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Warzone Season 6 Ranked Play icon with 'Ranked' text and a competitive emblem

Black Ops 7

Warzone S6 Ranked: Tougher Climb, Higher Fees, New Weapons

By Published Updated 5 min read

Warzone Season 6 brings significant changes to Resurgence Ranked Play, including dramatically increased deployment fees at higher divisions and disabled SR Challenges. However, several previously restricted weapons and attachments are now allowed, expanding loadout options.

Warzone Season 6 brings major changes to Resurgence Ranked Play, with Activision targeting SR inflation at Diamond, Crimson, Iridescent, and Top 250.

The season will also be shorter than usual, with three weeks of normal Ranked Play followed by one week of Ranked Series. Deployment Fees are increasing significantly at higher divisions, SR Challenges are disabled, and several previously restricted weapons, attachments, and equipment are returning to Ranked Loadouts.

Warzone Ranked SR Changes in Season 6

Higher Deployment Fees From Diamond and Above

The biggest Season 6 Ranked change is the increase to Deployment Fees in Diamond+ divisions.

Activision says SR progression from Bronze through Platinum is currently working as intended, but Diamond and higher divisions have experienced significant SR inflation over recent seasons.

Division SR breakpoints remain unchanged. Instead, higher Deployment Fees reduce the maximum SR players can earn from each match.

Rank / SR New Deployment Fee Max Earnable SR Previous Fee Previous Max SR
Diamond I - 5,400 75 200 65 210
Diamond II - 6,100 85 190 70 205
Diamond III - 6,800 95 180 75 200
Crimson I - 7,500 130 145 85 190
Crimson II - 8,300 135 140 95 180
Crimson III - 9,100 140 135 110 165
Iridescent / Top 250 - 10,000 170 105 120 155
Iridescent / Top 250 - 10,500 190 85 130 145
Iridescent / Top 250 - 11,000 200 75 140 135
Iridescent / Top 250 - 11,500 210 65 150 125
Iridescent / Top 250 - 12,000 220 55 160 115
Iridescent / Top 250 - 12,500 230 45 170 105
Iridescent / Top 250 - 13,000 240 35 180 95
Iridescent / Top 250 - 13,500 255 20 190 85
Iridescent / Top 250 - 14,000 260 15 200 75
Iridescent / Top 250 - 14,500 265 10 210 65
Iridescent / Top 250 - 15,000 270 5 220 55

Top 250 Will Be Much Harder to Climb

The impact becomes particularly strong at high Iridescent and Top 250 SR levels.

At 15,000 SR, the maximum earnable SR falls from 55 to just 5 SR per match after the Deployment Fee.

Activision says the goal is to make progression near the top of the ladder better reflect consistent performance rather than time played alone, while also reducing SR inflation.

SR Challenges Are Disabled

All SR Challenges are disabled for Season 6.

Activision says players were sometimes holding completed Challenges to create a larger SR cushion later in the season. Removing them gives the developers a clearer view of how the underlying SR system performs without those additional boosts.

More Weapons and Equipment Allowed in Ranked Play

Season 6 also expands the Ranked Play sandbox by removing restrictions from several weapons, attachments, and one Lethal.

Newly Unrestricted Weapons

Newly Unrestricted Attachments

  • Solaris Holo-IR
  • M335-X Frag
  • M335-X Tempest
  • Mirage Tandem Launcher
  • M34 Novaline Garand Conversion
  • M15 MOD 0 AMR .50 Cal Kit
  • XM325 Titan Wield
  • MK.78 Lightframe PDW Conversion Kit

Newly Unrestricted Lethal

  • Claymore

Activision says these changes are intended to give Ranked players more options for dealing with enemies holding buildings and vehicles.

One-Hit Kill Protection Expanded

To limit the impact of the newly unrestricted equipment, Warzone's existing one-hit kill protection is being expanded.

These Items Will Not One-Shot Players

  • NX Ravager with Explosive Ammo
  • M10 Breacher
  • Arrow 109
  • A.R.C M1
  • M335-X Frag
  • M335-X Tempest
  • Mirage Tandem Launcher
  • Claymore

Launchers vs Vehicles

Vehicles at full health will also no longer explode from a single launcher hit.

This allows launchers to return to Ranked while preserving counterplay against both players and vehicles.

Shorter Season 6 Ranked Play and Rewards

Season 6 Ranked Play will run for a shorter period than usual.

Ranked Schedule

The season consists of:

  • 3 weeks of normal Ranked Play
  • 1 week of Ranked Series

Activision is using the shorter season to test the more aggressive SR changes and evaluate their effect quickly.

Reduced Placement Requirements

Because the season is shorter, the targets for seasonal placement rewards have also been reduced.

  • Weapon Blueprint: 5 Top Placements
  • Large Decal: 25 Top Placements

What the Season 6 Ranked Changes Mean

Season 6 is effectively a major test of Warzone's Ranked Play progression system.

The increased Deployment Fees should have the greatest effect on Crimson, Iridescent, and Top 250 players, where maximum possible SR gains fall sharply as players climb higher.

At the same time, removing SR Challenges means players cannot rely on stored SR bonuses later in the season.

Ranked Loadouts are also becoming more varied. Shotguns, launchers, explosive Crossbow Bolts, a thermal optic, Claymores, and several Conversion Kits are now available, although one-hit protection should prevent many of these options from instantly eliminating fully protected players.

Activision says it will use Season 6 data to evaluate:

  • SR progression
  • Top 250 leaderboard separation
  • Loadout diversity
  • The overall feel of high-level Ranked Play

These results will help guide future Warzone competitive systems.

Track Warzone Ranked and the Meta With CODMunity

The Warzone Loadout CODMunity app is available on iOS and Android and has more than 2 million downloads.

CODMunity makes it easy to follow the latest Warzone Meta, Best Warzone Loadout recommendations, Ranked Play changes, and weapon rankings.

The app also includes live Top 250 Ranked Play tracking, a unique Camo Tracker, weapon stats, and additional Call of Duty tools for both competitive and regular Warzone players.

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