.65deg/s.
Increased bullet velocity to 560m/s, up from 540m/s.
Warzone Nerfs & Buffs - February 7, 2024 - Season 2
Nerfs: Ram-7, MCW, Holger 556, TR-76 Geist, Bas-B, MTZ-762, Pulemyot 762, Taq Eradicator, KVD Enforcer, MTZ Interceptor, MCW 6.8, Lockwood 680, Haymaker, Riveter, Bryson 890, Lockwood 300, MX Guardian, HRM-9, Longbow, Signal 50, SP-X 80
Buffs: Sidewinder, TAQ Evolvere, 556 Icarus, RAAL MG, RPK, LM-S, Crossbow, Renetti, WSP Stinger, .50 GS, Basilisk, KV Broadside, WSP-9, XRK Stalker
Mid Damage reduced to 24, down from 28.
Min Damage reduced to 22, down from 25.
Increased aim down sight time to 265ms, up from 240ms.
Increased sprint to fire time to 252ms, up from 241ms.
Increased aim down sight time to 270ms, up from 260ms.
Headshot Damage Modifier reduced to 1.25x, down from 1.3x.
Upper Torso Damage Modifier increased to 1.15x, up from 1.05x.
Arm and Hand Damage Modifier increased to 1.15x, up from 0.96x.
Max Damage reduced to 30, down from 35.
Increased sprint to fire time to 252ms, up from 231ms.
Increased aim down sight time to 270ms, up from 260ms.
Increased hipfire spread minimum to 2.9deg/s, up from 2.3deg/s.
Semi-Auto damage override has been removed.
The weapon now does the same damage in semi-auto as it does in automatic.
Near-Mid Damage set to 32. New Variable
Near-Mid Damage Range set to 38.1m. New Variable
Min Damage reduced to 30, down from 34.
Increased sprint to fire time to 252ms, up from 210ms.
Increased sprint to fire time to 340ms, up from 330ms.
Decreased headshot multiplier to 1.4x, down from 1.8x.
Increased sprint to fire time to 262ms, up from 252ms.
Increased aim down sight time to 280ms, up from 265ms.
Decreased neck multiplier to 1.0x, down from 1.62x.
Decreased aim down sight time to 245ms, down from 271ms.
Decreased hipfire spread minimum to 4.1deg/s, down from 5deg/s.
Decreased hipfire spread maximum to 10deg/s, down from 12.1deg/s.
Decreased bullet velocity to 930m/s, down from 1,016m/s.
Mid Damage reduced to 30, down from 44.
Defender Heavy Long Barrel
Increased sprint to fire time penalty to 30%, up from 8%.
12 Gauge Dragon's Breath
Max Damage Range decreased to 2.9m, down from 3.5m.
Near-Mid Damage Range decreased to 4.1m, down from 4.8m.
Near-Mid Mid Damage Range reduced to 5.5m, down from 6.3m.
.410 Gauge Incendiary
Max Damage Range decreased to 2.5, down from 3.0m.
Near-Mid Damage Range decreased to 3.3, down from 3.8m.
Mid Damage Range reduced to 10.4m, down from 13.2m.
12 Gauge Dragon's Breath
Max Damage Range decreased to 2.6m , down from 3.3m.
Near-Mid Damage Range decreased to 5.3m, down from 7.1m.
12 Gauge Dragon's Breath
Max Damage Range decreased to 2.9m, down from 3.5m.
Near-Mid Damage Range decreased to 4.8m, down from 5.5m.
Max Damage Range reduced to 12.9m, down from 16.5m.
Min Damage reduced to 73, down from 75.
Decreased aim down sight time to 520ms, down from 550ms.
Near-Mid Damage Range reduced to 62.3m, down from 67.4m.
Increased aim down sight time to 545ms, up from 521ms.
Increased bullet velocity to 600m/s, up from 540m/s.
Decreased recoil and gun kick significantly.
JAK Thunder LMG Kit
Increased delay before accelerated rate of fire begins to decay to 500ms, up from 200ms.
Decreased accelerated rate of fire decay rate to 240rpm/s, down from 300rpm/s.
Increased gun kick control and recoil control by 35%.
Max Damage increased to 34, up from 26.
Max Damage Range reduced to 30.5m, down from 45.8m.
Near-Mid Damage 29. New Variable
Near-Mid Damage Range 45.8m. New Variable
Min Damage increased to 26, up from 20.
Decreased sprint to fire time to 235ms, down from 250ms.
Decreased sprint to fire time to 199ms, down from 216ms.
Decreased aim down sight time to 330ms, down from 390ms.
Decreased aim down sight time to 380ms, down from 410ms.
Reduced intensity of aim down sight idle sway.
Neck Damage Multiplier increased to 3x, up from 1.2x.
Lower limb Damage Multipliers increased to 1x, up from 0.9x.
JAK Ferocity Carbine Kit
Reduced movement speed penalties by 50%.
Max Damage increased to 24, up from 20.
Near-Mid Damage increased to 22, up from 16.
Min Damage increased to 20, up from 14.
Max Damage increased to 78, up from 72.
Lower Torso Damage Modifier increased to 1.2x, up from 1.0x.
Decreased sprint to fire time to 189ms, down from 210ms.
Decreased aim down sight time to 240ms, down from 330ms.
Max Damage Range increased to 18m, up from 16.5m.
Near-Mid Damage Range increased to 26.7m, up from 22.9m.
Decreased aim down sight time 220ms, down from 240ms.
Broodmother .45 Kit
Decreased aim down sight time to 241ms, down from 270ms.
Decreased movement speed penalties by 50%.
Now one-shot downs to the head within its Max Damage Range
Max damage range increased to 50.8 meters.
Warzone Nerfs & Buffs - January 19, 2024 - Seaon 1 Reloaded
Nerfs: MTZ Interceptor, WSP Swarm
Max Damage reduced to 74, down from 85
Near-Mid Damage reduced to 72, down from 82
Mid Damage reduced to 70, down from 80
Min Damage reduced to 66, down from 78
Neck Multiplier reduced to 1, down from 1.5
Near-Mid Damage reduced to 20, down from 24
Mid Damage reduced to 18, down from 22
Far-Mid Damage reduced to 17, down from 20
Min Damage reduced to 16, down from 18
Warzone Nerfs & Buffs - January 17, 2024 - Seaon 1 Reloaded
Nerfs: M13B, MTZ-762, DG-58 LSW, Bruen Mk9, Taq Eradicator, Pulemyot 762, ISO 9mm, KATT-AMR
Buffs: Holger 556, MCW, AMR9, Striker 9
Max Damage reduced to 85, down from 95
Min Damage reduced to 78, down from 84
Max Damage reduced to 42, down from 45
Near-Mid Damage reduced to 38, down from 42
Min Damage reduced to 34, down from 37
Max Damage reduced to 29, down from 33
Min Damage reduced to 27, down from 29
Max Damage reduced to 28, down from 32
Min Damage reduced to 26, down from 28
Max Damage reduced to 28, down from 33
Min Damage reduced to 24, down from 25
Max Damage reduced to 38, down from 40
Min Damage reduced to 34, down from 36
Max Damage reduced to 21, down from 24
Near-Mid Damage reduced to 17, down from 19
Mid Damage reduced to 15, down from 16
Far-Mid Damage reduced to 12, down from 13
ZANG-34 Barrel
Damage Range Benefits reduced by 9%
Velocity Benefit reduced by 8%
.50 Cal Spire Point Rounds
Damage Range Benefit increased by 2%
Velocity Benefit reduced by 19%
Max Damage increased to 35, up from 32
Max Damage increased to 31, up from 28
Near-Mid Damage increased to 27, up from 25
Min Damage increased to 25, up from 23
Near-Mid Damage increased to 27, up from 25
Min Damage increased to 23, up from 20
Warzone Nerfs & Buffs - January 11, 2024 - Season 1
Nerfs: MTZ Interceptor
Max Damage reduced to 85, down from 95
Min Damage reduced to 78, down from 84
Warzone Nerfs & Buffs - December 14, 2023 - Season 1
Nerfs: FR 5.56, DG-56, Bas-B, DM56, MTZ Interceptor, Renetti, TYR, COR-45, Haymaker, Fennec 45
Max Damage reduced to 35, down from 43.
Max Damage reduced to 32, down from 40.
Max Damage reduced to 35, down from 39.
Min Damage reduced to 25, down from 27.
Max Damage reduced to 41, down from 50.
Min Damage reduced to 37, down from 39.
Headshot Multiplier reduced to 1.5, down from 2.
Max Damage reduced to 22, down from 33.
Headshot Multiplier reduced to 1.2, down from 1.4.
Max Damage reduced to 70, down from 120.
Max Damage reduced to 30, down from 45.
Max Damage reduced to 36, down from 52.
Max Damage reduced to 22, down from 25.
Headshot Multiplier reduced to 1.25, down from 1.35.
Lower Torso Multiplier reduced to 1, down from 1.1.
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